MTG / Ice Age

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Diabolic Vision
Ice Age (U)
Collector #: 284
U B
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 5 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Ice Cauldron
Ice Age (R)
Collector #: 321
4
Artifact
{X}, {T}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate this ability only if ther
  • NM
  • EX
  • VG
  • G
  • $1.49
    Out of stock.
  • 8 available @ $1.19
  • 8 available @ $1.04
  • $0.75
    Out of stock.
General Jarkeld
Ice Age (R)
Collector #: 027
3 W
1/2 Legendary Creature - Human Soldier
{T}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step.
  • NM
  • EX
  • VG
  • G
  • $0.69
    Out of stock.
  • 6 available @ $0.55
  • $0.48
    Out of stock.
  • $0.35
    Out of stock.
Minion of Leshrac
Ice Age (R)
Collector #: 150
4 B B B
5/5 Creature - Demon Minion
Protection from black
At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it.
{T}: Destroy target creature or land.
  • NM
  • EX
  • VG
  • G
  • $1.29
    Out of stock.
  • 2 available @ $1.03
  • 8 available @ $0.90
  • $0.65
    Out of stock.
Spoils of War
Ice Age (R)
Collector #: 164
X B
Sorcery
X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War.
Distribute X +1/+1 counters among any number of target creatures.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.99
  • $0.79
    Out of stock.
  • 8 available @ $0.69
  • $0.50
    Out of stock.
Land Cap
Ice Age (R)
Collector #: 357
Land
Land Cap doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Land Cap.
{T}: Add {W} or {U}. Put a depletion counter on Land Cap.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $1.29
  • 7 available @ $1.03
  • 7 available @ $0.90
  • 2 available @ $0.65
Order of the White Shield
Ice Age (U)
Collector #: 046
W W
2/1 Creature - Human Knight
Protection from black
{W}: Order of the White Shield gains first strike until end of turn.
{W}{W}: Order of the White Shield gets +1/+0 until end of turn.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 10 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Monsoon
Ice Age (R)
Collector #: 298
2 R G
Enchantment
At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
  • NM
  • EX
  • VG
  • G
  • $1.29
    Out of stock.
  • $1.03
    Out of stock.
  • 4 available @ $0.90
  • $0.65
    Out of stock.
Formation
Ice Age (R)
Collector #: 025
1 W
Instant
Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Draw a card at the beginning of the next turn's upkeep.
  • NM
  • EX
  • VG
  • G
  • $0.99
    Out of stock.
  • 8 available @ $0.79
  • 8 available @ $0.69
  • $0.50
    Out of stock.
Pentagram of the Ages
Ice Age (R)
Collector #: 332
4
Artifact
{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
  • NM
  • EX
  • VG
  • G
  • $0.99
    Out of stock.
  • $0.79
    Out of stock.
  • 5 available @ $0.69
  • 2 available @ $0.50
Order of the Sacred Torch
Ice Age (R)
Collector #: 045
1 W W
2/2 Creature - Human Knight
{T}, Pay 1 life: Counter target black spell.
  • NM
  • EX
  • VG
  • G
  • $1.29
    Out of stock.
  • 8 available @ $1.03
  • 8 available @ $0.90
  • $0.65
    Out of stock.
Sunstone
Ice Age (U)
Collector #: 341
3
Artifact
{2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 16 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Energy Storm
Ice Age (R)
Collector #: 024
1 W
Enchantment
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.99
  • $0.79
    Out of stock.
  • 8 available @ $0.69
  • $0.50
    Out of stock.
Lava Tubes
Ice Age (R)
Collector #: 358
Land
Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Lava Tubes.
{T}: Add {B} or {R}. Put a depletion counter on Lava Tubes.
  • NM
  • EX
  • VG
  • G
  • $0.99
    Out of stock.
  • 6 available @ $0.79
  • 8 available @ $0.69
  • 1 available @ $0.50
Freyalise's Winds
Ice Age (R)
Collector #: 241
2 G G
Enchantment
Whenever a permanent becomes tapped, put a wind counter on it.
If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
  • NM
  • EX
  • VG
  • G
  • $1.29
    Out of stock.
  • 1 available @ $1.03
  • $0.90
    Out of stock.
  • $0.65
    Out of stock.
Blinking Spirit
Ice Age (R)
Collector #: 008
3 W
2/2 Creature - Spirit
{0}: Return Blinking Spirit to its owner's hand.
  • NM
  • EX
  • VG
  • G
  • $0.99
    Out of stock.
  • 8 available @ $0.79
  • 8 available @ $0.69
  • $0.50
    Out of stock.
Total War
Ice Age (R)
Collector #: 221
3 R
Enchantment
Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.99
  • 8 available @ $0.79
  • 8 available @ $0.69
  • $0.50
    Out of stock.
Magus of the Unseen
Ice Age (R)
Collector #: 082
1 U
1/1 Creature - Human Wizard
{1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
  • NM
  • EX
  • VG
  • G
  • $0.79
    Out of stock.
  • 1 available @ $0.63
  • 3 available @ $0.55
  • $0.40
    Out of stock.
Snowblind
Ice Age (R)
Collector #: 264
3 G
Enchantment - Aura
Enchant creature
Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
  • NM
  • EX
  • VG
  • G
  • $0.79
    Out of stock.
  • $0.63
    Out of stock.
  • 2 available @ $0.55
  • $0.40
    Out of stock.
Chaos Lord
Ice Age (R)
Collector #: 178
4 R R R
7/7 Creature - Human
First strike
At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.
Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.
  • NM
  • EX
  • VG
  • G
  • $1.29
    Out of stock.
  • 8 available @ $1.03
  • 8 available @ $0.90
  • $0.65
    Out of stock.
Illusionary Presence
Ice Age (R)
Collector #: 076
1 U U
2/2 Creature - Illusion
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn.
  • NM
  • EX
  • VG
  • G
  • $0.79
    Out of stock.
  • 6 available @ $0.63
  • 3 available @ $0.55
  • $0.40
    Out of stock.
Ray of Command
Ice Age (C)
Collector #: 092
3 U
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 20 available @ $0.28
  • 2 available @ $0.25
  • $0.18
    Out of stock.
Stormbind
Ice Age (R)
Collector #: 304
1 R G
Enchantment
{2}, Discard a card at random: Stormbind deals 2 damage to any target.
  • NM
  • EX
  • VG
  • G
  • $1.49
    Out of stock.
  • 8 available @ $1.19
  • 7 available @ $1.04
  • 1 available @ $0.75
Lim-Dul's Hex
Ice Age (U)
Collector #: 146
1 B
Enchantment
At the beginning of your upkeep, for each player, Lim-Dûl’s Hex deals 1 damage to that player unless they pay {B} or {3}.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Ice Floe
Ice Age (U)
Collector #: 355
Land
You may choose not to untap Ice Floe during your untap step.
{T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step as long as Ice Floe remains tapped.
  • NM
  • EX
  • VG
  • G
  • $0.59
    Out of stock.
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
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