MTG / Innistrad
51 - 75 of 277 results
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Kessig Wolf Run
Innistrad
(R)
Collector #: 243
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Land
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- NM
- EX
- VG
- G
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Falkenrath Noble
Innistrad
(U)
Collector #: 100
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2/2 Creature - Vampire
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Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Evil Twin
Innistrad
(R)
Collector #: 212
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0/0 Creature - Shapeshifter
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You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has “ |
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- NM
- EX
- VG
- G
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Creeping Renaissance
Innistrad
(R)
Collector #: 174
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Sorcery
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Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback |
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- NM
- EX
- VG
- G
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Gutter Grime
Innistrad
(R)
Collector #: 186
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Enchantment
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| Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime." | |
- NM
- EX
- VG
- G
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Grimoire of the Dead
Innistrad
(M)
Collector #: 226
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Legendary Artifact - Book
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- NM
- EX
- VG
- G
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Mayor of Avabruck
Innistrad
(R)
Collector #: 193
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1/1 Creature - Human Advisor Werewolf
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Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck. -----Transform----- Howlpack Alpha Creature - Werewolf Each other creature you control that's a Werewolf or a Wolf gets +1/+1. At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha 3/3 |
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- NM
- EX
- VG
- G
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Swamp (258 C)
Innistrad
(L)
Collector #: 258
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Daybreak Ranger
Innistrad
(R)
Collector #: 176
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2/2 Creature - Human Archer Werewolf Ranger
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At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. -----Transform----- Nightfall Predator Creature - Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. 4/4 |
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- NM
- EX
- VG
- G
| Wolf Token (Green) |
2/2 Creature - Wolf
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- NM
- EX
- VG
- G
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Mirror-Mad Phantasm
Innistrad
(M)
Collector #: 068
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5/1 Creature - Spirit
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Flying |
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- NM
- EX
- VG
- G
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Victim of Night
Innistrad
(C)
Collector #: 124
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Instant
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| Destroy target non-Vampire, non-Werewolf, non-Zombie creature. | |
- NM
- EX
- VG
- G
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Reaper from the Abyss
Innistrad
(M)
Collector #: 112
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6/6 Creature - Demon
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Flying Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature. |
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- NM
- EX
- VG
- G
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Deranged Assistant
Innistrad
(C)
Collector #: 052
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Doomed Traveler
Innistrad
(C)
Collector #: 011
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1/1 Creature - Human Soldier
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| When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield. | |
- NM
- EX
- VG
- G
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Plains (252 C)
Innistrad
(L)
Collector #: 252
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Village Bell-Ringer
Innistrad
(C)
Collector #: 041
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1/4 Creature - Human Scout
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Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. |
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- NM
- EX
- VG
- G
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Unburial Rites
Innistrad
(U)
Collector #: 122
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Sorcery
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Return target creature card from your graveyard to the battlefield. Flashback |
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- NM
- EX
- VG
- G
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Cackling Counterpart
Innistrad
(R)
Collector #: 046
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Instant
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Put a token onto the battlefield that's a copy of target creature you control. Flashback |
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- NM
- EX
- VG
- G
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Rakish Heir
Innistrad
(U)
Collector #: 158
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2/2 Creature - Vampire
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| Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Full Moon's Rise
Innistrad
(U)
Collector #: 180
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Enchantment
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Werewolf creatures you control get +1/+0 and have trample. Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control. |
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- NM
- EX
- VG
- G
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Curse of Stalked Prey
Innistrad
(R)
Collector #: 136
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Enchantment - Aura Curse
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Enchant player Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature. |
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- NM
- EX
- VG
- G
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Geist of Saint Traft
Innistrad
(M)
Collector #: 213
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2/2 Legendary Creature - Spirit Cleric
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat. |
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- NM
- EX
- VG
- G
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Runechanter's Pike
Innistrad
(R)
Collector #: 231
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Artifact - Equipment
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Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. Equip |
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- NM
- EX
- VG
- G
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Nephalia Drownyard
Innistrad
(R)
Collector #: 245
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Land
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- NM
- EX
- VG
- G
51 - 75 of 277 results