MTG / March Of The Machine
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Drana and Linvala
March of the Machine
(R)
Collector #: 0222
FOIL
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3/4 Legendary Creature - Vampire Angel
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Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities. |
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- NM
- EX
- VG
- G
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Orthion, Hero of Lavabrink
March of the Machine
(R)
Collector #: 0334
FOIL
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3/3 Legendary Creature - Human Soldier
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- NM
- EX
- VG
- G
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Invasion of Segovia
March of the Machine
(R)
Collector #: 0063
FOIL
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample. Back Caetus, Sea Tyrant of Segovia Legendary Creature - Serpant Noncreature spells you cast have convoke (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for At the beginning of your end step, untap up to four target creatures. 3/3 |
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- NM
- EX
- VG
- G
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Heliod, the Radiant Dawn
March of the Machine
(R)
Collector #: 0017
FOIL
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4/4 Legendary Enchantment Creature - God
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When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. Back Heliod, the Warped Eclipse Legendary Enchantment Creature - Phyrexian God You may cast spells as though they had flash. Spells you cast cost 4/6 |
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- NM
- EX
- VG
- G
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Rona, Herald of Invasion
March of the Machine
(R)
Collector #: 0075
FOIL
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1/3 Legendary Creature - Human Wizard
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Whenever you cast a legendary spell, untap Rona, Herald of Invasion. Back Rona, Tolarian Obliterator Legendary Creature - Phyrexian Wizard Trample Whenever a source deals damage to Rona, Tolarian Obliterator, that source's controller exiles a card from their hand at random. If it's a land card, you may put it into the battlefield under your control. Otherwise, you may cast it without paying its mana cost. 5/5 |
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- NM
- EX
- VG
- G
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Dusk Legion Duelist
March of the Machine
(R)
Collector #: 0011
FOIL
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2/2 Creature - Vampire Soldier
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Vigilance Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability trigger only once each turn. |
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- NM
- EX
- VG
- G
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Sunfall
March of the Machine
(R)
Collector #: 0040
FOIL
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Sorcery
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Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and " |
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- NM
- EX
- VG
- G
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Swamp (0286)
March of the Machine
(L)
Collector #: 0286
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Omen Hawker
March of the Machine
(U)
Collector #: 0070
FOIL
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1/1 Creature - Octopus Advisor
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- NM
- EX
- VG
- G
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Meeting of Minds
March of the Machine
(C)
Collector #: 0066
FOIL
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Draw two cards. |
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- NM
- EX
- VG
- G
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Chandra, Hope's Beacon
March of the Machine
(M)
Collector #: 0134
FOIL
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Legendary Planeswalker - Chandra
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Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. [+2]: Add two mana in any combination of colors. [+1]: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. [-X]: Chandra, Hope's Beacon deals X damage to each of up to two targets. |5| |
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- NM
- EX
- VG
- G
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Invasion of Gobakhan
March of the Machine
(R)
Collector #: 0022
FOIL
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it, when it's defeated, exile it, then cast it transformed.) When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs Back Lightshield Array Enchantment At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Swamp (0287)
March of the Machine
(L)
Collector #: 0287
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Mountain (0288)
March of the Machine
(L)
Collector #: 0288
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Invasion of Tarkir
March of the Machine
(M)
Collector #: 0149
FOIL
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) Back Defiant Thundermaw Creature - Dragon Flying, trample Whenever a Dragon you control attacks, it deals 2 damage to any target. 4/4 |
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- NM
- EX
- VG
- G
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Surge of Salvation
March of the Machine
(U)
Collector #: 0041
FOIL
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Instant
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| You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn. | |
- NM
- EX
- VG
- G
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Invasion of Kaldheim
March of the Machine
(R)
Collector #: 0145
FOIL
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. Back Pyre of the World Tree Enchantment Discard a land card: Pyre of the World Tree deals 2 damage to any target. Whenever you discard a land card, exile the top card of your library. You may play that card this turn. |
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- NM
- EX
- VG
- G
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Plains (0282)
March of the Machine
(L)
Collector #: 0282
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Wrenn and Realmbreaker
March of the Machine
(M)
Collector #: 0217
FOIL
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Legendary Planeswalker - Wrenn
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Lands you control have " [+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. [-2]: Mill three cards. You may put a permanent card from among the milled cards into your hand. [-7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard." |4| |
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- NM
- EX
- VG
- G
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Invasion of Theros
March of the Machine
(R)
Collector #: 0023
FOIL
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle. Back Ephara, Ever-Sheltering Legendary Enchantment Creature - God Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment enters the battlefield under your control, draw a card. 4/4 |
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- NM
- EX
- VG
- G
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See Double
March of the Machine
(R)
Collector #: 0077
FOIL
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Instant
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This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both.
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- NM
- EX
- VG
- G
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Scrollshift
March of the Machine
(C)
Collector #: 0034
FOIL
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Instant
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Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card. |
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- NM
- EX
- VG
- G
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Vampire Token
March of the Machine
(S)
Collector #: 0003
FOIL
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1/1 Token Creature - Vampire
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| Lifelink | |
- NM
- EX
- VG
- G
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Phyrexian Censor
March of the Machine
(U)
Collector #: 0031
FOIL
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3/3 Creature - Phyrexian Wizard
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Each player can't cast more the one non-Phyrexian spell each turn. Non-Phyrexian creatures enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Forest (0291)
March of the Machine
(L)
Collector #: 0291
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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