MTG / Legends
301 - 306 of 306 results
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The Brute
Legends
(C)
Collector #: 167
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+0. |
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- NM
- EX
- VG
- G
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Elder Land Wurm
Legends
(R)
Collector #: 011
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5/5 Creature - Dragon Wurm
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Defender, trample When Elder Land Wurm blocks, it loses defender. |
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- NM
- EX
- VG
- G
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Eureka
Legends
(R)
Collector #: 185
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Sorcery
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| Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. | |
- NM
- EX
- VG
- G
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Field of Dreams
Legends
(R)
Collector #: 055
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World Enchantment
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| Players play with the top card of their libraries revealed. | |
- NM
- EX
- VG
- G
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Gabriel Angelfire
Legends
(R)
Collector #: 226
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4/4 Legendary Creature - Angel
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| At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) | |
- NM
- EX
- VG
- G
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In the Eye of Chaos
Legends
(R)
Collector #: 061
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World Enchantment
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Whenever a player casts an instant spell, counter it unless that player pays |
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- NM
- EX
- VG
- G
301 - 306 of 306 results