MTG / Gatecrash
176 - 200 of 257 results
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Horror of the Dim
Gatecrash
(C)
Collector #: 068
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3/4 Creature - Horror
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- NM
- EX
- VG
- G
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Killing Glare
Gatecrash
(U)
Collector #: 070
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Instant
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| Destroy target creature with power X or less. | |
- NM
- EX
- VG
- G
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Mental Vapors
Gatecrash
(U)
Collector #: 072
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Sorcery
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Target player discards a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Rust Scarab
Gatecrash
(U)
Collector #: 130
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4/5 Creature - Insect
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| Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. | |
- NM
- EX
- VG
- G
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Sage's Row Denizen
Gatecrash
(C)
Collector #: 046
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2/3 Creature - Vedalken Wizard
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| Whenever another blue creature enters the battlefield under your control, target player mills two cards. | |
- NM
- EX
- VG
- G
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Skinbrand Goblin
Gatecrash
(C)
Collector #: 105
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2/1 Creature - Goblin Warrior
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Bloodrush - |
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- NM
- EX
- VG
- G
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Sunhome Guildmage
Gatecrash
(U)
Collector #: 200
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2/2 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Wildwood Rebirth
Gatecrash
(C)
Collector #: 140
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Instant
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| Return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Foundry Champion
Gatecrash
(R)
Collector #: 165
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4/4 Creature - Elemental Soldier
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When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. |
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- NM
- EX
- VG
- G
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Mystic Genesis
Gatecrash
(R)
Collector #: 180
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Instant
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| Counter target spell. Put an X/X green Ooze creature token onto the battlefield, where X is that spell's converted mana cost. | |
- NM
- EX
- VG
- G
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Act of Treason
Gatecrash
(C)
Collector #: 085
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Sorcery
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| Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Angelic Edict
Gatecrash
(C)
Collector #: 002
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Sorcery
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| Exile target creature or enchantment. | |
- NM
- EX
- VG
- G
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Cleric Token
Gatecrash
(S)
Collector #: 004
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1/1 Creature - Cleric
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- NM
- EX
- VG
- G
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Forced Adaptation
Gatecrash
(C)
Collector #: 120
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Enchantment - Aura
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Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. |
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- NM
- EX
- VG
- G
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Gateway Shade
Gatecrash
(U)
Collector #: 065
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1/1 Creature - Shade
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Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Gutter Skulk
Gatecrash
(C)
Collector #: 067
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2/2 Creature - Zombie Rat
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- NM
- EX
- VG
- G
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Hydroform
Gatecrash
(C)
Collector #: 172
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Instant
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| Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. | |
- NM
- EX
- VG
- G
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Scorchwalker
Gatecrash
(C)
Collector #: 104
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5/1 Creature - Elemental
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Bloodrush - |
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- NM
- EX
- VG
- G
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Skyknight Legionnaire
Gatecrash
(C)
Collector #: 197
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2/2 Creature - Human Knight
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| Flying, haste | |
- NM
- EX
- VG
- G
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Soul Ransom
Gatecrash
(R)
Collector #: 198
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Enchantment - Aura
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Enchant creature You control enchanted creature. Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability. |
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- NM
- EX
- VG
- G
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Daring Skyjek
Gatecrash
(C)
Collector #: 009
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3/1 Creature - Human Knight
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| Battalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Gruul Keyrune
Gatecrash
(U)
Collector #: 230
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Artifact
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- NM
- EX
- VG
- G
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Hellraiser Goblin
Gatecrash
(U)
Collector #: 095
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2/2 Creature - Goblin
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| Creatures you control have haste and attack each combat if able. | |
- NM
- EX
- VG
- G
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Leyline Phantom
Gatecrash
(C)
Collector #: 041
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5/5 Creature - Illusion
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| When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat) | |
- NM
- EX
- VG
- G
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Mortus Strider
Gatecrash
(C)
Collector #: 179
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1/1 Creature - Skeleton
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| When Mortus Strider dies, return it to its owner's hand. | |
- NM
- EX
- VG
- G
176 - 200 of 257 results