MTG / Innistrad Midnight Hunt
51 - 75 of 300 results
Refine search:
|
Zombie Token (005)
Innistrad: Midnight Hunt
(S)
Collector #: 005
FOIL
|
2/2 Token Creature - Zombie
|
| Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
|
Fateful Absence
Innistrad: Midnight Hunt
(R)
Collector #: 018
FOIL
|
Instant
|
|
Destroy target creature or planeswalker. Its controller investigates. (They create a colorless Clue artifact token with " |
|
- NM
- EX
- VG
- G
|
Delver of Secrets
Innistrad: Midnight Hunt
(U)
Collector #: 047
FOIL
|
1/1 Creature - Human Wizard
|
|
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. Back Insectile Aberration Creature - Human Insect Flying 3/2 |
|
- NM
- EX
- VG
- G
|
Tovolar, Dire Overlord
Innistrad: Midnight Hunt
(R)
Collector #: 246
FOIL
|
3/3 Legendary Creature - Human Werewolf
|
|
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound Back Tovolar, The Midnight Scourge Legendary Creature - Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. Nightbound 4/4 |
|
- NM
- EX
- VG
- G
|
Rite of Oblivion
Innistrad: Midnight Hunt
(U)
Collector #: 237
FOIL
|
Sorcery
|
|
As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback |
|
- NM
- EX
- VG
- G
|
Liesa, Forgotten Archangel
Innistrad: Midnight Hunt
(R)
Collector #: 232
FOIL
|
4/5 Legendary Creature - Angel
|
|
Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead. |
|
- NM
- EX
- VG
- G
|
Vampire Socialite
Innistrad: Midnight Hunt
(U)
Collector #: 249
FOIL
|
2/2 Creature - Vampire Noble
|
|
Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. |
|
- NM
- EX
- VG
- G
|
Smoldering Egg
Innistrad: Midnight Hunt
(R)
Collector #: 159
FOIL
|
0/4 Creature - Dragon Egg
|
|
Defender Whenever you cast an instant or sorcery spell, put a number of ember counters on Smoldering Egg equal to the amount of mana spent to cast that spell. Then if Smoldering Egg has seven or more ember counters on it, remove them all and transform Smoldering Egg. Back Ashmouth Dragon Creature - Dragon Flying Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. 4/4 |
|
- NM
- EX
- VG
- G
|
Sunset Revelry
Innistrad: Midnight Hunt
(U)
Collector #: 038
FOIL
|
Sorcery
|
|
If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card. |
|
- NM
- EX
- VG
- G
|
Tainted Adversary
Innistrad: Midnight Hunt
(M)
Collector #: 124
FOIL
|
2/3 Creature - Zombie
|
|
Deathtouch When Tainted Adversary enters the battlefield, you may pay |
|
- NM
- EX
- VG
- G
|
Rite of Harmony
Innistrad: Midnight Hunt
(R)
Collector #: 236
FOIL
|
Instant
|
|
Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback |
|
- NM
- EX
- VG
- G
|
Diregraf Rebirth
Innistrad: Midnight Hunt
(U)
Collector #: 220
FOIL
|
Sorcery
|
|
This spell costs Return target creature card from your graveyard to the battlefield. Flashback |
|
- NM
- EX
- VG
- G
|
Sludge Monster
Innistrad: Midnight Hunt
(R)
Collector #: 076
FOIL
|
5/5 Creature - Horror
|
|
Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. |
|
- NM
- EX
- VG
- G
|
Fading Hope
Innistrad: Midnight Hunt
(U)
Collector #: 051
FOIL
|
Instant
|
| Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
- NM
- EX
- VG
- G
|
Jerren, Corrupted Bishop
Innistrad: Midnight Hunt
(M)
Collector #: 109
FOIL
|
2/3 Legendary Creature - Human Cleric
|
|
Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. At the beginning of your end step, if you have exactly 13 life, you may pay Back Ormendahl, the Corrupter Legendary Creature - Demon Flying, trample, lifelink Sacrifice another creature: Draw a card. |
|
- NM
- EX
- VG
- G
|
Spectral Adversary
Innistrad: Midnight Hunt
(M)
Collector #: 077
FOIL
|
2/1 Creature - Spirit
|
|
Flash Flying When Spectral Adversary enters the battlefield, you may pay |
|
- NM
- EX
- VG
- G
|
Falkenrath Pit Fighter
Innistrad: Midnight Hunt
(R)
Collector #: 137
FOIL
|
2/1 Creature - Vampire Warrior
|
|
|
|
- NM
- EX
- VG
- G
|
Ghoulish Procession
Innistrad: Midnight Hunt
(U)
Collector #: 102
FOIL
|
Enchantment
|
| Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
|
Vanquish the Horde
Innistrad: Midnight Hunt
(R)
Collector #: 041
FOIL
|
Sorcery
|
|
This spell costs Destroy all creatures. |
|
- NM
- EX
- VG
- G
|
Burn Down the House
Innistrad: Midnight Hunt
(R)
Collector #: 131
FOIL
|
Sorcery
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Raze the Effigy
Innistrad: Midnight Hunt
(C)
Collector #: 156
FOIL
|
Instant
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Ardent Elementalist
Innistrad: Midnight Hunt
(C)
Collector #: 128
FOIL
|
2/1 Creature - Human Shaman
|
| When Arden Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
|
Blood Pact
Innistrad: Midnight Hunt
(C)
Collector #: 088
FOIL
|
Instant
|
| Target player draws two cards and loses 2 life. | |
- NM
- EX
- VG
- G
|
Old Stickfingers
Innistrad: Midnight Hunt
(R)
Collector #: 234
FOIL
|
*/* Legendary Creature - Horror
|
|
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. Old Stickfinger's power and toughness are each equal to the number of creature cards in your graveyard. |
|
- NM
- EX
- VG
- G
|
Necrosynthesis
Innistrad: Midnight Hunt
(U)
Collector #: 115
FOIL
|
Enchantment - Aura
|
|
Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order. |
|
- NM
- EX
- VG
- G
51 - 75 of 300 results