MTG / Innistrad Midnight Hunt Commander Decks
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Growth Spasm
Innistrad: Midnight Hunt Commander Decks
(C)
Collector #: 139
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Sorcery
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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ." | |
- NM
- EX
- VG
- G
Unbreakable Formation
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 095
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Instant
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Creatures you control gain indestructible until end of turn. Addendum - If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
Shamanic Revelation
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 143
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Sorcery
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Draw a card for each creature you control. Ferocious - You gain 4 life for each creature you control with power 4 or greater. |
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- NM
- EX
- VG
- G
Kurbis, Harvest Celebrant
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 027
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0/0 Legendary Creature - Treefolk
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Kurbis, Harvest Celebrant enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
Visions of Dominance
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 037
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Sorcery
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Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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- NM
- EX
- VG
- G
Cleansing Nova
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 082
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
Empty the Laboratory
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 014
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Sorcery
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Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
Dread Summons
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 113
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Sorcery
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Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
Visions of Ruin
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 036
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Sorcery
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Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token. Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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- NM
- EX
- VG
- G
Talisman of Dominance
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 164
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Artifact
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: Add . : Add or . Talisman of Dominance deals 1 damage to you. |
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- NM
- EX
- VG
- G
Ghouls' Night Out
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 019
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Sorcery
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For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
Cemetery Reaper
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 108
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2/2 Creature - Zombie
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Other Zombie creatures you control get +1/+1. , : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. |
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- NM
- EX
- VG
- G
Ravenous Rotbelly
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 022
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4/5 Creature - Zombie Horror
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When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures. | |
- NM
- EX
- VG
- G
Zombie Apocalypse
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 131
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Sorcery
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Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. | |
- NM
- EX
- VG
- G
Aetherspouts
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 097
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Instant
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For each attacking creature, its owner puts it on the top or bottom of their library. | |
- NM
- EX
- VG
- G
Open the Graves
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 126
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Enchantment
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Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
Angel of Glory's Rise
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 079
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4/6 Creature - Angel
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Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
Beast Within
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 133
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Instant
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Destroy target permanent. Its controller creates a 3/3 green Beast creature token. | |
- NM
- EX
- VG
- G
Hour of Reckoning
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 087
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Sorcery
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Destroy all nontoken creatures. |
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- NM
- EX
- VG
- G
Leinore, Autumn Sovereign (Display Commander - Not Tournament Legal)
Innistrad: Midnight Hunt Commander Decks
(M)
Collector #: 001
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0/4 Legendary Creature - Human Noble
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Coven - At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card. | |
- NM
- EX
- VG
- G
Avacyn's Pilgrim
Innistrad: Midnight Hunt Commander Decks
(C)
Collector #: 132
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1/1 Creature - Human Monk
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: Add . | |
- NM
- EX
- VG
- G
Sigarda's Vanguard
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 008
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3/3 Creature - Angel
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Flash Flying Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. |
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- NM
- EX
- VG
- G
Curse of Clinging Webs
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 025
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Enchantment - Aura Curse
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Enchant player Whenever a nontoken creature enchanted player control dies, exile it and you create a 1/2 green Spider creature token with reach. |
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- NM
- EX
- VG
- G
Undead Alchemist
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 105
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4/2 Creature - Zombie
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If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent’s graveyard from their library, exile that card and create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
Lynde, Cheerful Tormentor
Innistrad: Midnight Hunt Commander Decks
(M)
Collector #: 038
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2/4 Legendary Creature - Human Warlock
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Deathtouch Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step. At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards. |
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- NM
- EX
- VG
- G
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