MTG / Innistrad Midnight Hunt
226 - 250 of 300 results
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Clarion Cathars
Innistrad: Midnight Hunt
(C)
Collector #: 014
FOIL
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3/3 Creature - Human Knight
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| When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. | |
- NM
- EX
- VG
- G
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Clear Shot
Innistrad: Midnight Hunt
(U)
Collector #: 176
FOIL
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Instant
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| Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. | |
- NM
- EX
- VG
- G
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Component Collector
Innistrad: Midnight Hunt
(C)
Collector #: 043
FOIL
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1/4 Creature - Homunculus
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If it's neither day nor night, it becomes day as Component Collector enters the battlefield. Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. |
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- NM
- EX
- VG
- G
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Contortionist Troupe
Innistrad: Midnight Hunt
(U)
Collector #: 178
FOIL
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0/0 Creature - Human
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Contortionist Troupe enters the battlefield with X +1/+1 counters on it. Coven - At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Covert Cutpurse
Innistrad: Midnight Hunt
(U)
Collector #: 092
FOIL
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2/1 Creature - Human Rogue
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When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. Disturb Back Covetous Geist Creature - Spirit Rogue Flying, deathtouch If Covetous Geist would be put into a graveyard from anywhere, exile it instead. 2/2 |
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- NM
- EX
- VG
- G
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Covetous Castaway
Innistrad: Midnight Hunt
(U)
Collector #: 045
FOIL
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1/3 Creature - Human
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When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.) Disturb Back Ghostly Castigator Creature - Spirit Flying When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library. If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. 3/4 |
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- NM
- EX
- VG
- G
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Crawl from the Cellar
Innistrad: Midnight Hunt
(C)
Collector #: 093
FOIL
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Sorcery
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Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. Flashback |
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- NM
- EX
- VG
- G
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Dawnhart Mentor
Innistrad: Midnight Hunt
(U)
Collector #: 179
FOIL
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0/4 Creature - Human Warlock
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When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. Coven - |
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- NM
- EX
- VG
- G
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Dawnhart Wardens
Innistrad: Midnight Hunt
(U)
Collector #: 216
FOIL
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3/3 Creature - Human Warlock
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Vigilance Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Defend the Celestus
Innistrad: Midnight Hunt
(U)
Collector #: 182
FOIL
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Instant
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| Distribute three +1/+1 counters among one, two, or three target creatures you control. | |
- NM
- EX
- VG
- G
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Devoted Grafkeeper
Innistrad: Midnight Hunt
(U)
Collector #: 218
FOIL
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2/1 Creature - Human Peasant
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When Devoted Grafkeeper enters the battlefield, mill two cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb Back Departed Soulkeeper Creature - Spirit Flying Departed Soulkeeper can block only creatures with flying. If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1 |
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- NM
- EX
- VG
- G
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Drownyard Amalgam
Innistrad: Midnight Hunt
(C)
Collector #: 050
FOIL
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3/6 Creature - Zombie Horror
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When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) |
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- NM
- EX
- VG
- G
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Duel for Dominance
Innistrad: Midnight Hunt
(C)
Collector #: 184
FOIL
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Instant
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| Coven - Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (They each deal damage equal to their power to the other.) | |
- NM
- EX
- VG
- G
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Duelcraft Trainer
Innistrad: Midnight Hunt
(U)
Collector #: 016
FOIL
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3/3 Creature - Human Soldier
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First strike Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. |
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- NM
- EX
- VG
- G
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Falcon Abomination
Innistrad: Midnight Hunt
(C)
Collector #: 052
FOIL
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2/2 Creature - Zombie Bird
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Flying When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) |
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- NM
- EX
- VG
- G
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Famished Foragers
Innistrad: Midnight Hunt
(C)
Collector #: 138
FOIL
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4/3 Creature - Vampire
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When Famished Foragers enters the battlefield, if an opponent lost life this turn, add |
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- NM
- EX
- VG
- G
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Firmament Sage
Innistrad: Midnight Hunt
(U)
Collector #: 053
FOIL
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2/3 Creature - Human Wizard
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If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield. Whenever day becomes night or night becomes day, draw a card. |
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- NM
- EX
- VG
- G
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Flare of Faith
Innistrad: Midnight Hunt
(C)
Collector #: 019
FOIL
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Instant
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| Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Foul Play
Innistrad: Midnight Hunt
(U)
Collector #: 101
FOIL
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Sorcery
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Destroy target creature with power 2 or less. Investigate. (Create a colorless Clue artifact token with " |
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- NM
- EX
- VG
- G
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Galedrifter
Innistrad: Midnight Hunt
(C)
Collector #: 055
FOIL
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3/2 Creature - Hippogriff
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Flying Disturb Back Waildrifter Creature - Hippogriff Spirit Flying If Waildrifter would be put into a graveyard from anywhere, exile it instead. 2/2 |
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- NM
- EX
- VG
- G
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Gavony Dawnguard
Innistrad: Midnight Hunt
(U)
Collector #: 020
FOIL
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3/3 Creature - Human
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Ward If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield. Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Gavony Silversmith
Innistrad: Midnight Hunt
(C)
Collector #: 021
FOIL
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2/3 Creature - Human Soldier
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| When Gavony Silversmith enters the battlefield, put a +1/+1 counter on each of up to two target creatures. | |
- NM
- EX
- VG
- G
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Gavony Trapper
Innistrad: Midnight Hunt
(C)
Collector #: 022
FOIL
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0/2 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Grafted Identity
Innistrad: Midnight Hunt
(R)
Collector #: 057
FOIL
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Enchantment - Aura
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As an additional cost to cast this spell, sacrifice a creature. Enchant creature You control enchanted creature. Enchanted creature gets +1/+1. |
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- NM
- EX
- VG
- G
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Grizzly Ghoul
Innistrad: Midnight Hunt
(U)
Collector #: 226
FOIL
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4/3 Creature - Zombie Bear
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Trample Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn. |
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- NM
- EX
- VG
- G
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