MTG / Innistrad Midnight Hunt
151 - 175 of 300 results
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Lord of the Forsaken
Innistrad: Midnight Hunt
(M)
Collector #: 110
FOIL
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6/6 Creature - Demon
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Flying, trample Pay 1 life: Add |
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- NM
- EX
- VG
- G
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Bat Token
Innistrad: Midnight Hunt
(S)
Collector #: 004
FOIL
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1/1 Token Creature - Bat
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| Flying | |
- NM
- EX
- VG
- G
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Chaplain of Alms
Innistrad: Midnight Hunt
(U)
Collector #: 013
FOIL
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1/1 Creature - Human Cleric
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First strike Ward Disturb Back Chapel Shieldgeist Creature - Spirit Cleric Flying, first strike Each creature you control has ward If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Clue Token
Innistrad: Midnight Hunt
(S)
Collector #: 016
FOIL
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Token Artifact - Clue
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- NM
- EX
- VG
- G
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Curse of Shaken Faith
Innistrad: Midnight Hunt
(R)
Collector #: 134
FOIL
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them. |
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- NM
- EX
- VG
- G
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Emblem (Wrenn and Seven)
Innistrad: Midnight Hunt
(S)
Collector #: 018
FOIL
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Emblem - Wrenn
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| You have no maximum hand size. | |
- NM
- EX
- VG
- G
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Flame Channeler
Innistrad: Midnight Hunt
(U)
Collector #: 141
FOIL
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2/2 Creature - Human Wizard
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When a spell you control deals damage, transform Flame Channeler. Back Embodiment of Flame Creature - Elemental Wizard Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame 3/3 |
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- NM
- EX
- VG
- G
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Hallowed Respite
Innistrad: Midnight Hunt
(R)
Collector #: 227
FOIL
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Sorcery
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Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it. Flashback |
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- NM
- EX
- VG
- G
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Hound Tamer
Innistrad: Midnight Hunt
(U)
Collector #: 187
FOIL
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3/3 Creature - Human Werewolf
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Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Untamed Pup Creature - Werewolf Trample Other Wolves and Werewolves you control have trample. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Lunar Frenzy
Innistrad: Midnight Hunt
(U)
Collector #: 147
FOIL
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Instant
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| Target creature you control gets +X/+0 and gains first strike and trample until end of turn. | |
- NM
- EX
- VG
- G
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Novice Occultist
Innistrad: Midnight Hunt
(C)
Collector #: 117
FOIL
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1/2 Creature - Human Wizard
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| When Novice Occultist dies, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Stromkirk Bloodthief
Innistrad: Midnight Hunt
(U)
Collector #: 123
FOIL
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2/2 Creature - Vampire Rogue
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| At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. | |
- NM
- EX
- VG
- G
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Vadrik, Astral Archmage
Innistrad: Midnight Hunt
(R)
Collector #: 248
FOIL
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1/2 Legendary Creature - Human Wizard
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If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. |
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- NM
- EX
- VG
- G
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Village Watch
Innistrad: Midnight Hunt
(U)
Collector #: 165
FOIL
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4/3 Creature - Human Werewolf
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Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Village Reavers Creature - Werewolf Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 |
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- NM
- EX
- VG
- G
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Wolf Token
Innistrad: Midnight Hunt
(S)
Collector #: 013
FOIL
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Tovolar's Huntmaster
Innistrad: Midnight Hunt
(R)
Collector #: 204
FOIL
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6/6 Creature - Human Werewolf
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When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Tovolar's Packleader Creature - Werewolf Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 7/7 |
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- NM
- EX
- VG
- G
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Ambitious Farmhand
Innistrad: Midnight Hunt
(U)
Collector #: 002
FOIL
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1/1 Creature - Human Peasant
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When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put into your hand, then shuffle. Coven - Back Seasoned Cathar Creature - Human Knight Lifelink 3/3 |
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- NM
- EX
- VG
- G
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Bereaved Survivor
Innistrad: Midnight Hunt
(U)
Collector #: 004
FOIL
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2/1 Creature - Human Peasant
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When another creature you control dies, transform Bereaved Survivor. Back Dauntless Avenger Creature - Human Soldier Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking. 3/2 |
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- NM
- EX
- VG
- G
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Bird Admirer
Innistrad: Midnight Hunt
(C)
Collector #: 169
FOIL
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1/4 Creature - Human Archer Werewolf
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Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wing Shredder Creature - Werewolf Reach Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/5 |
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- NM
- EX
- VG
- G
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Bladebrand
Innistrad: Midnight Hunt
(C)
Collector #: 087
FOIL
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Instant
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Target creature gains deathtouch until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Bloodtithe Collector
Innistrad: Midnight Hunt
(U)
Collector #: 090
FOIL
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3/4 Creature - Vampire Noble
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Flying When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. |
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- NM
- EX
- VG
- G
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Brood Weaver
Innistrad: Midnight Hunt
(U)
Collector #: 173
FOIL
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2/4 Creature - Spider
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Reach When Brood Weaver dies, create a 1/2 green Spider creature token with reach. |
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- NM
- EX
- VG
- G
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Burly Breaker
Innistrad: Midnight Hunt
(U)
Collector #: 174
FOIL
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6/5 Creature - Human Werewolf
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Ward Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Demolisher Creature - Werewolf Ward Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 8/7 |
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- NM
- EX
- VG
- G
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Corpse Cobble
Innistrad: Midnight Hunt
(U)
Collector #: 214
FOIL
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Instant
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As an additional cost to cast this spell, sacrifice any number of creatures. Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. Flashback |
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- NM
- EX
- VG
- G
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Curse of Leeches
Innistrad: Midnight Hunt
(R)
Collector #: 094
FOIL
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Enchantment - Aura Curse
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Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Leeching Lurker Creature - Leech Horror Lifelink Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
151 - 175 of 300 results