MTG / From The Vault Annihilation
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Armageddon
From the Vault: Annihilation
(M)
Collector #: 001
|
Sorcery
|
Destroy all lands. | |
- NM
- EX
- VG
- G
Rolling Earthquake
From the Vault: Annihilation
(M)
Collector #: 010
|
Sorcery
|
Rolling Earthquake deals X damage to each creature without horsemanship and each player. | |
- NM
- EX
- VG
- G
Cataclysm
From the Vault: Annihilation
(M)
Collector #: 003
|
Sorcery
|
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest. | |
- NM
- EX
- VG
- G
Smokestack
From the Vault: Annihilation
(M)
Collector #: 011
|
Artifact
|
At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. |
|
- NM
- EX
- VG
- G
Living Death
From the Vault: Annihilation
(M)
Collector #: 008
|
Sorcery
|
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | |
- NM
- EX
- VG
- G
Decree of Annihilation
From the Vault: Annihilation
(M)
Collector #: 005
|
Sorcery
|
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling When you cycle Decree of Annihilation, destroy all lands. |
|
- NM
- EX
- VG
- G
Wrath of God
From the Vault: Annihilation
(M)
Collector #: 015
|
Sorcery
|
Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
Terminus
From the Vault: Annihilation
(M)
Collector #: 012
|
Sorcery
|
Put all creatures on the bottom of their owners' libraries. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
|
- NM
- EX
- VG
- G
Fracturing Gust
From the Vault: Annihilation
(M)
Collector #: 007
|
Instant
|
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way. | |
- NM
- EX
- VG
- G
Firespout
From the Vault: Annihilation
(M)
Collector #: 006
|
Sorcery
|
Firespout deals 3 damage to each creature without flying if was spent to cast this spell and 3 damage to each creature with flying if was spent to cast this spell. (Do both if was spent.) | |
- NM
- EX
- VG
- G
Burning of Xinye
From the Vault: Annihilation
(M)
Collector #: 002
|
Sorcery
|
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature. | |
- NM
- EX
- VG
- G
Child of Alara
From the Vault: Annihilation
(M)
Collector #: 004
|
6/6 Legendary Creature - Avatar
|
Trample When Child of Alara is put into a graveyard from the battlefield, destroy all nonland permanents. They can't be regenerated. |
|
- NM
- EX
- VG
- G
Upheaval
From the Vault: Annihilation
(M)
Collector #: 013
|
Sorcery
|
Return all permanents to their owners' hands. | |
- NM
- EX
- VG
- G
Martial Coup
From the Vault: Annihilation
(M)
Collector #: 009
|
Sorcery
|
Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures. | |
- NM
- EX
- VG
- G
Virtue's Ruin
From the Vault: Annihilation
(M)
Collector #: 014
|
Sorcery
|
Destroy all white creatures. | |
- NM
- EX
- VG
- G
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