MTG / Marvel Eternal Legal
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Show and Tell
Marvel Eternal-Legal
(M)
Collector #: 0060
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Sorcery
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| Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Iron Man, Titan of Innovation
Marvel Eternal-Legal
(M)
Collector #: 0091
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4/4 Legendary Artifact Creature - Human Hero
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Flying, haste Genius Intellect - Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Counterspell (0052)
Marvel Eternal-Legal
(M)
Collector #: 0052
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Ephemerate
Marvel Eternal-Legal
(M)
Collector #: 0044
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Instant
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Exile target creature you control, then return it to the battlefield under its owner's control. Rebound |
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- NM
- EX
- VG
- G
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Arachnogenesis
Marvel Eternal-Legal
(M)
Collector #: 0031
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Instant
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| Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures. | |
- NM
- EX
- VG
- G
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Dauthi Voidwalker (Widow-Making Infiltrator)
Marvel Eternal-Legal
(M)
Collector #: 0063
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3/2 Creature - Dauthi Rogue
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Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. |
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- NM
- EX
- VG
- G
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Warleader's Call
Marvel Eternal-Legal
(M)
Collector #: 0096
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Enchantment
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Creatures you control get +1/+1. Whenever a creature you control enters, this enchantment deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Ravenous Tyrannosaurus
Marvel Eternal-Legal
(M)
Collector #: 0093
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6/6 Creature - Dinosaur
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Devour 3 (As this creature enters, you may sacrifice any number of creatures. It enters with three times that many +1/+1 counters on it.) Whenever this creature attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature’s controller instead. |
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- NM
- EX
- VG
- G
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Cyberdrive Awakener
Marvel Eternal-Legal
(M)
Collector #: 0053
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4/4 Artifact Creature - Construct
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Flying Other artifact creatures you control have flying. When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn. |
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- NM
- EX
- VG
- G
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Final Showdown
Marvel Eternal-Legal
(M)
Collector #: 0045
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Instant
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Spree (Choose one or more additional costs.) + + + |
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- NM
- EX
- VG
- G
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Chaos Warp
Marvel Eternal-Legal
(M)
Collector #: 0069
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Instant
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| The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield. | |
- NM
- EX
- VG
- G
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Lord of Atlantis
Marvel Eternal-Legal
(M)
Collector #: 0056
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2/2 Creature - Merfolk
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| Other Merfolk get +1/+1 and have islandwalk. | |
- NM
- EX
- VG
- G
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Ponder
Marvel Eternal-Legal
(M)
Collector #: 0013
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Mindbreak Trap
Marvel Eternal-Legal
(M)
Collector #: 0011
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Instant - Trap
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If an opponent cast three or more spells this turn, you may pay Exile any number of target spells. |
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- NM
- EX
- VG
- G
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Counterspell (0009)
Marvel Eternal-Legal
(M)
Collector #: 0009
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Storm, Force of Nature
Marvel Eternal-Legal
(M)
Collector #: 0094
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3/4 Legendary Creature - Mutant Hero
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Flying, vigilance Ceaseless Tempest - Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Tangle
Marvel Eternal-Legal
(M)
Collector #: 0038
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Instant
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Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
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Path to Exile (0047)
Marvel Eternal-Legal
(M)
Collector #: 0047
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Rancor
Marvel Eternal-Legal
(M)
Collector #: 0082
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner’s hand. |
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- NM
- EX
- VG
- G
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Wedding Ring
Marvel Eternal-Legal
(M)
Collector #: 0007
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Artifact
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When this artifact enters, if it was cast, target opponent creates a token that's a copy of it. Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life. |
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- NM
- EX
- VG
- G
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Black Panther, Wakandan King
Marvel Eternal-Legal
(M)
Collector #: 0087
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2/2 Legendary Creature - Human Noble Hero
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First strike Survey the Realm - Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control. Mine Vibranium - |
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- NM
- EX
- VG
- G
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Path to Exile (0004)
Marvel Eternal-Legal
(M)
Collector #: 0004
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Winds of Change
Marvel Eternal-Legal
(M)
Collector #: 0030
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Sorcery
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| Each player shuffles the cards from their hand into their library, then draws that many cards. | |
- NM
- EX
- VG
- G
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Relentless Assault
Marvel Eternal-Legal
(M)
Collector #: 0025
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Sorcery
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| Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
- NM
- EX
- VG
- G
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Comeuppance
Marvel Eternal-Legal
(M)
Collector #: 0001
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Instant
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| Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller. | |
- NM
- EX
- VG
- G
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