MTG / Marvel Super Heroes Eternal Legal Variants
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Whirlwind of Thought (0424 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0424
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Enchantment
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| Whenever you cast a noncreature spell, draw a card. | |
- NM
- EX
- VG
- G
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Batroc the Leaper (0357 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0357
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2/2 Legendary Creature - Human Villain
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Multikicker Batroc enters with a +1/+1 counter on him for each time he was kicked. When Batroc enters, he deals damage equal to his power to each of up to X targets, where X is the number of times he was kicked. |
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- NM
- EX
- VG
- G
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Dragon Man, Reformed Robot (0400 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0400
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*/5 Legendary Artifact Creature - Dragon Robot
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Flying Dragon Man's power is equal to the greatest mana value among noncreature permanents you control and noncreature cards in your graveyard. You may cast this card from your graveyard by discarding a card in addition to paying its other costs. |
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- NM
- EX
- VG
- G
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Into the Time Vortex (0363 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0363
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Sorcery
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Rebound (If you cast this spell from your hand, exile it as it resolves. at the beginning of your next upkeep, you may cast this card from exile without paying its mana costs.) |
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- NM
- EX
- VG
- G
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West Coast Expansion (0345 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0345
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Sorcery
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| Draw X cards. If X is 5 or more, you may cast a Hero spell from your hand without paying its mana cost. | |
- NM
- EX
- VG
- G
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Black Bolt, Inhuman King (0394 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0394
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3/3 Legendary Creature - Inhuman Noble Hero
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Flying Whenever you cast a noncreature spell, Black Bolt gets +2/+2 until end of turn. Lethal Voice - Whenever Black Bolt becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. |
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- NM
- EX
- VG
- G
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Fetid Pools (0472 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0472
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Land - Island Swamp
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Flame On! (0361 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0361
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Sorcery
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Put X +1/+1 counters on target creature, where X is the number of noncreature, nonland cards in your graveyard. It gains flying until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Helmut Zemo, Mastermind (0331 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0331
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2/2 Legendary Creature - Human Noble Villain
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| Whenever Helmut Zemo attacks, you may cast target instant or sorcery card with mana value less than or equal to his power from your graveyard. If that spell would be put into your graveyard, exile it instead. If you cast a spell this way, put a +1/+1 counter on Helmut Zemo. | |
- NM
- EX
- VG
- G
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Irrigated Farmland (0481 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0481
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Land - Plains Island
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Endless Ranks of HYDRA (0348 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0348
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Sorcery
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For each opponent, you create a 2/1 black Villain creature token with menace. Whenever your commander enters or attacks, you may pay {1] |
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- NM
- EX
- VG
- G
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First Family (0401 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0401
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Instant
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| You draw X cards and gain X life, where X is the number of colors among permanents you control and spells you've cast this turn. | |
- NM
- EX
- VG
- G
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Galvanic Iteration (0404 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0404
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Instant
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When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback |
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- NM
- EX
- VG
- G
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It's Clobberin' Time! (0381 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0381
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Sorcery
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Choose one -
Rebound |
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- NM
- EX
- VG
- G
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Progenitor's Icon (0449 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0449
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Artifact
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As this artifact enters, choose a creature type. |
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- NM
- EX
- VG
- G
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Trading Post (0455 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0455
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Artifact
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- NM
- EX
- VG
- G
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Martial Coup (0314 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0314
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Sorcery
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| Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. | |
- NM
- EX
- VG
- G
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Stilt-Man, Towering Terror (0373 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0373
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4/2 Legendary Creature - Human Rogue Villain
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Reach Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn. |
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- NM
- EX
- VG
- G
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Cleansing Nova (0297 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0297
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Dismantling Wave (0300 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0300
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Sorcery
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For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling When you cycle this card, destroy all artifacts and enchantments. |
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- NM
- EX
- VG
- G
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Glittering Massif (0478 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0478
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Land - Mountain Plains
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Negative Zone Portal (0445 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0445
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Artifact
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At the beginning of your upkeep, if there are four or more creature cards exiled with this artifact, flip a coin. If you lose the flip, sacrifice this artifact and return a card exiled with it at random to its owner's hand. |
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- NM
- EX
- VG
- G
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Tragic Arrogance (0323 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0323
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Sorcery
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| For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control. | |
- NM
- EX
- VG
- G
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Zuri, Warrior of Wakanda (0389 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0389
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2/2 Legendary Creature - Human Warrior Hero
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Trample Whenever you cast an artifact spell with mana value 4 or greater, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Throne of the High City (0500 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0500
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Land
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- NM
- EX
- VG
- G
201 - 225 of 229 results