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Cocoon
Legends
(U)
Collector #: 178
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Enchantment - Aura
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Enchant creature you control Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it and enchanted creature gets +1/+1 and gains flying. (This effect lasts indefinitely.) |
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Marble Priest
Legends
(U)
Collector #: 286
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3/3 Artifact Creature - Cleric
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All Walls able to block Marble Priest do so. Prevent all combat damage that would be dealt to Marble Priest by Walls. |
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White Mana Battery
Legends
(U)
Collector #: 299
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Artifact
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, : Put a charge counter on White Mana Battery. , Remove any number of charge counters from White Mana Battery: Add , then add an additional for each charge counter removed this way. |
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Wall of Dust
Legends
(U)
Collector #: 168
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1/4 Creature - Wall
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Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. |
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Fire Sprites
Legends
(C)
Collector #: 186
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1/1 Creature - Faerie
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Flying , : Add . |
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Giant Slug
Legends
(C)
Collector #: 099
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1/1 Creature - Slug
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: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. | |
Wolverine Pack
Legends
(C)
Collector #: 214
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2/4 Creature - Wolverine
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Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) | |
Hell Swarm
Legends
(C)
Collector #: 103
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Instant
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All creatures get -1/-0 until end of turn. | |
Feint
Legends
(C)
Collector #: 146
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Instant
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Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. | |
Cat Warriors
Legends
(C)
Collector #: 177
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2/2 Creature - Cat Warrior
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Forestwalk | |
Cyclopean Mummy
Legends
(C)
Collector #: 093
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2/1 Creature - Zombie
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When Cyclopean Mummy is put into a graveyard from the battlefield, exile Cyclopean Mummy. | |
D'Avenant Archer
Legends
(C)
Collector #: 007
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1/2 Creature - Human Soldier Archer
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: D'Avenant Archer deals 1 damage to target attacking or blocking creature. | |
Clergy of the Holy Nimbus
Legends
(C)
Collector #: 006
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1/1 Creature - Human Cleric
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If Clergy of the Holy Nimbus would be destroyed, regenerate it. : Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability. |
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Enchantment Alteration
Legends
(C)
Collector #: 053
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Instant
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Attach target Aura attached to a creature or land to another permanent of that type. | |
Giant Turtle
Legends
(C)
Collector #: 188
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2/4 Creature - Turtle
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Giant Turtle can't attack if it attacked during your last turn. | |
Transmutation
Legends
(C)
Collector #: 123
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Instant
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Switch target creature's power and toughness until end of turn. | |
Wall of Earth
Legends
(C)
Collector #: 169
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0/6 Creature - Wall
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Defender (This creature can't attack.) | |
Devouring Deep
Legends
(C)
Collector #: 050
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1/2 Creature - Fish
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Islandwalk | |
Immolation
Legends
(C)
Collector #: 153
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/-2. |
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Wall of Shadows
Legends
(C)
Collector #: 128
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0/1 Creature - Wall
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Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. |
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Red Mana Battery
Legends
(U)
Collector #: 291
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Artifact
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, : Put a charge counter on Red Mana Battery. , Remove any number of charge counters from Red Mana Battery: Add , then add an additional for each charge counter removed this way. |
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Syphon Soul
Legends
(C)
Collector #: 118
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Sorcery
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Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. | |
Vampire Bats
Legends
(C)
Collector #: 125
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0/1 Creature - Bat
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Flying (This creature can't be blocked except by creatures with flying or reach.) : Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. |
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Gaseous Form
Legends
(C)
Collector #: 059
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Enchantment - Aura
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Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. |
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Anti-Magic Aura
Legends
(C)
Collector #: 045
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Enchantment - Aura
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Enchant creature Enchanted creature can't be the target of spells and can't be enchanted by other Auras. |
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