MTG / Innistrad Midnight Hunt
76 - 100 of 310 results
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Graveyard Trespasser
Innistrad: Midnight Hunt
(R)
Collector #: 104
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3/3 Creature - Human Werewolf
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Ward - Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Graveyard Glutton Creature - Werewolf Ward - Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Plains (380)
Innistrad: Midnight Hunt
(L)
Collector #: 380
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Reckless Stormseeker
Innistrad: Midnight Hunt
(R)
Collector #: 157
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2/3 Creature - Human Werewolf
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At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound Back Storm-Charged Slasher Creature - Werewolf At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound 3/4 |
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- NM
- EX
- VG
- G
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Sigarda's Splendor
Innistrad: Midnight Hunt
(R)
Collector #: 033
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Enchantment
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As Sigarda's Splendor enters the battlefield, note your life total. At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. Whenever you cast a white spell, you gain 1 life. |
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- NM
- EX
- VG
- G
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Vanquish the Horde
Innistrad: Midnight Hunt
(R)
Collector #: 041
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Sorcery
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This spell costs Destroy all creatures. |
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- NM
- EX
- VG
- G
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Willow Geist
Innistrad: Midnight Hunt
(R)
Collector #: 207
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1/1 Creature - Treefolk Spirit
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Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. |
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- NM
- EX
- VG
- G
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Smoldering Egg
Innistrad: Midnight Hunt
(R)
Collector #: 159
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0/4 Creature - Dragon Egg
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Defender Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them all and transform Smoldering Egg. Back Ashmouth Dragon Creature - Dragon Flying Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. 4/4 |
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- NM
- EX
- VG
- G
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Siphon Insight
Innistrad: Midnight Hunt
(R)
Collector #: 241
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Instant
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Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback |
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- NM
- EX
- VG
- G
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Eaten Alive
Innistrad: Midnight Hunt
(C)
Collector #: 099
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature or pay Exile target creature or planeswalker. |
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- NM
- EX
- VG
- G
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Return to Nature
Innistrad: Midnight Hunt
(C)
Collector #: 195
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Rem Karolus, Stalwart Slayer
Innistrad: Midnight Hunt
(R)
Collector #: 235
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2/3 Legendary Creature - Human Knight
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Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. |
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- NM
- EX
- VG
- G
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Curse of Shaken Faith
Innistrad: Midnight Hunt
(R)
Collector #: 134
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them. |
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- NM
- EX
- VG
- G
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Jack-o'-Lantern
Innistrad: Midnight Hunt
(C)
Collector #: 254
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Artifact
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- NM
- EX
- VG
- G
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Spectral Adversary
Innistrad: Midnight Hunt
(M)
Collector #: 077
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2/1 Creature - Spirit
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Flash Flying When Spectral Adversary enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Cathar Commando
Innistrad: Midnight Hunt
(C)
Collector #: 010
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3/1 Creature - Human Soldier
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Flash |
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- NM
- EX
- VG
- G
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Cathartic Pyre
Innistrad: Midnight Hunt
(U)
Collector #: 133
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Sigarda, Champion of Light
Innistrad: Midnight Hunt
(M)
Collector #: 240
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4/4 Legendary Creature - Angel
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Flying, trample Humans you control get +1/+1. Coven - Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Unnatural Moonrise
Innistrad: Midnight Hunt
(U)
Collector #: 247
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Sorcery
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It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback |
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- NM
- EX
- VG
- G
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Curse of Silence
Innistrad: Midnight Hunt
(R)
Collector #: 015
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Enchantment - Aura Curse
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Enchant player As Curse of Silence enters the battlefield, choose a card name. Spells with the chosen name enchanted player casts cost Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Raze the Effigy
Innistrad: Midnight Hunt
(C)
Collector #: 156
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Geistwave
Innistrad: Midnight Hunt
(C)
Collector #: 056
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Instant
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| Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. | |
- NM
- EX
- VG
- G
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Sacred Fire
Innistrad: Midnight Hunt
(U)
Collector #: 239
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Instant
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Sacred Fire deals 2 damage to any target and you gain 2 life. Flashback |
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- NM
- EX
- VG
- G
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Play with Fire
Innistrad: Midnight Hunt
(U)
Collector #: 154
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Instant
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| Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
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Rootcoil Creeper
Innistrad: Midnight Hunt
(U)
Collector #: 238
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2/2 Creature - Plant Horror
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- NM
- EX
- VG
- G
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Necrosynthesis
Innistrad: Midnight Hunt
(U)
Collector #: 115
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Enchantment - Aura
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Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
76 - 100 of 310 results