MTG / Final Fantasy Variants
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Stiltzkin, Moogle Merchant (0327 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0327
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1/2 Legendary Creature - Moogle
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Lifelink |
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- NM
- EX
- VG
- G
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Summon: Shiva (0362 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0362
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4/5 Enchantment Creature - Saga Elemental
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Heavenly Strike - Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III - Diamond Dust - Draw a card for each tapped creature your opponents control. |
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- NM
- EX
- VG
- G
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Diamond Weapon (0470 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0470
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8/8 Legendary Artifact Creature - Elemental
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This spell costs Reach Immune - Prevent all combat damage that would be dealt to Diamond Weapon. |
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- NM
- EX
- VG
- G
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Matoya, Archon Elder (0439 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0439
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1/4 Legendary Creature - Human Warlock
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| Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.) | |
- NM
- EX
- VG
- G
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Ardyn, the Usurper (0444 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0444
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4/4 Legendary Creature - Elder Human Noble
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Demons you control have menace, lifelink, and haste. Starscourge - At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon. |
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- NM
- EX
- VG
- G
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Vaan, Street Thief (0390 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0390
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2/2 Legendary Creature - Human Scout
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Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a treasure token. Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control. |
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- NM
- EX
- VG
- G
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Squall, SeeD Mercenary (0509 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0509
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3/4 Legendary Creature - Human Knight Mercenary
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Rough Divide - Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Lightning, Security Sergeant (0462 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0462
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2/3 Legendary Creature - Human Soldier
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Menace (This creature can't be blocked except by two or more creatures.) Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning. |
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- NM
- EX
- VG
- G
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Sazh Katzroy (0472 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0472
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3/3 Legendary Creature - Human Pilot
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When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle. Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature. |
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- NM
- EX
- VG
- G
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Cecil, Dark Knight (0445 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0445
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Summon: Choco/Mog (0358 - Borderless)
Final Fantasy Variants
(C)
Collector #: 0358
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3/3 Enchantment Creature - Saga Bird Moogle
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III, IV - Stampede! - Other creatures you control get +1/0 until end of turn. |
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- NM
- EX
- VG
- G
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Golbez, Crystal Collector (0490 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0490
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1/4 Legendary Creature - Human Wizard
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Whenever an artifact you control enters, surveil 1. At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power. |
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- NM
- EX
- VG
- G
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Ultima, Origin of Oblivion (0421 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0421
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4/4 Legendary Creature - God
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Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has " Whenever you tap a land for |
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- NM
- EX
- VG
- G
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Xande, Dark Mage (0516 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0516
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3/3 Legendary Creature - Human Wizard
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Menace (This creature can't be blocked except by two or more creatures.) Xande gets +1/+1 for each noncreature, nonland card in your graveyard. |
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- NM
- EX
- VG
- G
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Sin, Spira's Punishment (0348 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0348
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7/7 Legendary Creature - Leviathan Avatar
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Flying Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process. |
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- NM
- EX
- VG
- G
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Venat, Heart of Hydaelyn (0434 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0434
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3/3 Legendary Creature - Elder Wizard
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Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn. Hero's Sundering - Back Hydaelyn, the Mothercrystal Legendary Creature - God Indestructible Blessing of Light - At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card. 4/4 |
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- NM
- EX
- VG
- G
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Serah Farron (0506 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0506
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2/2 Legendary Creature - Human Citizen
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The first legendary creature spell you cast each turn costs At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron. Back Crystallized Serah Legendary Artifact The first legendary creature spell you cast each turn costs Legendary creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Seymour Flux (0452 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0452
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5/5 Legendary Creature - Spirit Avatar
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| At the beginning of your upkeep, you may pay 1 life. If you do, draw a card and put a +1/+1 counter on Seymour Flux. | |
- NM
- EX
- VG
- G
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Bartz and Boko (0469 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0469
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4/3 Legendary Creature - Human Bird
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Affinity for Birds (This spell costs When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls. |
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- NM
- EX
- VG
- G
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Summon: Primal Garuda (0360 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0360
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3/3 Enchantment Creature - Saga Harpy
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Aerial Blast - This creature deals 4 damage to target tapped creature an opponent controls. II, III - Slipstream - Another target creature you control gets +1/+0 and gains flying until end of turn. Flying |
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- NM
- EX
- VG
- G
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Torgal, A Fine Hound (0345 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0345
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2/2 Legendary Creature - Wolf
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Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. |
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- NM
- EX
- VG
- G
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Ultimecia, Time Sorceress (0513 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0513
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4/5 Legendary Creature - Human Warlock
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Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your end step, you may pay Back Ultimecia, Omnipotent Legendary Creature - Nightmare Warlock Menace (This creature can't be blocked except by two or more creatures.) Time Compression - When this creature transforms into Ultimecia, Omnipotent, take an extra turn after this one. 7/7 |
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- NM
- EX
- VG
- G
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Tellah, Great Sage (0349 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0349
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3/3 Legendary Creature - Human Wizard
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| Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent. | |
- NM
- EX
- VG
- G
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Dion, Bahamut's Dominant (0428 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0428
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3/3 Legendary Creature - Human Noble Knight
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Dragonfire Dive - During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token. Back Bahamut, Warden of Light (As this saga enters and after your draw step, add a lore counter.) I, II - Wings of Light - Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn. III - Gigaflare - Destroy target permanent. Exile Bahamut, then return it to the battlefield (front side up). Legendary Enchantment Creature - Saga Dragon Flying 5/5 |
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- NM
- EX
- VG
- G
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Zell Dincht (0468 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0468
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0/3 Legendary Creature - Human Monk
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You may play an additional land on each of your turns. Zell Dincht gets +1/+0 for each land you control. At the beginning of your end step, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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