MTG / Innistrad Midnight Hunt
126 - 150 of 300 results
Refine search:
|
Rootcoil Creeper
Innistrad: Midnight Hunt
(U)
Collector #: 238
FOIL
|
2/2 Creature - Plant Horror
|
|
|
|
- NM
- EX
- VG
- G
|
Secrets of the Key
Innistrad: Midnight Hunt
(C)
Collector #: 073
FOIL
|
Instant
|
|
Investigate. If this spell was cast from a graveyard, investigate twice instead. (To investigate, create a colorless Clue artifact token with " Flashback |
|
- NM
- EX
- VG
- G
|
Unnatural Moonrise
Innistrad: Midnight Hunt
(U)
Collector #: 247
FOIL
|
Sorcery
|
|
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback |
|
- NM
- EX
- VG
- G
|
Vampire Token
Innistrad: Midnight Hunt
(S)
Collector #: 014
FOIL
|
3/1 Token Creature - Vampire
|
| Trample, lifelink, haste | |
- NM
- EX
- VG
- G
|
Vengeful Strangler
Innistrad: Midnight Hunt
(U)
Collector #: 956
FOIL
|
2/1 Creature - Human Rogue
|
|
Vengeful Stranger can't block. When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls. Back Strangling Grasp Enchantment - Aura Enchant creature or planeswalker an opponent controls. At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life. |
|
- NM
- EX
- VG
- G
|
Arcane Infusion
Innistrad: Midnight Hunt
(U)
Collector #: 210
FOIL
|
Instant
|
|
Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Flashback |
|
- NM
- EX
- VG
- G
|
Bird Token
Innistrad: Midnight Hunt
(S)
Collector #: 003
FOIL
|
1/1 Token Creature - Bird
|
|
Flying This creature can block only creatures with flying. |
|
- NM
- EX
- VG
- G
|
Blessed Defiance
Innistrad: Midnight Hunt
(C)
Collector #: 005
FOIL
|
Instant
|
| Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying. | |
- NM
- EX
- VG
- G
|
Bloodline Culling
Innistrad: Midnight Hunt
(R)
Collector #: 089
FOIL
|
Instant
|
Choose -
|
|
- NM
- EX
- VG
- G
|
Brutal Cathar
Innistrad: Midnight Hunt
(R)
Collector #: 007
FOIL
|
2/2 Creature - Human Soldier Werewolf
|
|
When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Moonrage Brute Creature - Werewolf First strike Ward - Pay 3 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 |
|
- NM
- EX
- VG
- G
|
Deathbonnet Sprout
Innistrad: Midnight Hunt
(U)
Collector #: 181
FOIL
|
1/1 Creature - Fungus
|
|
At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.) Back Deathbonnet Hulk Creature - Fungus Horror At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3 |
|
- NM
- EX
- VG
- G
|
Diregraf Horde
Innistrad: Midnight Hunt
(C)
Collector #: 096
FOIL
|
3/4 Creature - Zombie
|
| When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
|
Dissipate
Innistrad: Midnight Hunt
(U)
Collector #: 049
FOIL
|
Instant
|
| Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | |
- NM
- EX
- VG
- G
|
Eaten Alive
Innistrad: Midnight Hunt
(C)
Collector #: 099
FOIL
|
Sorcery
|
|
As an additional cost to cast this spell, sacrifice a creature or pay Exile target creature or planeswalker. |
|
- NM
- EX
- VG
- G
|
Flip the Switch
Innistrad: Midnight Hunt
(C)
Collector #: 054
FOIL
|
Instant
|
|
Counter target spell unless its controller pay |
|
- NM
- EX
- VG
- G
|
Geistwave
Innistrad: Midnight Hunt
(C)
Collector #: 056
FOIL
|
Instant
|
| Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. | |
- NM
- EX
- VG
- G
|
Ghoulcaller's Harvest
Innistrad: Midnight Hunt
(R)
Collector #: 225
FOIL
|
Sorcery
|
|
Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at the end of combat.) Flashback |
|
- NM
- EX
- VG
- G
|
Howl of the Hunt
Innistrad: Midnight Hunt
(C)
Collector #: 188
FOIL
|
Enchantment - Aura
|
|
Flash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance. |
|
- NM
- EX
- VG
- G
|
Insect Token
Innistrad: Midnight Hunt
(S)
Collector #: 009
FOIL
|
3/3 Token Creature - Insect
|
- NM
- EX
- VG
- G
|
Pack's Betrayal
Innistrad: Midnight Hunt
(C)
Collector #: 153
FOIL
|
Sorcery
|
| Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
- NM
- EX
- VG
- G
|
Reckless Stormseeker
Innistrad: Midnight Hunt
(R)
Collector #: 157
FOIL
|
2/3 Creature - Human Werewolf
|
|
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound Back Storm-Charged Slasher Creature - Werewolf At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound 3/4 |
|
- NM
- EX
- VG
- G
|
Spider Token
Innistrad: Midnight Hunt
(S)
Collector #: 011
FOIL
|
1/2 Token Creature - Spider
|
| Reach | |
- NM
- EX
- VG
- G
|
Storm Skreelix
Innistrad: Midnight Hunt
(U)
Collector #: 243
FOIL
|
2/4 Creature - Drake Horror
|
|
Flying Instant and sorcery spells you cast cost Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. |
|
- NM
- EX
- VG
- G
|
Sungold Sentinel
Innistrad: Midnight Hunt
(R)
Collector #: 037
FOIL
|
3/2 Creature - Human Soldier
|
|
Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven - |
|
- NM
- EX
- VG
- G
|
Suspicious Stowaway
Innistrad: Midnight Hunt
(R)
Collector #: 080
FOIL
|
1/1 Creature - Human Rogue Werewolf
|
|
Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Seafaring Werewolf Creature - Werewolf Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1 |
|
- NM
- EX
- VG
- G
126 - 150 of 300 results