MTG / Foundations Jumpstart
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Whirlermaker
Foundations Jumpstart
(U)
Collector #: 0762
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Artifact
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- NM
- EX
- VG
- G
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Fists of Flame
Foundations Jumpstart
(C)
Collector #: 0550
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Instant
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| Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. | |
- NM
- EX
- VG
- G
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Briarbridge Tracker
Foundations Jumpstart
(R)
Collector #: 0639
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2/3 Creature - Human Scout
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Vigilance When Briarbridge Tracker enters, investigate. (Create a colorless Clue artifact token with " As long as you control a token, Briarbridge Tracker gets +2/+0. |
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- NM
- EX
- VG
- G
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Cartouche of Solidarity
Foundations Jumpstart
(C)
Collector #: 0178
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Enchantment - Aura Cartouche
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Enchant creature you control When Cartouche of Solidarity enters, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. |
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- NM
- EX
- VG
- G
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Chosen by Heliod
Foundations Jumpstart
(C)
Collector #: 0181
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Enchantment - Aura
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Enchant creature When Chosen by Heliod enters, draw a card. Enchanted creature gets +0/+2. |
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- NM
- EX
- VG
- G
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Gorex, the Tombshell
Foundations Jumpstart
(R)
Collector #: 0067
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4/4 Legendary Creature - Zombie Turtle
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As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs Deathtouch Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand. |
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- NM
- EX
- VG
- G
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Light of Hope
Foundations Jumpstart
(C)
Collector #: 0217
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Bond of Flourishing
Foundations Jumpstart
(U)
Collector #: 0637
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Sorcery
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| Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. | |
- NM
- EX
- VG
- G
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Brothers Yamazaki (0073)
Foundations Jumpstart
(U)
Collector #: 0073
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2/1 Legendary Creature - Human Samurai
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Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste. |
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- NM
- EX
- VG
- G
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Merfolk Branchwalker
Foundations Jumpstart
(U)
Collector #: 0688
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2/1 Creature - Merfolk Scout
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| When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) | |
- NM
- EX
- VG
- G
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Shield Mare
Foundations Jumpstart
(U)
Collector #: 0253
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2/3 Creature - Horse
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Shield Mare can't be blocked by red creatures. When Shield Mare enters or becomes the target of a spell or ability an opponent controls, you gain 3 life. |
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- NM
- EX
- VG
- G
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Rishkar, Peema Renegade
Foundations Jumpstart
(R)
Collector #: 0708
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2/2 Legendary Creature - Elf Druid
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When Rishkar, Peema Renegade enters, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has " |
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- NM
- EX
- VG
- G
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Adventurous Impulse
Foundations Jumpstart
(C)
Collector #: 0621
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Sorcery
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| Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Armored Kincaller
Foundations Jumpstart
(C)
Collector #: 0630
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3/3 Creature - Dinosaur
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| When Armored Kincalled enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life. | |
- NM
- EX
- VG
- G
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Banisher Priest
Foundations Jumpstart
(U)
Collector #: 0169
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2/2 Creature - Human Cleric
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| When Banisher Priest enters, exile target creature an opponent controls until Banisher Priest leaves the battlefield. | |
- NM
- EX
- VG
- G
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Bloodbraid Elf
Foundations Jumpstart
(U)
Collector #: 0743
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3/2 Creature - Elf Berserker
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Haste Cascade |
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- NM
- EX
- VG
- G
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Choking Tethers
Foundations Jumpstart
(C)
Collector #: 0298
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Instant
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Tap up to four target creatures. Cycling When you cycle Choking Tethers, you may tap target creature. |
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- NM
- EX
- VG
- G
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Drowsing Tyrannodon
Foundations Jumpstart
(C)
Collector #: 0651
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3/3 Creature - Dinosaur
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Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender. |
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- NM
- EX
- VG
- G
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Fencing Ace
Foundations Jumpstart
(U)
Collector #: 0199
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1/1 Creature - Human Soldier
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| Double strike | |
- NM
- EX
- VG
- G
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For the Family
Foundations Jumpstart
(C)
Collector #: 0657
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Instant
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| Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. | |
- NM
- EX
- VG
- G
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Goblin Fireslinger
Foundations Jumpstart
(C)
Collector #: 0136
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1/1 Creature - Goblin Warrior
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- NM
- EX
- VG
- G
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Howling Banshee
Foundations Jumpstart
(U)
Collector #: 0119
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3/3 Creature - Spirit
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Flying When Howling Banshee enters, each player loses 3 life. |
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- NM
- EX
- VG
- G
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Kiln Fiend
Foundations Jumpstart
(C)
Collector #: 0139
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1/2 Creature - Elemental Beast
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| Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Mesa Unicorn
Foundations Jumpstart
(C)
Collector #: 0224
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2/2 Creature - Unicorn
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| Lifelink | |
- NM
- EX
- VG
- G
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Might of the Masses
Foundations Jumpstart
(U)
Collector #: 0689
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Instant
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| Target creature gets +1/+1 until end of turn for each creature you control. | |
- NM
- EX
- VG
- G
426 - 450 of 779 results