MTG / Invasion
76 - 100 of 350 results
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Disrupt
Invasion
(U)
Collector #: 051
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Instant
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Counter target instant or sorcery spell unless its controller pays Draw a card. |
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- NM
- EX
- VG
- G
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Archaeological Dig
Invasion
(U)
Collector #: 320
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Land
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- NM
- EX
- VG
- G
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Dromar, the Banisher
Invasion
(R)
Collector #: 244
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6/6 Legendary Creature - Dragon
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Flying Whenever Dromar, the Banisher deals combat damage to a player, you may pay |
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- NM
- EX
- VG
- G
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Holy Day
Invasion
(C)
Collector #: 020
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Instant
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| Prevent all combat damage that would be dealt this turn. | |
- NM
- EX
- VG
- G
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Chaotic Strike
Invasion
(U)
Collector #: 140
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Instant
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Cast Chaotic Strike only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Twilight's Call
Invasion
(R)
Collector #: 130
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Sorcery
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You may cast Twilight’s Call as though it had flash if you pay Each player returns all creature cards from their graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Aether Rift
Invasion
(R)
Collector #: 227
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Enchantment
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| At the beginning of your upkeep, discard a card at random from your hand. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. | |
- NM
- EX
- VG
- G
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Forest (350 D)
Invasion
(L)
Collector #: 350
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Repulse
Invasion
(C)
Collector #: 070
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Instant
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Return target creature to its owner's hand. Draw a card. |
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- NM
- EX
- VG
- G
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Kavu Lair
Invasion
(R)
Collector #: 193
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Enchantment
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| Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. | |
- NM
- EX
- VG
- G
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Darigaaz, the Igniter
Invasion
(R)
Collector #: 243
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6/6 Legendary Creature - Dragon
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Flying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay |
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- NM
- EX
- VG
- G
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Fight or Flight
Invasion
(R)
Collector #: 016
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Enchantment
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| At the beginning of combat on each opponent’s turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn. | |
- NM
- EX
- VG
- G
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Elfhame Sanctuary
Invasion
(U)
Collector #: 185
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Enchantment
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| At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library. | |
- NM
- EX
- VG
- G
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Exclude
Invasion
(C)
Collector #: 056
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Instant
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Counter target creature spell. Draw a card. |
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- NM
- EX
- VG
- G
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Sleeper's Robe
Invasion
(U)
Collector #: 273
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Enchantment - Aura
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Enchant creature Enchanted creature has fear. Whenever enchanted creature deals combat damage to an opponent, you may draw a card. |
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- NM
- EX
- VG
- G
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Bend or Break
Invasion
(R)
Collector #: 137
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Sorcery
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| Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles. | |
- NM
- EX
- VG
- G
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Cremate
Invasion
(U)
Collector #: 096
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Instant
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Exile target card from a graveyard. Draw a card. |
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- NM
- EX
- VG
- G
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Plains (332 B)
Invasion
(L)
Collector #: 332
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Forest (348 B)
Invasion
(L)
Collector #: 348
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Devouring Strossus
Invasion
(R)
Collector #: 101
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9/9 Creature - Phyrexian Horror
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Flying, trample At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate Devouring Strossus. |
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- NM
- EX
- VG
- G
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Plains (333 C)
Invasion
(L)
Collector #: 333
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plains (334 D)
Invasion
(L)
Collector #: 334
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Elfhame Palace
Invasion
(U)
Collector #: 322
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Land
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Elfhame Palace enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Blurred Mongoose
Invasion
(R)
Collector #: 183
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2/1 Creature - Mongoose
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Blurred Mongoose can't be countered. Shroud (This permanent can't be the target of spells or abilities.) |
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- NM
- EX
- VG
- G
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Fertile Ground
Invasion
(C)
Collector #: 188
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
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- NM
- EX
- VG
- G
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