MTG / Innistrad Midnight Hunt
151 - 175 of 300 results
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Suspicious Stowaway
Innistrad: Midnight Hunt
(R)
Collector #: 080
FOIL
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1/1 Creature - Human Rogue Werewolf
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Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Seafaring Werewolf Creature - Werewolf Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1 |
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- NM
- EX
- VG
- G
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Consuming Blob
Innistrad: Midnight Hunt
(M)
Collector #: 177
FOIL
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*/1 Creature - Ooze
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Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." |
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- NM
- EX
- VG
- G
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Hostile Hostel
Innistrad: Midnight Hunt
(M)
Collector #: 264
FOIL
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Land
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Back Creeping Inn Artifact Creature - Horror Construct Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where Xi s the number of creature cards exiled with Creeping Inn. 3/7 |
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- NM
- EX
- VG
- G
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Lord of the Forsaken
Innistrad: Midnight Hunt
(M)
Collector #: 110
FOIL
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6/6 Creature - Demon
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Flying, trample Pay 1 life: Add |
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- NM
- EX
- VG
- G
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Sigardian Savior
Innistrad: Midnight Hunt
(M)
Collector #: 034
FOIL
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3/3 Creature - Angel
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Flying When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less form your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Sunstreak Phoenix
Innistrad: Midnight Hunt
(M)
Collector #: 162
FOIL
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4/2 Creature - Phoenix
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Flying If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield. When day becomes night or night becomes day, you may pay |
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- NM
- EX
- VG
- G
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Clue Token
Innistrad: Midnight Hunt
(S)
Collector #: 016
FOIL
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Curse of Surveillance
Innistrad: Midnight Hunt
(R)
Collector #: 046
FOIL
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Enchantment - Aura Curse
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Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player. |
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- NM
- EX
- VG
- G
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Emblem (Wrenn and Seven)
Innistrad: Midnight Hunt
(S)
Collector #: 018
FOIL
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Emblem - Wrenn
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| You have no maximum hand size. | |
- NM
- EX
- VG
- G
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Flame Channeler
Innistrad: Midnight Hunt
(U)
Collector #: 141
FOIL
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2/2 Creature - Human Wizard
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When a spell you control deals damage, transform Flame Channeler. Back Embodiment of Flame Creature - Elemental Wizard Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame 3/3 |
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- NM
- EX
- VG
- G
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Hound Tamer
Innistrad: Midnight Hunt
(U)
Collector #: 187
FOIL
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3/3 Creature - Human Werewolf
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Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Untamed Pup Creature - Werewolf Trample Other Wolves and Werewolves you control have trample. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Novice Occultist
Innistrad: Midnight Hunt
(C)
Collector #: 117
FOIL
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1/2 Creature - Human Wizard
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| When Novice Occultist dies, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Stromkirk Bloodthief
Innistrad: Midnight Hunt
(U)
Collector #: 123
FOIL
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2/2 Creature - Vampire Rogue
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| At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. | |
- NM
- EX
- VG
- G
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Vadrik, Astral Archmage
Innistrad: Midnight Hunt
(R)
Collector #: 248
FOIL
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1/2 Legendary Creature - Human Wizard
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If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. |
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- NM
- EX
- VG
- G
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Wolf Token
Innistrad: Midnight Hunt
(S)
Collector #: 013
FOIL
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Ambitious Farmhand
Innistrad: Midnight Hunt
(U)
Collector #: 002
FOIL
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1/1 Creature - Human Peasant
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When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put into your hand, then shuffle. Coven - Back Seasoned Cathar Creature - Human Knight Lifelink 3/3 |
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- NM
- EX
- VG
- G
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Bereaved Survivor
Innistrad: Midnight Hunt
(U)
Collector #: 004
FOIL
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2/1 Creature - Human Peasant
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When another creature you control dies, transform Bereaved Survivor. Back Dauntless Avenger Creature - Human Soldier Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking. 3/2 |
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- NM
- EX
- VG
- G
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Bird Admirer
Innistrad: Midnight Hunt
(C)
Collector #: 169
FOIL
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1/4 Creature - Human Archer Werewolf
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Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wing Shredder Creature - Werewolf Reach Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/5 |
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- NM
- EX
- VG
- G
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Bladebrand
Innistrad: Midnight Hunt
(C)
Collector #: 087
FOIL
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Instant
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Target creature gains deathtouch until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Bloodline Culling
Innistrad: Midnight Hunt
(R)
Collector #: 089
FOIL
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Instant
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Choose -
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- NM
- EX
- VG
- G
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Bloodtithe Collector
Innistrad: Midnight Hunt
(U)
Collector #: 090
FOIL
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3/4 Creature - Vampire Noble
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Flying When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. |
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- NM
- EX
- VG
- G
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Borrowed Time
Innistrad: Midnight Hunt
(U)
Collector #: 006
FOIL
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Enchantment
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| When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield. | |
- NM
- EX
- VG
- G
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Brood Weaver
Innistrad: Midnight Hunt
(U)
Collector #: 173
FOIL
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2/4 Creature - Spider
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Reach When Brood Weaver dies, create a 1/2 green Spider creature token with reach. |
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- NM
- EX
- VG
- G
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Burly Breaker
Innistrad: Midnight Hunt
(U)
Collector #: 174
FOIL
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6/5 Creature - Human Werewolf
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Ward Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Demolisher Creature - Werewolf Ward Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 8/7 |
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- NM
- EX
- VG
- G
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Corpse Cobble
Innistrad: Midnight Hunt
(U)
Collector #: 214
FOIL
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Instant
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As an additional cost to cast this spell, sacrifice any number of creatures. Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. Flashback |
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- NM
- EX
- VG
- G
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