MTG / Magic Origins
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Mage-Ring Responder
Magic Origins
(R)
Collector #: 232
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7/7 Artifact Creature - Golem
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Mage-Ring Responder doesn't untap during your untap step. Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls. |
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- NM
- EX
- VG
- G
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Mizzium Meddler
Magic Origins
(R)
Collector #: 064
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1/4 Creature - Vedalken Wizard
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Flash (You may cast this spell any time you could cast an instant.) When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler. |
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- NM
- EX
- VG
- G
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Soulblade Djinn
Magic Origins
(R)
Collector #: 075
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4/3 Creature - Djinn
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Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Returned Centaur
Magic Origins
(C)
Collector #: 116
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2/4 Creature - Zombie Centaur
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| When Returned Centaur enters the battlefield, target player mills four cards. | |
- NM
- EX
- VG
- G
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Sigiled Starfish
Magic Origins
(U)
Collector #: 073
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0/3 Creature - Starfish
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- NM
- EX
- VG
- G
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Swift Reckoning
Magic Origins
(U)
Collector #: 035
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Sorcery
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Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.) Destroy target tapped creature. |
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- NM
- EX
- VG
- G
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Veteran's Sidearm
Magic Origins
(C)
Collector #: 242
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Artifact - Equipment
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Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Zendikar Incarnate
Magic Origins
(U)
Collector #: 219
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*/4 Creature - Elemental
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| Zendikar Incarnate's power is equal to the number of lands you control. | |
- NM
- EX
- VG
- G
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Aerial Volley
Magic Origins
(C)
Collector #: 168
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Instant
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| Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying. | |
- NM
- EX
- VG
- G
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Anointer of Champions
Magic Origins
(U)
Collector #: 003
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Enthralling Victor
Magic Origins
(U)
Collector #: 142
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3/2 Creature - Human Warrior
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When Entralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and |
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- NM
- EX
- VG
- G
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Kytheon's Tactics
Magic Origins
(C)
Collector #: 025
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Sorcery
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Creatures you control get +2/+1 until end of turn. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.) |
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- NM
- EX
- VG
- G
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Mighty Leap
Magic Origins
(C)
Collector #: 026
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Instant
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| Target creature gets +2/+2 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Shambling Ghoul
Magic Origins
(C)
Collector #: 119
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2/3 Creature - Zombie
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| Shambling Ghoul enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Timberpack Wolf
Magic Origins
(C)
Collector #: 200
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2/2 Creature - Wolf
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| Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. | |
- NM
- EX
- VG
- G
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Turn to Frog
Magic Origins
(U)
Collector #: 081
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Instant
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| Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. | |
- NM
- EX
- VG
- G
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Wild Instincts
Magic Origins
(C)
Collector #: 206
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Sorcery
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| Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deal damage equal to its power to the other) | |
- NM
- EX
- VG
- G
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Hixus, Prison Warden
Magic Origins
(R)
Collector #: 019
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4/4 Legendary Creature - Human Soldier
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Flash Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. |
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- NM
- EX
- VG
- G
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Swamp (261 A)
Magic Origins
(L)
Collector #: 261
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Call of the Full Moon
Magic Origins
(U)
Collector #: 134
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+2 and has trample. (This creature can deal excess combat damage to defending player or planeswalker while attacking.) At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon. |
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- NM
- EX
- VG
- G
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Consul's Lieutenant
Magic Origins
(U)
Collector #: 011
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2/1 Creature - Human Soldier
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First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creature you control get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Cruel Revival
Magic Origins
(U)
Collector #: 088
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Instant
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| Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
| Emblem (Jace, Telepath Unbound) |
Emblem - Jace
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| Whenever you cast a spell, target opponent puts the top five cards of their library into their graveyard. | |
- NM
- EX
- VG
- G
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Hydrolash
Magic Origins
(U)
Collector #: 059
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Instant
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Attacking creatures get -2/-0 until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Joraga Invocation
Magic Origins
(U)
Collector #: 183
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Sorcery
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| Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. | |
- NM
- EX
- VG
- G
151 - 175 of 303 results