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Haunted Library
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 006
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Enchantment
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Whenever a creature an opponent controls dies, you may pay . If you do, create a 1/1 white Spirit creature token with flying. | |
Hallowed Spiritkeeper
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 088
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3/2 Creature - Avatar
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Vigilance When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard. |
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Predators' Hour
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 021
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Sorcery
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Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exile, and you may spend mana as though it were mana of any color to cast that spell." | |
Ghostly Prison
Innistrad: Crimson Vow Commander Decks
(U)
Collector #: 087
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Enchantment
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Creatures can't attack you unless their controller pays for each creature they control that's attacking. | |
Storm of Souls
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 009
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Sorcery
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Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls. | |
Strefan, Maurer Progenitor
Innistrad: Crimson Vow Commander Decks
(M)
Collector #: 002
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3/2 Legendary Creature - Vampire Noble
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Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. |
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Thundering Mightmare
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 037
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3/3 Creature - Horse Spirit
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature." |
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Bloodlord of Vaasgoth
Innistrad: Crimson Vow Commander Decks
(M)
Collector #: 121
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3/3 Creature - Vampire Warrior
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Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3. |
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Olivia's Wrath
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 020
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Sorcery
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Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control. | |
Underworld Connections
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 138
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Enchantment - Aura
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Enchant land Enchanted land has ", Pay 1 life: Draw a card." |
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Timin, Youthful Geist
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 016
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3/4 Legendary Creature - Spirit
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Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) Flying At the beginning of each combat, tap up to one target creature. |
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Arcane Denial
Innistrad: Crimson Vow Commander Decks
(C)
Collector #: 102
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Instant
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Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
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Kamber, the Plunderer
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 019
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3/4 Legendary Creature - Vampire Rogue
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Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.) Lifelink Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") |
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Occult Epiphany
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 014
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Instant
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Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way. | |
Tainted Peak
Innistrad: Crimson Vow Commander Decks
(U)
Collector #: 184
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Land
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: Add . : Add or . Activate only if you control a Swamp. |
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Midnight Clock
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 108
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Artifact
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: Add . : Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counters is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock. |
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Geist of Saint Traft
Innistrad: Crimson Vow Commander Decks
(M)
Collector #: 155
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2/2 Legendary Creature - Spirit Cleric
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. |
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Drogskol Reinforcements
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 005
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2/2 Creature - Spirit Soldier
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all combat damage that would be dealt to Spirits you control. |
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Rakdos Signet
Innistrad: Crimson Vow Commander Decks
(U)
Collector #: 166
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Artifact
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, : Add . | |
Drogskol Captain
Innistrad: Crimson Vow Commander Decks
(U)
Collector #: 154
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2/2 Creature - Spirit Soldier
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Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) |
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Flood of Tears
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 104
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Sorcery
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Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield. | |
Swords to Plowshares
Innistrad: Crimson Vow Commander Decks
(U)
Collector #: 099
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Instant
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Exile target creature. Its controller gains life equal to its power. | |
Twilight Drover
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 100
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1/1 Creature - Spirit
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Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. , Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. |
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Sinister Waltz
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 030
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Sorcery
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Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library. | |
Commander's Sphere
Innistrad: Crimson Vow Commander Decks
(C)
Collector #: 163
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Artifact
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: Add one mana of any color in your commander’s color identity. Sacrifice Commander’s Sphere: Draw a card. |
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