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Dragon Grip
Khans of Tarkir
(U)
Collector #: 107
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Enchantment - Aura
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Ferocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+0 and has first strike. |
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Dutiful Return
Khans of Tarkir
(C)
Collector #: 071
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Sorcery
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Return up to two target creature cards from your graveyard to your hand. | |
Heart-Piercer Bow
Khans of Tarkir
(U)
Collector #: 221
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Artifact - Equipment
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Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Equip |
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Highland Game
Khans of Tarkir
(C)
Collector #: 135
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2/1 Creature - Elk
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When Highland Game dies, you gain 2 life. | |
Jeskai Windscout
Khans of Tarkir
(C)
Collector #: 044
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2/1 Creature - Bird Scout
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Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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Leaping Master
Khans of Tarkir
(C)
Collector #: 114
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2/1 Creature - Human Monk
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: Leaping Master gains flying until end of turn. | |
Mardu Blazebringer
Khans of Tarkir
(U)
Collector #: 115
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4/4 Creature - Ogre Warrior
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When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. | |
Rakshasa's Secret
Khans of Tarkir
(C)
Collector #: 084
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Sorcery
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Target opponent discards two cards. Mill two cards. | |
Rotting Mastodon
Khans of Tarkir
(C)
Collector #: 087
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2/8 Creature - Zombie Elephant
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Rush of Battle
Khans of Tarkir
(C)
Collector #: 019
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Sorcery
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Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) | |
Secret Plans
Khans of Tarkir
(U)
Collector #: 198
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Enchantment
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Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. |
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Siegecraft
Khans of Tarkir
(C)
Collector #: 023
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+4. |
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Snowhorn Rider
Khans of Tarkir
(C)
Collector #: 201
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5/5 Creature - Human Warrior
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Trample Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) |
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Sultai Flayer
Khans of Tarkir
(U)
Collector #: 152
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3/4 Creature - Naga Shaman
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Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. | |
Swiftwater Cliffs
Khans of Tarkir
(C)
Collector #: 243
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Land
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Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. : Add or to your mana pool. |
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Take Up Arms
Khans of Tarkir
(U)
Collector #: 026
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Instant
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Put three 1/1 white Warrior creature tokens onto the battlefield. | |
Timely Hordemate
Khans of Tarkir
(U)
Collector #: 027
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3/2 Creature - Human Warrior
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Raid -- When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature with converted mana cost 2 or less from your graveyard to the battlefield. | |
Weave Fate
Khans of Tarkir
(C)
Collector #: 061
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Instant
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Draw two cards. | |
Wetland Sambar
Khans of Tarkir
(C)
Collector #: 062
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2/1 Creature - Elk
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Warrior Token (Ryan Barger) |
1/1 Token Creature - Warrior
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Kheru Lich Lord
Khans of Tarkir
(R)
Collector #: 182
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4/4 Creature - Zombie Wizard
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At the beginning our your upkeep, you may pay . If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. | |
Abomination of Gudul
Khans of Tarkir
(C)
Collector #: 159
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3/4 Creature - Horror
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Flying Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) |
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Bitter Revelation
Khans of Tarkir
(C)
Collector #: 065
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Sorcery
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Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. | |
Goblin Token
Khans of Tarkir
(S)
Collector #: 007
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1/1 Token Creature - Goblin
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Ainok Bond-Kin
Khans of Tarkir
(C)
Collector #: 003
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2/1 Creature - Dog Soldier
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Outlast (, : Put a +1/+1 counter on this. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has first strike. |
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