MTG / Guildpact
76 - 100 of 165 results
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Hypervolt Grasp
Guildpact
(U)
Collector #: 067
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature has " |
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- NM
- EX
- VG
- G
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Leap of Flame
Guildpact
(C)
Collector #: 121
FOIL
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Instant
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Replicate Target creature gets +1/+0 and gains flying and first strike until end of turn. |
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- NM
- EX
- VG
- G
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Lionheart Maverick
Guildpact
(C)
Collector #: 011
FOIL
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1/1 Creature - Human Knight
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Vigilance |
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- NM
- EX
- VG
- G
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Mimeofacture
Guildpact
(R)
Collector #: 030
FOIL
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Sorcery
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Replicate Choose target permanent an opponent controls. Search that player’s library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Petrified Wood-Kin
Guildpact
(R)
Collector #: 091
FOIL
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3/3 Creature - Elemental Warrior
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Petrified Wood-Kin can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants |
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- NM
- EX
- VG
- G
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Scab-Clan Mauler
Guildpact
(C)
Collector #: 128
FOIL
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1/1 Creature - Human Berserker
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Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Trample |
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- NM
- EX
- VG
- G
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Silhana Ledgewalker
Guildpact
(C)
Collector #: 094
FOIL
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1/1 Creature - Elf Rogue
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) Silhana Ledgewalker can't be blocked except by creatures with flying. |
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- NM
- EX
- VG
- G
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Steamcore Weird
Guildpact
(C)
Collector #: 035
FOIL
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1/3 Creature - Weird
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When Steamcore Weird enters the battlefield, if |
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- NM
- EX
- VG
- G
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Stratozeppelid
Guildpact
(U)
Collector #: 036
FOIL
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4/4 Creature - Beast
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Flying Stratozeppelid can block only creatures with flying. |
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- NM
- EX
- VG
- G
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Streetbreaker Wurm
Guildpact
(C)
Collector #: 133
FOIL
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6/4 Creature - Wurm
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- NM
- EX
- VG
- G
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Train of Thought
Guildpact
(C)
Collector #: 039
FOIL
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Sorcery
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Replicate Draw a card. |
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- NM
- EX
- VG
- G
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Vertigo Spawn
Guildpact
(U)
Collector #: 042
FOIL
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0/3 Creature - Illusion
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Defender (This creature can't attack.) Whenever Vertigo Spawn blocks a creature, tap that creature. It doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
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Absolver Thrull
Guildpact
(C)
Collector #: 001
FOIL
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2/3 Creature - Thrull Cleric
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Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts is put into a graveyard, destroy target enchantment. |
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- NM
- EX
- VG
- G
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Aetherplasm
Guildpact
(U)
Collector #: 022
FOIL
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1/1 Creature - Illusion
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| Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. | |
- NM
- EX
- VG
- G
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Agent of Masks
Guildpact
(U)
Collector #: 100
FOIL
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2/3 Creature - Human Advisor
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| At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. | |
- NM
- EX
- VG
- G
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Battering Wurm
Guildpact
(U)
Collector #: 079
FOIL
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4/3 Creature - Wurm
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Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Battering Wurm's power can't block it. |
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- NM
- EX
- VG
- G
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Beastmaster's Magemark
Guildpact
(C)
Collector #: 080
FOIL
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Enchantment - Aura
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Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. |
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- NM
- EX
- VG
- G
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Blind Hunter
Guildpact
(C)
Collector #: 102
FOIL
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2/2 Creature - Bat
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Flying Haunt (When this card is put into a graveyard from the battlefield, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts is put into a graveyard, target player loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Caustic Rain
Guildpact
(U)
Collector #: 044
FOIL
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Sorcery
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| Exile target land. | |
- NM
- EX
- VG
- G
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Cerebral Vortex
Guildpact
(R)
Collector #: 107
FOIL
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Instant
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| Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they’ve drawn this turn. | |
- NM
- EX
- VG
- G
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Conjurer's Ban
Guildpact
(U)
Collector #: 108
FOIL
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Sorcery
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| Name a card. Until your next turn, the named card can't be played. Draw a card. | |
- NM
- EX
- VG
- G
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Crash Landing
Guildpact
(U)
Collector #: 082
FOIL
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Instant
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| Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. | |
- NM
- EX
- VG
- G
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Cremate
Guildpact
(C)
Collector #: 045
FOIL
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Instant
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Exile target card from a graveyard. Draw a card. |
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- NM
- EX
- VG
- G
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Cryptwailing
Guildpact
(U)
Collector #: 047
FOIL
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Enchantment
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- NM
- EX
- VG
- G
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Crystal Seer
Guildpact
(C)
Collector #: 023
FOIL
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2/2 Creature - Vedalken Wizard
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When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
76 - 100 of 165 results