MTG / Marvel Super Heroes Eternal Legal
501 - 525 of 568 results
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Unlucky Witness
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0812
FOIL
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1/1 Creature - Human Citizen
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| When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards. | |
- NM
- EX
- VG
- G
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Vault Guardsman
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0612
FOIL
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3/4 Artifact Creature - Human Advisor
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for When this creature enters, exile target artifact or creature an opponent controls until this creature leaves the battlefield. |
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- NM
- EX
- VG
- G
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Venom, Evil Unleashed
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0800
FOIL
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4/5 Legendary Creature - Symbiote Villain
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Deathtouch |
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- NM
- EX
- VG
- G
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Port Town (Surge Foil)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0256
FOIL
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Land
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As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land tapped. |
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- NM
- EX
- VG
- G
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Into the Time Vortex (Surge Foil)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0165
FOIL
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Sorcery
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Rebound (If you cast this spell from your hand, exile it as it resolves. at the beginning of your next upkeep, you may cast this card from exile without paying its mana costs.) |
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- NM
- EX
- VG
- G
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Accelerated Evolution
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0711
FOIL
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Enchantment - Aura
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Flash Enchant creature you control When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +2/+2. |
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- NM
- EX
- VG
- G
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Costume Closet
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0770
FOIL
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Artifact
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This artifact enters with two +1/+1 counters on it. Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.) |
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- NM
- EX
- VG
- G
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Doctor Jane Foster
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0757
FOIL
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2/3 Legendary Creature - Human Doctor
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Vigilance (Attacking doesn't cause this creature to tap.) When Doctor Jane Foster enters, return target creature card with mana value 3 or less from your graveyard to your hand. If you gained life this turn, return that card to the battlefield instead. |
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- NM
- EX
- VG
- G
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Galvanic Iteration (Surge Foil)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0184
FOIL
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Instant
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When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback |
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- NM
- EX
- VG
- G
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HYDRA Disintegrator
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0660
FOIL
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Artifact - Equipment
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When this Equipment enters, create a 2/1 black Villain creature token with menace, then attach this Equipment to it. (A creature with menace can't be blocked except by two or more creatures.) Equipped creature gets +3/+3. Equip |
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- NM
- EX
- VG
- G
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Ingenious Smith (Surge Foil)
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0135
FOIL
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1/1 Creature - Human Artificer
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When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put into your hand. Put the rest on the bottom of your library in a random order. Whenever one or more artifacts you control enter, put a +1/+1 counter on this creature. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Living Lightning, Charged Up
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0764
FOIL
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3/3 Legendary Creature - Elemental Hero
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Flying (This creature can't be blocked except by creatures with flying or reach.) Haste (This creature can attack and At the beginning of combat on your turn, another target creature you control gets +1/+0 and gains haste until end of turn. |
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- NM
- EX
- VG
- G
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M'Baku, Jabari Chieftain (Surge Foil)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0067
FOIL
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4/3 Legendary Creature - Human Noble Warrior
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At the beginning of your end step, if there is no monarch, target opponent becomes the monarch. Whenever a creature attacks one of your opponents, if that player is the monarch, that creature gets +1/+1 and gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Midnight Angel Armor (Surge Foil)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0022
FOIL
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Artifact - Equipment
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When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. Equipped creature gets +3/+3 and has flying and vigilance. Equip |
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- NM
- EX
- VG
- G
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Molten Lavamancer
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0699
FOIL
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2/3 Creature - Elemental Warlock Villain
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever a source you control deals noncombat damage to one or more of your opponents during your turn, you create a 1/1 red Elemental creature token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Rogue Token // Treasure Token (0025 // 0027 - Surge Foil)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0025
FOIL
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2/2 Token Creature - Rogue
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Back Treasure Token Token Artifact - Treasure |
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- NM
- EX
- VG
- G
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Scout the City
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0817
FOIL
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Secure Detention
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0608
FOIL
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Enchantment - Aura
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Enchant artifact or creature When this Aura enters, create a 1/1 white Soldier creature token. Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
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- NM
- EX
- VG
- G
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Shipwreck Patrol
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0638
FOIL
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3/3 Creature - Merfolk Warrior
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| When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | |
- NM
- EX
- VG
- G
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Shock
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 809
FOIL
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Instant
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| Shock deals 2 damage to any target. | |
- NM
- EX
- VG
- G
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Terrific Team-Up
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0819
FOIL
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Instant
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This spell costs One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent controls. |
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- NM
- EX
- VG
- G
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The Clone Saga
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0782
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 3. II - When you next cast a creature spell this turn, copy it, except the copy isn't legendary. III - Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card. |
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- NM
- EX
- VG
- G
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TVA Bureaucrat
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0761
FOIL
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1/3 Creature - Human Advisor
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| Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn and can't be blocked this turn. | |
- NM
- EX
- VG
- G
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Wakandan Shield Guard
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0613
FOIL
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1/1 Creature - Human Soldier
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| When this creature enters, create a 1/1 white Soldier creature token. | |
- NM
- EX
- VG
- G
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Collective Effort (Surge Foil)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0126
FOIL
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Sorcery
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Escalate - Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more -
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- NM
- EX
- VG
- G
501 - 525 of 568 results