MTG / Final Fantasy
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The Masamune
Final Fantasy
(R)
Collector #: 0264
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Legendary Artifact - Equipment
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As long as equipped creature is attacking, it has first strike and must be blocked if able. Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time." Equip |
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- NM
- EX
- VG
- G
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Cid, Timeless Artificer (0408)
Final Fantasy
(U)
Collector #: 0408
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4/4 Legendary Creature - Human Artificer
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Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling |
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- NM
- EX
- VG
- G
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Excalibur II
Final Fantasy
(R)
Collector #: 0257
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Legendary Artifact - Equipment
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Whenever you gain life, put a charge counter on Excalibur II. Equipped creature gets +1/+1 for each charge counter on Excalibur II. Equip |
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- NM
- EX
- VG
- G
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Beatrix, Loyal General (Starter Kit)
Final Fantasy
(R)
Collector #: 0554
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4/4 Legendary Creature - Human Soldier
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Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control. |
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- NM
- EX
- VG
- G
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Vincent Valentine
Final Fantasy
(R)
Collector #: 0125
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2/2 Legendary Creature - Assassin
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Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power. Whenever Vincent Valentine attacks, you may transform it. Back Galian Beast Trample, lfelink When Galian Beast dies, return it to the battlefield tapped (front face up). 3/2 |
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- NM
- EX
- VG
- G
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Plains (0294)
Final Fantasy
(L)
Collector #: 0294
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Overkill
Final Fantasy
(U)
Collector #: 0109
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Instant
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| Target creature gets -0/-9999 until end of turn. | |
- NM
- EX
- VG
- G
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Cid, Timeless Artificer (0414)
Final Fantasy
(U)
Collector #: 0414
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4/4 Legendary Creature - Human Artificer
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Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling |
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- NM
- EX
- VG
- G
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Esper Origins
Final Fantasy
(R)
Collector #: 0185
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Sorcery
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Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) Flashback Back Summon: Esper Maduin Enchantment Creature - Saga Elemental (As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Reveal the top card of your library. If it's a permanent card, put it into your hand. II - Add III - Other creatures you control get +2/+2 and gain trample until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Copy Token (0001)
Final Fantasy
(S)
Collector #: 0001
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Token
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| This token can be used to represent a copy of something else. | |
- NM
- EX
- VG
- G
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Treasure Token (0023)
Final Fantasy
(S)
Collector #: 0023
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Dion, Bahamut's Dominant
Final Fantasy
(R)
Collector #: 0016
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3/3 Legendary Creature - Human Noble Knight
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Dragonfire Dive - During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token. Back Bahamut, Warden of Light (As this saga enters and after your draw step, add a lore counter.) I, II - Wings of Light - Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn. III - Gigaflare - Destroy target permanent. Exile Bahamut, then return it to the battlefield (front side up). Legendary Enchantment Creature - Saga Dragon Flying 5/5 |
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- NM
- EX
- VG
- G
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Plains (0296)
Final Fantasy
(L)
Collector #: 0296
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Cid, Timeless Artificer (0410)
Final Fantasy
(U)
Collector #: 0410
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4/4 Legendary Creature - Human Artificer
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Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling |
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- NM
- EX
- VG
- G
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Summon: Fenrir
Final Fantasy
(U)
Collector #: 0203
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3/2 Enchantment Creature - Saga Wolf
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Crescent Fang - Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II - Heavenward Howl - When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it. III - Ecliptic Guard - Draw a card if you control the creature with the greatest power or tied with the greatest power. |
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- NM
- EX
- VG
- G
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Cid, Timeless Artificer (0413)
Final Fantasy
(U)
Collector #: 0413
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4/4 Legendary Creature - Human Artificer
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Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling |
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- NM
- EX
- VG
- G
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Serah Farron
Final Fantasy
(R)
Collector #: 0240
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2/2 Legendary Creature - Human Citizen
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The first legendary creature spell you cast each turn costs At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron. Back Crystallized Serah Legendary Artifact The first legendary creature spell you cast each turn costs Legendary creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Ultimecia, Temporal Threat (Starter Kit)
Final Fantasy
(R)
Collector #: 0556
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4/4 Legendary Creature - Human Warlock
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When Ultimecia enters, tap all creatures your opponents control. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Adventurer's Inn
Final Fantasy
(C)
Collector #: 0271
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Land - Town
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When this land enters, you gain 2 life. |
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- NM
- EX
- VG
- G
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Sabotender
Final Fantasy
(C)
Collector #: 0153
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2/1 Creature - Plant
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Reach Landfall - Whenever a land you control enters, this creature deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Cecil, Dark Knight
Final Fantasy
(R)
Collector #: 0091
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Mountain (0304)
Final Fantasy
(L)
Collector #: 0304
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Squall, SeeD Mercenary
Final Fantasy
(R)
Collector #: 0243
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3/4 Legendary Creature - Human Knight Mercenary
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Rough Divide - Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Wizard Token (0014)
Final Fantasy
(S)
Collector #: 0014
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0/1 Token Creature - Wizard
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| Whenever you cast a noncreature spell, this token deals 1 damage to each opponent | |
- NM
- EX
- VG
- G
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Matoya, Archon Elder
Final Fantasy
(R)
Collector #: 0062
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1/4 Legendary Creature - Human Warlock
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| Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.) | |
- NM
- EX
- VG
- G
76 - 100 of 358 results