MTG / Final Fantasy Variants
126 - 150 of 196 results
Refine search:
|
Ultimecia, Time Sorceress (0513 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0513
|
4/5 Legendary Creature - Human Warlock
|
|
Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your end step, you may pay Back Ultimecia, Omnipotent Legendary Creature - Nightmare Warlock Menace (This creature can't be blocked except by two or more creatures.) Time Compression - When this creature transforms into Ultimecia, Omnipotent, take an extra turn after this one. 7/7 |
|
- NM
- EX
- VG
- G
|
Zenos yae Galvus (0455 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0455
|
4/4 Legendary Creature - Human Noble Warrior
|
|
My First Friend - When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. Back Shinryu, Transcendent Rival Legendary Creature - Dragon Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains - When the chosen player loses the game, you win the game. 8/8 |
|
- NM
- EX
- VG
- G
|
Eden, Seat of the Sanctum (0355 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0355
|
Land - Town
|
|
|
|
- NM
- EX
- VG
- G
|
Jill, Shiva's Dominant (0438 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0438
|
2/2 Legendary Creature - Human Noble Warrior
|
|
When Jill enters, return up to one other target nonland permanent to its owner's hand. Back Shiva, Warden of Ice Legendary Enchantment Creature - Saga Elemental (As this saga enters and after your draw step, add a lore counter.) I, II - Mesmerize - Target creature can't be blocked this turn. III - Cold Snap - Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up). 4/5 |
|
- NM
- EX
- VG
- G
|
Gilgamesh, Master-at-Arms (0461 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0461
|
6/6 Legendary Creature - Human Samurai
|
| Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | |
- NM
- EX
- VG
- G
|
Seifer Almasy (0389 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0389
|
3/4 Legendary Creature - Human Knight
|
|
Whenever a creature you control attacks alone, it gains double strike until end of turn. Fire Cross - Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery spell with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. |
|
- NM
- EX
- VG
- G
|
Sin, Spira's Punishment (0348 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0348
|
7/7 Legendary Creature - Leviathan Avatar
|
|
Flying Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process. |
|
- NM
- EX
- VG
- G
|
Quistis Trepe (0440 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0440
|
2/2 Legendary Creature - Human Wizard
|
| Blue Magic - When Quistis Trepe enters, you may cast target instant or sorcery card from a graveyard, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. | |
- NM
- EX
- VG
- G
|
Xande, Dark Mage (0516 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0516
|
3/3 Legendary Creature - Human Wizard
|
|
Menace (This creature can't be blocked except by two or more creatures.) Xande gets +1/+1 for each noncreature, nonland card in your graveyard. |
|
- NM
- EX
- VG
- G
|
Ashe, Princess of Dalmasca (0425 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0425
|
3/2 Legendary Creature - Human Rebel Noble
|
| Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
|
Memories Returning (0331 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0331
|
Sorcery
|
|
Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you put one into your hand. Then they put one on the bottom of your library. Put the other into your hand. Flashback |
|
- NM
- EX
- VG
- G
|
Summon: G.F. Cerberus (0368 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0368
|
3/3 Enchantment Creature - Saga Dog
|
|
(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II - Double - When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III - Triple - When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. |
|
- NM
- EX
- VG
- G
|
Zell Dincht (0468 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0468
|
0/3 Legendary Creature - Human Monk
|
|
You may play an additional land on each of your turns. Zell Dincht gets +1/+0 for each land you control. At the beginning of your end step, return a land you control to its owner's hand. |
|
- NM
- EX
- VG
- G
|
Minwu, White Mage (0430 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0430
|
3/3 Legendary Creature - Human Cleric
|
|
Vigilance, lifelink Whenever you gain life, put a +1/+1 counter on each Cleric you control. |
|
- NM
- EX
- VG
- G
|
Gaius van Baelsar (0447 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0447
|
3/2 Legendary Creature - Human Soldier
|
When Gaius van Baelsar enters, choose one -
|
|
- NM
- EX
- VG
- G
|
Ambrosia Whiteheart (0325 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0325
|
2/2 Legendary Creature - Bird
|
|
Flash When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand. Landfall - Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn. |
|
- NM
- EX
- VG
- G
|
Quina, Qu Gourmet (0471 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0471
|
2/3 Legendary Creature - Qu
|
|
If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead. |
|
- NM
- EX
- VG
- G
|
Summon: Primal Garuda (0360 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0360
|
3/3 Enchantment Creature - Saga Harpy
|
|
(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Aerial Blast - This creature deals 4 damage to target tapped creature an opponent controls. II, III - Slipstream - Another target creature you control gets +1/+0 and gains flying until end of turn. Flying |
|
- NM
- EX
- VG
- G
|
Balthier and Fran (0393 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0393
|
4/3 Legendary Creature - Human Rabbit
|
|
Reach Vehicles you control get +1/+1 and have vigilance and reach. Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay |
|
- NM
- EX
- VG
- G
|
Gladiolus Amicitia (0489 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0489
|
6/6 Legendary Creature - Human Warrior
|
|
When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle. Landfall - Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn. |
|
- NM
- EX
- VG
- G
|
Vaan, Street Thief (0390 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0390
|
2/2 Legendary Creature - Human Scout
|
|
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a treasure token. Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control. |
|
- NM
- EX
- VG
- G
|
Bartz and Boko (0469 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0469
|
4/3 Legendary Creature - Human Bird
|
|
Affinity for Birds (This spell costs When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls. |
|
- NM
- EX
- VG
- G
|
Torgal, A Fine Hound (0474 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0474
|
2/2 Legendary Creature - Wolf
|
|
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. |
|
- NM
- EX
- VG
- G
|
Edgar, King of Figaro (0436 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0436
|
4/5 Legendary Creature - Human Artificer Noble
|
|
When Edgar enters, draw a card for each artifact you control. Two-Headed Coin - The first time you flip one or more coins each turn, those coins come up heads and you win those flips. |
|
- NM
- EX
- VG
- G
|
Locke Cole (0499 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0499
|
2/3 Legendary Creature - Human Rogue
|
|
Deathtouch, lifelink Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card. |
|
- NM
- EX
- VG
- G
126 - 150 of 196 results