MTG / Final Fantasy
276 - 300 of 369 results
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Gaelicat
Final Fantasy
(C)
Collector #: 0022
FOIL
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1/3 Creature - Cat
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Flying, vigilance As long as you control two or more artifacts, this creature gets +2/+0. |
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- NM
- EX
- VG
- G
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Galuf's Final Act
Final Fantasy
(U)
Collector #: 0186
FOIL
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Instant
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| Until end of turn, target creature gets +1/+0 and gains "When this creature dies, put a number of +1/+1 counters equal to its power on up to one target creature." | |
- NM
- EX
- VG
- G
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Gohn, Town of Ruin
Final Fantasy
(C)
Collector #: 0278
FOIL
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Gongaga, Reactor Town
Final Fantasy
(C)
Collector #: 0280
FOIL
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Goobbue Gardener
Final Fantasy
(C)
Collector #: 0188
FOIL
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1/3 Creature - Plant Beast
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- NM
- EX
- VG
- G
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Hero Token (0005)
Final Fantasy
(S)
Collector #: 0005
FOIL
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1/1 Token Creature - Hero
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- NM
- EX
- VG
- G
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Hero Token (0007)
Final Fantasy
(S)
Collector #: 0007
FOIL
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1/1 Token Creature - Hero
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- NM
- EX
- VG
- G
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Hill Gigas
Final Fantasy
(C)
Collector #: 0141
FOIL
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5/4 Creature - Giant
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Trample, haste Mountaincycling |
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- NM
- EX
- VG
- G
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Locke Cole
Final Fantasy
(U)
Collector #: 0234
FOIL
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2/3 Legendary Creature - Human Rogue
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Deathtouch, lifelink Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card. |
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- NM
- EX
- VG
- G
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Namazu Trader
Final Fantasy
(C)
Collector #: 0107
FOIL
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3/4 Creature - Fish Citizen
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When this creature enters, you lose 1 life and create a Treasure token. Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Paladin's Arms
Final Fantasy
(C)
Collector #: 0028
FOIL
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Artifact - Equipment
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Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+1, has ward Lightbringer and Hero's Shield - Equip |
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- NM
- EX
- VG
- G
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Poison the Waters
Final Fantasy
(U)
Collector #: 0111
FOIL
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Reno and Rude
Final Fantasy
(U)
Collector #: 0113
FOIL
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2/1 Legendary Creature - Human Assassin
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Menace Whenever Reno and Rude deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it. |
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- NM
- EX
- VG
- G
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Resentful Revelation
Final Fantasy
(C)
Collector #: 0114
FOIL
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Sorcery
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Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback |
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- NM
- EX
- VG
- G
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Rook Turret
Final Fantasy
(C)
Collector #: 0069
FOIL
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3/3 Artifact Creature - Construct
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Flying Whenever another artifact you control enters, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Sandworm
Final Fantasy
(U)
Collector #: 0155
FOIL
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5/4 Creature - Worm
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Haste When this creature enters, destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Shantotto, Tactician Magician
Final Fantasy
(U)
Collector #: 0241
FOIL
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0/4 Legendary Creature - Dwarf Wizard
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| Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card. | |
- NM
- EX
- VG
- G
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Sidequest: Play Blitzball
Final Fantasy
(U)
Collector #: 0158
FOIL
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Enchantment
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At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control. Back World Champion, Celestial Weapon Legendary Artifact - Equipment Double Overdrive - Equipped creature gets +2/+0 and has double strike. Equip |
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- NM
- EX
- VG
- G
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Sin, Spira's Punishment
Final Fantasy
(R)
Collector #: 0242
FOIL
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7/7 Legendary Creature - Leviathan Avatar
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Flying Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process. |
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- NM
- EX
- VG
- G
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Snow Villiers
Final Fantasy
(U)
Collector #: 0033
FOIL
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*/3 Legendary Creature - Human Rebel Monk
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Vigilance Snow Villers's power is equal to the number of creatures you control. |
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- NM
- EX
- VG
- G
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Summon: Primal Garuda
Final Fantasy
(U)
Collector #: 0037
FOIL
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3/3 Enchantment Creature - Saga Harpy
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Aerial Blast - This creature deals 4 damage to target tapped creature an opponent controls. II, III - Slipstream - Another target creature you control gets +1/+0 and gains flying until end of turn. Flying |
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- NM
- EX
- VG
- G
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Ultros, Obnoxious Octopus
Final Fantasy
(U)
Collector #: 0083
FOIL
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2/1 Legendary Creature - Octopus
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Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros. |
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- NM
- EX
- VG
- G
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Unexpected Request
Final Fantasy
(U)
Collector #: 0167
FOIL
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Sorcery
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| Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. You may attach an Equipment you control to that creature. If you do, unattach it at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Vanille, Cheerful l'Cie
Final Fantasy
(U)
Collector #: 0211
FOIL
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3/2 Legendary Creature - Human Cleric
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When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand. At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay ----Meld---- Ragnarok, Divine Deliverance Legendary Creature - Beast Avatar Vigilance, menace, trample, reach, haste When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield. 7/6 |
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- NM
- EX
- VG
- G
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Windurst, Federation Center
Final Fantasy
(C)
Collector #: 0292
FOIL
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
276 - 300 of 369 results