MTG / Final Fantasy Variants
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Zodiark, Umbral God (0336 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0336
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5/5 Legendary Creature - God
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Indestructible When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down. Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark. |
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- NM
- EX
- VG
- G
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Cecil, Dark Knight (0380 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0380
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Midgar, City of Mako (0313 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0313
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Land - Town
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This land enters tapped. Reactor Raid Sorcery - Adventure You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.) |
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- NM
- EX
- VG
- G
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Jenova, Ancient Calamity (0346 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0346
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1/5 Legendary Creature - Alien
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At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types. Whenever a Mutant you control dies during your turn, you draw cards equal to its power. |
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- NM
- EX
- VG
- G
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Jidoor, Aristocratic Capital (0311 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0311
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Land - Town
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This land enters tapped. Overture Sorcery - Adventure Target opponent mills half their library, rounded down. (Then exile this card. You may play the land later from exile.) |
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- NM
- EX
- VG
- G
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Cloud, Planet's Champion (0482 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0482
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4/4 Legendary Creature - Human Soldier Mercenary
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During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.) Equip abilities you activate that target Cloud cost |
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- NM
- EX
- VG
- G
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Rosa, Resolute White Mage (0431 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0431
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2/3 Legendary Creature - Human Noble Cleric
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Reach (This creature can block creature with flying.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn. (Damage dealt by the creature also causes you to gain that much life.) |
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- NM
- EX
- VG
- G
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Tifa Lockhart (0473 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0473
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1/2 Legendary Creature - Human Monk
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Trample Landfall - Whenever a land you control enters, double Tifa Lockhart's power until end of turn. |
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- NM
- EX
- VG
- G
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Ardyn, the Usurper (0315 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0315
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4/4 Legendary Creature - Elder Human Noble
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Demons you control have menace, lifelink, and haste. Starscourge - At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon. |
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- NM
- EX
- VG
- G
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Gilgamesh, Master-at-Arms (0338 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0338
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6/6 Legendary Creature - Human Samurai
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| Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | |
- NM
- EX
- VG
- G
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Golbez, Crystal Collector (0395 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0395
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1/4 Legendary Creature - Human Wizard
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Whenever an artifact you control enters, surveil 1. At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power. |
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- NM
- EX
- VG
- G
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Jill, Shiva's Dominant (0378 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0378
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2/2 Legendary Creature - Human Noble Warrior
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When Jill enters, return up to one other target nonland permanent to its owner's hand. Back Shiva, Warden of Ice Legendary Enchantment Creature - Saga Elemental (As this saga enters and after your draw step, add a lore counter.) I, II - Mesmerize - Target creature can't be blocked this turn. III - Cold Snap - Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up). 4/5 |
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- NM
- EX
- VG
- G
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Terra, Magical Adept (0511 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0511
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4/2 Legendary Creature - Human Wizard Warrior
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When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance - Back Esper Terra Legendary Enchantment Creature - Saga Wizard (As this saga enters and after your draw step, add a lore counter.) I, II, III - Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step. IV - Add 6/6 |
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- NM
- EX
- VG
- G
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Dion, Bahamut's Dominant (0376 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0376
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3/3 Legendary Creature - Human Noble Knight
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Dragonfire Dive - During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token. Back Bahamut, Warden of Light (As this saga enters and after your draw step, add a lore counter.) I, II - Wings of Light - Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn. III - Gigaflare - Destroy target permanent. Exile Bahamut, then return it to the battlefield (front side up). Legendary Enchantment Creature - Saga Dragon Flying 5/5 |
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- NM
- EX
- VG
- G
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Zenos yae Galvus (0384 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0384
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4/4 Legendary Creature - Human Noble Warrior
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My First Friend - When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. Back Shinryu, Transcendent Rival Legendary Creature - Dragon Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains - When the chosen player loses the game, you win the game. 8/8 |
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- NM
- EX
- VG
- G
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Y'shtola Rhul (0443 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0443
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3/5 Legendary Creature - Cat Druid
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| At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step. | |
- NM
- EX
- VG
- G
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Serah Farron (0506 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0506
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2/2 Legendary Creature - Human Citizen
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The first legendary creature spell you cast each turn costs At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron. Back Crystallized Serah Legendary Artifact The first legendary creature spell you cast each turn costs Legendary creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Kefka, Court Mage (0496 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0496
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4/5 Legendary Creature - Human Wizard
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Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way. Back Kefka, Ruler of Ruin Legendary Creature - Avatar Wizard Flying Whenever an opponent loses life during your turn, you draw that many cards. 5/7 |
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- NM
- EX
- VG
- G
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Yuna, Hope of Spira (0517 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0517
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3/5 Legendary Creature - Human Cleric
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During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.) |
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- NM
- EX
- VG
- G
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Emet-Selch, Unsundered (0394 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0394
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2/4 Legendary Creature - Elder Wizard
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Vigilance Whenever Emet-Selch enters or attacks, draw a card, then discard a card. At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch. Back Hades, Sorcerer of Eld Legendary Creature - Avatar Vigilance Echo of the Lost - During your turn, you may play cards from your graveyard. If a card or token would be put into your graveyard from anywhere, exile it instead. 6/6 |
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- NM
- EX
- VG
- G
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Squall, SeeD Mercenary (0509 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0509
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3/4 Legendary Creature - Human Knight Mercenary
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Rough Divide - Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Vincent Valentine (0454 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0454
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2/2 Legendary Creature - Assassin
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Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power. Whenever Vincent Valentine attacks, you may transform it. Back Galian Beast Trample, lfelink When Galian Beast dies, return it to the battlefield tapped (front face up). 3/2 |
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- NM
- EX
- VG
- G
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Sephiroth, Planet's Heir (0505 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0505
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4/4 Legendary Creature - Human Avatar Soldier
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Vigilance (Attacking doesn't cause this creature to tap.) When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth. |
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- NM
- EX
- VG
- G
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Kuja, Genome Sorcerer (0497 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0497
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3/4 Legendary Creature - Human Mutant Wizard
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At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. Back Trance Kuja, Fate Defied Legendary Creature - Avatar Wizard Flame Star - If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead. 4/6 |
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- NM
- EX
- VG
- G
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Aerith Gainsborough (0423 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0423
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2/2 Legendary Creature - Human Cleric
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Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough. |
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- NM
- EX
- VG
- G
51 - 75 of 196 results