MTG / Gatecrash
176 - 200 of 257 results
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Skyknight Legionnaire
Gatecrash
(C)
Collector #: 197
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2/2 Creature - Human Knight
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| Flying, haste | |
- NM
- EX
- VG
- G
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Spirit Token
Gatecrash
(S)
Collector #: 007
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1/1 Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Vizkopa Confessor
Gatecrash
(U)
Collector #: 205
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1/3 Creature - Human Cleric
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Extort (Whenever you cast a spell, you may pay When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it. |
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- NM
- EX
- VG
- G
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Way of the Thief
Gatecrash
(C)
Collector #: 056
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2. Enchanted creature is unblockable as long as you control a gate. |
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- NM
- EX
- VG
- G
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Five-Alarm Fire
Gatecrash
(R)
Collector #: 091
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Enchantment
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Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to any target. |
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- NM
- EX
- VG
- G
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Foundry Champion
Gatecrash
(R)
Collector #: 165
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4/4 Creature - Elemental Soldier
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When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. |
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- NM
- EX
- VG
- G
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Basilica Guards
Gatecrash
(C)
Collector #: 005
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1/4 Creature - Human Soldier
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Defender Extort (Whenever you cast a spell, you may pay |
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- NM
- EX
- VG
- G
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Forced Adaptation
Gatecrash
(C)
Collector #: 120
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Enchantment - Aura
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Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. |
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- NM
- EX
- VG
- G
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Hellraiser Goblin
Gatecrash
(U)
Collector #: 095
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2/2 Creature - Goblin
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| Creatures you control have haste and attack each combat if able. | |
- NM
- EX
- VG
- G
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Horror of the Dim
Gatecrash
(C)
Collector #: 068
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3/4 Creature - Horror
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- NM
- EX
- VG
- G
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Hydroform
Gatecrash
(C)
Collector #: 172
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Instant
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| Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. | |
- NM
- EX
- VG
- G
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One Thousand Lashes
Gatecrash
(U)
Collector #: 183
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. |
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- NM
- EX
- VG
- G
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Wildwood Rebirth
Gatecrash
(C)
Collector #: 140
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Instant
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| Return target creature card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Mystic Genesis
Gatecrash
(R)
Collector #: 180
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Instant
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| Counter target spell. Put an X/X green Ooze creature token onto the battlefield, where X is that spell's converted mana cost. | |
- NM
- EX
- VG
- G
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Soul Ransom
Gatecrash
(R)
Collector #: 198
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Enchantment - Aura
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Enchant creature You control enchanted creature. Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability. |
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- NM
- EX
- VG
- G
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Angel Token
Gatecrash
(S)
Collector #: 001
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4/4 Creature - Angel
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| Flying | |
- NM
- EX
- VG
- G
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Arrows of Justice
Gatecrash
(U)
Collector #: 211
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Instant
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| Arrows of Justice deals 4 damage to target attacking or blocking creature. | |
- NM
- EX
- VG
- G
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Court Street Denizen
Gatecrash
(C)
Collector #: 008
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2/2 Creature - Human Soldier
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| Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Daring Skyjek
Gatecrash
(C)
Collector #: 009
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3/1 Creature - Human Knight
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| Battalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Disciple of the Old Ways
Gatecrash
(C)
Collector #: 118
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2/2 Creature - Human Warrior
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- NM
- EX
- VG
- G
| Emblem (Domri Rade) |
Emblem
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| Creatures you control have double strike, trample, hexproof and haste. | |
- NM
- EX
- VG
- G
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Executioner's Swing
Gatecrash
(C)
Collector #: 161
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Instant
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| Target creature that dealt damage this turn gets -5/-5 until end of turn. | |
- NM
- EX
- VG
- G
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Furious Resistance
Gatecrash
(C)
Collector #: 093
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Instant
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| Target blocking creature gets +3/+0 and gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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Knight Watch
Gatecrash
(C)
Collector #: 019
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Sorcery
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| Put two 2/2 white Knight creature tokens with vigilance onto the battlefield. | |
- NM
- EX
- VG
- G
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Leyline Phantom
Gatecrash
(C)
Collector #: 041
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5/5 Creature - Illusion
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| When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat) | |
- NM
- EX
- VG
- G
176 - 200 of 257 results