MTG / Magic Origins
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Consecrated by Blood
Magic Origins
(U)
Collector #: 087
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature."(The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
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- NM
- EX
- VG
- G
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Gather the Pack
Magic Origins
(U)
Collector #: 178
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Sorcery
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Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one. |
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- NM
- EX
- VG
- G
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Jayemdae Tome
Magic Origins
(U)
Collector #: 231
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Artifact - Book
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- NM
- EX
- VG
- G
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Malakir Cullblade
Magic Origins
(U)
Collector #: 108
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1/1 Creature - Vampire Warrior
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| Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade. | |
- NM
- EX
- VG
- G
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Patron of the Valiant
Magic Origins
(U)
Collector #: 028
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4/4 Creature - Angel
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Flying When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Send to Sleep
Magic Origins
(C)
Collector #: 071
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Instant
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Tap up to two target creatures. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps. |
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- NM
- EX
- VG
- G
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Relic Seeker
Magic Origins
(R)
Collector #: 029
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2/2 Creature - Human Soldier
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. |
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- NM
- EX
- VG
- G
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Vryn Wingmare
Magic Origins
(R)
Collector #: 040
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2/1 Creature - Pegasus
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Flying Noncreature spells cost |
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- NM
- EX
- VG
- G
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Knight Token
Magic Origins
(S)
Collector #: 002
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2/2 Token Creature - Knight
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| Vigilance | |
- NM
- EX
- VG
- G
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Necromantic Summons
Magic Origins
(U)
Collector #: 110
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Sorcery
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Put target creature card from a graveyard onto the battlefield under your control. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Anchor to the Aether
Magic Origins
(U)
Collector #: 044
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Sorcery
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| Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Calculated Dismissal
Magic Origins
(C)
Collector #: 048
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Instant
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Counter target spell unless its controller pays Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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- NM
- EX
- VG
- G
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Somberwald Alpha
Magic Origins
(U)
Collector #: 198
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3/2 Creature - Wolf
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Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Subterranean Scout
Magic Origins
(C)
Collector #: 164
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2/1 Creature - Goblin Scout
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| When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn. | |
- NM
- EX
- VG
- G
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Infinite Obliteration
Magic Origins
(R)
Collector #: 103
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Sorcery
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| Choose a creature card name. Search target opponent’s graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Mizzium Meddler
Magic Origins
(R)
Collector #: 064
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1/4 Creature - Vedalken Wizard
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Flash (You may cast this spell any time you could cast an instant.) When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler. |
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- NM
- EX
- VG
- G
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Chandra's Fury
Magic Origins
(C)
Collector #: 136
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Instant
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| Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls. | |
- NM
- EX
- VG
- G
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Pharika's Disciple
Magic Origins
(C)
Collector #: 194
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2/3 Creature - Centaur Warrior
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
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Ravaging Blaze
Magic Origins
(U)
Collector #: 159
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Instant
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Ravaging Blaze deals X damage to target creature. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller. |
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- NM
- EX
- VG
- G
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Touch of Moonglove
Magic Origins
(C)
Collector #: 123
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Instant
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| Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | |
- NM
- EX
- VG
- G
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Act of Treason
Magic Origins
(C)
Collector #: 129
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and |
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- NM
- EX
- VG
- G
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Artificer's Epiphany
Magic Origins
(C)
Collector #: 045
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Instant
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| Draw two cards. If you control no artifacts, discard a card. | |
- NM
- EX
- VG
- G
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Blood-Cursed Knight
Magic Origins
(U)
Collector #: 211
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3/2 Creature - Vampire Knight
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As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) |
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- NM
- EX
- VG
- G
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Bonded Construct
Magic Origins
(C)
Collector #: 223
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2/1 Artifact Creature - Construct
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| Bonded Construct can't attack alone. | |
- NM
- EX
- VG
- G
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Ghirapur Gearcrafter
Magic Origins
(C)
Collector #: 149
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2/1 Creature - Human Artificer
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| When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. (A creature with flying can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
101 - 125 of 303 results