MTG / Marvel Super Heroes Eternal Legal Variants
126 - 150 of 229 results
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Black Bolt, Inhuman King (0394 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0394
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3/3 Legendary Creature - Inhuman Noble Hero
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Flying Whenever you cast a noncreature spell, Black Bolt gets +2/+2 until end of turn. Lethal Voice - Whenever Black Bolt becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. |
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- NM
- EX
- VG
- G
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Hercules, Olympian Hero (0308 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0308
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3/3 Legendary Creature - Demigod Warrior Hero
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Whenever Hercules attacks, put a +1/+1 counter on him. He gains indestructible until end of turn. Whenever Hercules is dealt damage for the first time each turn, put that many +1/+1 counters on him. (He must survive the damage to get the counters.) |
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- NM
- EX
- VG
- G
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West Coast Expansion (0345 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0345
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Sorcery
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| Draw X cards. If X is 5 or more, you may cast a Hero spell from your hand without paying its mana cost. | |
- NM
- EX
- VG
- G
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Sunpetal Grove (0499 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0499
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Land
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This land enters tapped unless you control a Forest or a Plains. |
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- NM
- EX
- VG
- G
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The Squadron Sinister (0417 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0417
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5/5 Legendary Creature - Human Villain
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Flying, haste Other Villains you control get +2/+2 and have flying and haste. Mayhem |
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- NM
- EX
- VG
- G
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Glacial Fortress (0477 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0477
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Land
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This land enters tapped unless you control a Plains or an Island. |
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- NM
- EX
- VG
- G
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Fight for the Throne (0379 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0379
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Instant
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| Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. When the creature an opponent controls dies this turn, if you control your commander, you become the monarch. | |
- NM
- EX
- VG
- G
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Sodden Verdure (0494 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0494
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Land - Forest Island
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Cinder Glade (0465 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0465
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Land - Mountain Forest
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( |
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- NM
- EX
- VG
- G
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Hawkeye, Avenging Archer (0405 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0405
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3/4 Legendary Creature - Human Archer Hero
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Reach Whenever a creature an opponent controls dies, if Hawkeye dealt damage to it this turn, draw a card. |
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- NM
- EX
- VG
- G
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Cosmic Crucible (0397 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0397
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Enchantment
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At the beginning of your first main phase, add four mana in any combination of colors. Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a permanent spell becomes a token.) |
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- NM
- EX
- VG
- G
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Power Pack (0411 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0411
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4/4 Legendary Creature - Human Hero
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Flying, vigilance, trample, haste Whenever Power Pack deals combat damage to a player, exile target instant or sorcery card from your graveyard chosen at random. At the beginning of your next upkeep, you may cast that card without paying its mana cost. If that spell would be put into your graveyard, exile it instead. |
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- NM
- EX
- VG
- G
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Prairie Stream (0485 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0485
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Land - Plains Island
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Shuri, the Black Panther (0416 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(M)
Collector #: 0416
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2/3 Legendary Creature - Human Noble Hero
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Lifelink Whenever Shuri attacks, draw a card if you control three or more artifacts. Then if you control six or more artifacts, creatures you control get +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Chaos Warp (0359 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0359
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Scavenger Grounds (0491 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0491
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Land - Desert
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- NM
- EX
- VG
- G
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Frostboil Snarl (0475 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0475
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Land
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As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Lethal Scheme (0353 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0353
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Vision, Synthezoid Avenger (0460 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0460
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3/3 Legendary Artifact Creature - Robot Hero
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Flying Whenever a player casts a spell, if it isn't that player's turn, choose one -
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- NM
- EX
- VG
- G
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Endless Ranks of HYDRA (0348 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0348
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Sorcery
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For each opponent, you create a 2/1 black Villain creature token with menace. Whenever your commander enters or attacks, you may pay {1] |
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- NM
- EX
- VG
- G
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Smoldering Marsh (0493 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0493
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Land - Swamp Mountain
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Alicia Masters, Skilled Sculptor (0356 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0356
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0/4 Legendary Creature - Human Artificer
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At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a Treasure token. Sense the Good - At the beginning of your end step, each player gains control of all creatures they own. |
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- NM
- EX
- VG
- G
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Hinterland Harbor (0480 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0480
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Land
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This land enters tapped unless you control a Forest or an Island. |
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- NM
- EX
- VG
- G
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Fantastic Elasticity (0329 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0329
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Sorcery
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Choose one -
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Quicksilver, Speedster (0412 - Extended Art)
Marvel Super Heroes Eternal-Legal Variants
(R)
Collector #: 0412
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3/4 Legendary Creature - Mutant Hero
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Flash Double strike, haste As long as Quicksilver is tapped, you may cast spells as though they had flash. |
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- NM
- EX
- VG
- G
126 - 150 of 229 results