MTG / Kaldheim
251 - 275 of 312 results
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Gates of Istfell
Kaldheim
(U)
Collector #: 256
FOIL
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Land
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Gates of Istfell enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Giant Wizard Token
Kaldheim
(S)
Collector #: 006
FOIL
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4/4 Token Creature - Giant Wizard
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- NM
- EX
- VG
- G
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Gnottvold Slumbermound
Kaldheim
(U)
Collector #: 258
FOIL
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Land
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Gnottvold Slumbermound enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Gods' Hall Guardian
Kaldheim
(C)
Collector #: 013
FOIL
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3/6 Creature - Cat
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Vigilance Foretell |
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- NM
- EX
- VG
- G
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Guardian Gladewalker
Kaldheim
(C)
Collector #: 174
FOIL
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1/1 Creature - Shapeshifter
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Changeling (This card is every creature type.) When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature. |
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- NM
- EX
- VG
- G
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Icehide Troll
Kaldheim
(C)
Collector #: 176
FOIL
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2/3 Snow Creature - Troll Warrior
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- NM
- EX
- VG
- G
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Immersturm Skullcairn
Kaldheim
(U)
Collector #: 263
FOIL
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Land
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Immersturm Skullcairn enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Inga Rune-Eyes
Kaldheim
(U)
Collector #: 064
FOIL
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3/3 Legendary Creature - Human Wizard
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When Inga Rune-Eyes enters the battlefield, scry 3. When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn. |
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- NM
- EX
- VG
- G
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Karfell Kennel-Master
Kaldheim
(C)
Collector #: 101
FOIL
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4/4 Creature - Zombie Berserker
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| When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | |
- NM
- EX
- VG
- G
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Koll, the Forgemaster
Kaldheim
(U)
Collector #: 220
FOIL
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2/2 Legendary Creature - Dwarf Warrior
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Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1. |
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- NM
- EX
- VG
- G
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Littjara Kinseekers
Kaldheim
(C)
Collector #: 066
FOIL
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2/4 Creature - Shapeshifter
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Changeling (This card is every creature type.) When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1. |
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- NM
- EX
- VG
- G
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Littjara Mirrorlake
Kaldheim
(U)
Collector #: 264
FOIL
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Land
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Littjara Mirrorlake enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Master Skald
Kaldheim
(C)
Collector #: 019
FOIL
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4/4 Creature - Dwarf Warrior
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| When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Mists of Littjara
Kaldheim
(C)
Collector #: 067
FOIL
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Enchantment - Aura
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Flash Enchant creature or Vehicle Enchanted creature gets -3/-0. |
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- NM
- EX
- VG
- G
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Mistwalker
Kaldheim
(C)
Collector #: 068
FOIL
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1/4 Creature - Shapeshifter
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Changeling (This card is every creature type.) Flying |
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- NM
- EX
- VG
- G
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Mountain (397)
Kaldheim
(L)
Collector #: 397
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Narfi, Betrayer King
Kaldheim
(U)
Collector #: 224
FOIL
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4/3 Legendary Snow Creature - Zombie Wizard
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Other snow and Zombie creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Rune of Flight
Kaldheim
(U)
Collector #: 075
FOIL
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Enchantment - Aura Rune
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Enchant permanent When Rune of Flight enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." |
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- NM
- EX
- VG
- G
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Shepherd of the Cosmos
Kaldheim
(U)
Collector #: 028
FOIL
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3/3 Creature - Angel Warrior
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Flying When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. Foretell |
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- NM
- EX
- VG
- G
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The Three Seasons
Kaldheim
(U)
Collector #: 231
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Mill three cards. II: Return up to two target snow permanent cards from your graveyard to your hand. III: Choose three cards in each graveyard. Their owners shuffle those cards into their libraries. |
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- NM
- EX
- VG
- G
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Tormentor's Helm
Kaldheim
(C)
Collector #: 155
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, it deals 1 damage to defending player. Equip |
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- NM
- EX
- VG
- G
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Tuskeri Firewalker
Kaldheim
(C)
Collector #: 157
FOIL
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3/2 Creature - Human Berserker
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Boast - |
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- NM
- EX
- VG
- G
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Warhorn Blast
Kaldheim
(C)
Collector #: 038
FOIL
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Instant
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Creatures you control get +2/+1 until end of turn. Foretell |
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- NM
- EX
- VG
- G
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Ascent of the Worthy
Kaldheim
(U)
Collector #: 202
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I/II: Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. III: Return target creature card from your graveyard with a flying counter on it. That creature is an Angel Warrior in addition to its other types. |
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- NM
- EX
- VG
- G
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Axgard Braggart
Kaldheim
(C)
Collector #: 001
FOIL
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3/3 Creature - Dwarf Warrior
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Boast - |
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- NM
- EX
- VG
- G
251 - 275 of 312 results