MTG / Invasion
76 - 100 of 350 results
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Forest (349 C)
Invasion
(L)
Collector #: 349
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Crimson Acolyte
Invasion
(C)
Collector #: 011
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1/1 Creature - Human Cleric
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Protection from red |
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- NM
- EX
- VG
- G
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Stun
Invasion
(C)
Collector #: 172
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Instant
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Target creature can't block this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Holy Day
Invasion
(C)
Collector #: 020
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Instant
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| Prevent all combat damage that would be dealt this turn. | |
- NM
- EX
- VG
- G
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Plains (334 D)
Invasion
(L)
Collector #: 334
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Blind Seer
Invasion
(R)
Collector #: 047
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3/3 Legendary Creature - Human Wizard
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- NM
- EX
- VG
- G
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Salt Marsh
Invasion
(U)
Collector #: 326
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Land
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Salt Marsh enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Darigaaz, the Igniter
Invasion
(R)
Collector #: 243
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6/6 Legendary Creature - Dragon
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Flying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay |
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- NM
- EX
- VG
- G
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Cremate
Invasion
(U)
Collector #: 096
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Instant
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Exile target card from a graveyard. Draw a card. |
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- NM
- EX
- VG
- G
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Forest (350 D)
Invasion
(L)
Collector #: 350
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Shivan Oasis
Invasion
(U)
Collector #: 327
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Land
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Shivan Oasis enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Sleeper's Robe
Invasion
(U)
Collector #: 273
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Enchantment - Aura
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Enchant creature Enchanted creature has fear. Whenever enchanted creature deals combat damage to an opponent, you may draw a card. |
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- NM
- EX
- VG
- G
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Death or Glory
Invasion
(R)
Collector #: 013
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Sorcery
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| Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. | |
- NM
- EX
- VG
- G
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Marauding Knight
Invasion
(R)
Collector #: 110
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2/2 Creature - Phyrexian Zombie Knight
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Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. |
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- NM
- EX
- VG
- G
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Mountain (346 D)
Invasion
(L)
Collector #: 346
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Psychic Battle
Invasion
(R)
Collector #: 068
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Enchantment
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| Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn’t trigger abilities of permanents named Psychic Battle. | |
- NM
- EX
- VG
- G
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Tribal Flames
Invasion
(C)
Collector #: 176
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Sorcery
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| Domain - Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. | |
- NM
- EX
- VG
- G
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Mountain (344 B)
Invasion
(L)
Collector #: 344
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Twilight's Call
Invasion
(R)
Collector #: 130
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Sorcery
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You may cast Twilight’s Call as though it had flash if you pay Each player returns all creature cards from their graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Rith, the Awakener
Invasion
(R)
Collector #: 267
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6/6 Legendary Creature - Dragon
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Flying Whenever Rith, the Awakener deals combat damage to a player, you may pay |
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- NM
- EX
- VG
- G
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Exclude
Invasion
(C)
Collector #: 056
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Instant
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Counter target creature spell. Draw a card. |
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- NM
- EX
- VG
- G
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Fertile Ground
Invasion
(C)
Collector #: 188
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
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- NM
- EX
- VG
- G
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Raging Kavu
Invasion
(R)
Collector #: 262
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3/1 Creature - Kavu
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Flash Haste |
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- NM
- EX
- VG
- G
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Devouring Strossus
Invasion
(R)
Collector #: 101
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9/9 Creature - Phyrexian Horror
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Flying, trample At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate Devouring Strossus. |
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- NM
- EX
- VG
- G
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Aether Rift
Invasion
(R)
Collector #: 227
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Enchantment
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| At the beginning of your upkeep, discard a card at random from your hand. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. | |
- NM
- EX
- VG
- G
76 - 100 of 350 results