MTG / Foundations
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Joust Through
Foundations
(U)
Collector #: 0019
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Instant
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| Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life. | |
- NM
- EX
- VG
- G
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Strix Lookout
Foundations
(C)
Collector #: 0052
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1/2 Creature - Bird
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Flying, vigilance (Attacking doesn't cause this creature to tap.) |
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- NM
- EX
- VG
- G
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Think Twice
Foundations
(C)
Collector #: 0165
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Instant
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Draw a card. Flashback |
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- NM
- EX
- VG
- G
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Crossway Troublemakers
Foundations
(R)
Collector #: 0518
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5/5 Creature - Vampire
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Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Seize the Spoils
Foundations
(C)
Collector #: 0546
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Kellan, Planar Trailblazer
Foundations
(R)
Collector #: 0091
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2/1 Legendary Creature - Human Faerie Scout
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- NM
- EX
- VG
- G
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Billowing Shriekmass
Foundations
(U)
Collector #: 0056
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2/3 Creature - Spirit
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Flying When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) Threshold - This creature gets +2/+1 as long as there are seven or more cards in your graveyard. |
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- NM
- EX
- VG
- G
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Dragon Token (0016)
Foundations
(S)
Collector #: 0016
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4/4 Token Creature - Dragon
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| Flying | |
- NM
- EX
- VG
- G
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Essence Scatter
Foundations
(U)
Collector #: 0153
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Instant
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| Counter target creature spell. | |
- NM
- EX
- VG
- G
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Gutless Plunderer
Foundations
(C)
Collector #: 0060
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2/2 Creature - Skeleton Pirate
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Raid - When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. |
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- NM
- EX
- VG
- G
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Hidetsugu's Second Rite
Foundations
(U)
Collector #: 0202
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Instant
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| If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player. | |
- NM
- EX
- VG
- G
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Orzhov Guildgate
Foundations
(C)
Collector #: 0692
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Land - Gate
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Cephalid Inkmage
Foundations
(U)
Collector #: 0032
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2/2 Creature - Octopus Wizard
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When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Threshold - This creature can't be blocked as long as there are seven or more cards in your graveyard. |
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- NM
- EX
- VG
- G
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Courageous Goblin
Foundations
(C)
Collector #: 0082
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2/2 Creature - Goblin
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| Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Dragon Trainer
Foundations
(U)
Collector #: 0084
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1/1 Creature - Human
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| When this creature enters, create a 4/4 red Dragon creature token with flying. | |
- NM
- EX
- VG
- G
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Erudite Wizard
Foundations
(C)
Collector #: 0037
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2/3 Creature - Human Wizard
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| Whenever you draw your second card each turn put a +1/+1 counter on this creature. | |
- NM
- EX
- VG
- G
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Heartfire Immolator
Foundations
(U)
Collector #: 0201
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2/2 Creature - Human Wizard
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
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Knight of Malice
Foundations
(U)
Collector #: 0608
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2/2 Creature - Human Knight
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First Strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a white permanent. |
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- NM
- EX
- VG
- G
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Ashroot Animist
Foundations
(R)
Collector #: 0117
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4/4 Creature - Lizard Druid
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Trample When this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power. |
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- NM
- EX
- VG
- G
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Temple of Silence
Foundations
(R)
Collector #: 0704
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Land
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This land enters tapped. When this land enters, scry 1. |
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- NM
- EX
- VG
- G
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Bigfin Bouncer
Foundations
(C)
Collector #: 0031
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3/2 Creature - Shark Pirate
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| When this creature enters, return target creature an opponent controls to its owner's hand. | |
- NM
- EX
- VG
- G
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Elementalist Adept
Foundations
(C)
Collector #: 0036
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2/1 Creature - Human Wizard
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Flash (You may cast this spell any time you could cast an instant.) Prowess (Whenever you cast a noncreature spell, this creature gets+1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
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Hungry Ghoul
Foundations
(C)
Collector #: 0062
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2/2 Creature - Zombie
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- NM
- EX
- VG
- G
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Lightshell Duo
Foundations
(C)
Collector #: 0157
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3/4 Creature - Rat Otter
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lightshell Duo enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Seeker's Folly
Foundations
(U)
Collector #: 0069
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
376 - 400 of 544 results