MTG / Final Fantasy Variants
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Zidane, Tantalus Thief (0518 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0518
FOIL
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3/3 Legendary Creature - Human Mutant Scout
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When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn. Whenever an opponent gains control of a permanent from you, create a Treasure token. |
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- NM
- EX
- VG
- G
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Vaan, Street Thief (0467 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0467
FOIL
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2/2 Legendary Creature - Human Scout
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Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a treasure token. Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control. |
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- NM
- EX
- VG
- G
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Emet-Selch, Unsundered (0483 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0483
FOIL
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2/4 Legendary Creature - Elder Wizard
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Vigilance Whenever Emet-Selch enters or attacks, draw a card, then discard a card. At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch. Back Hades, Sorcerer of Eld Legendary Creature - Avatar Vigilance Echo of the Lost - During your turn, you may play cards from your graveyard. If a card or token would be put into your graveyard from anywhere, exile it instead. 6/6 |
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- NM
- EX
- VG
- G
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Freya Crescent (0460 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0460
FOIL
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1/1 Legendary Creature - Rat Knight
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Jump - During your turn, Freya Crescent has flying. |
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- NM
- EX
- VG
- G
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Joshua, Phoenix's Dominant (0494 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0494
FOIL
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4/4 Legendary Creature - Human Noble Wizard
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When Joshua enters, discard up to two cards, then draw that many cards. Back Phoenix, Warden of Fire Legendary Enchantment Creature - Saga Phoenix (As this saga enters and after your draw step, add a lore counter.) I, II - Rising Flames - Phoenix deals 2 damage to each opponent. III - Flames of Rebirth - Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up). Flying, lifelink 4/4 |
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- NM
- EX
- VG
- G
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Rinoa Heartilly (0502 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0502
FOIL
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4/4 Legendary Creature - Human Rebel Warlock
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When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token. Angelo Cannon - Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control. |
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- NM
- EX
- VG
- G
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Vaan, Street Thief (0390 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0390
FOIL
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2/2 Legendary Creature - Human Scout
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Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a treasure token. Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control. |
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- NM
- EX
- VG
- G
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Seifer Almasy (0389 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0389
FOIL
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3/4 Legendary Creature - Human Knight
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Whenever a creature you control attacks alone, it gains double strike until end of turn. Fire Cross - Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery spell with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. |
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- NM
- EX
- VG
- G
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Triple Triad (0340 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0340
FOIL
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Enchantment
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| At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs. | |
- NM
- EX
- VG
- G
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Summon: Brynhildr (0366 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0366
FOIL
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2/1 Enchantment Creature - Saga Knight
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Chain - Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III - Gestalt Mode - When you next cast a creature spell this turn, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Firion, Wild Rose Warrior (0459 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0459
FOIL
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3/3 Legendary Creature - Human Rebel Warrior
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Equipped creatures you control have haste. Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost |
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- NM
- EX
- VG
- G
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Seifer Almasy (0466 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0466
FOIL
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3/4 Legendary Creature - Human Knight
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Whenever a creature you control attacks alone, it gains double strike until end of turn. Fire Cross - Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery spell with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. |
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- NM
- EX
- VG
- G
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Summon: G.F. Cerberus (0368 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0368
FOIL
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3/3 Enchantment Creature - Saga Dog
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II - Double - When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III - Triple - When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. |
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- NM
- EX
- VG
- G
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Ambrosia Whiteheart (0424 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0424
FOIL
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2/2 Legendary Creature - Bird
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Flash When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand. Landfall - Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Cloud of Darkness (0481 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0481
FOIL
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3/3 Legendary Creature - Avatar
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Flying Particle Beam - When Cloud of Darkness enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard. |
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- NM
- EX
- VG
- G
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Gilgamesh, Master-at-Arms (0461 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0461
FOIL
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6/6 Legendary Creature - Human Samurai
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| Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | |
- NM
- EX
- VG
- G
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Tellah, Great Sage (0510 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0510
FOIL
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3/3 Legendary Creature - Human Wizard
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| Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent. | |
- NM
- EX
- VG
- G
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Ultima (0328 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0328
FOIL
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Sorcery
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| Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | |
- NM
- EX
- VG
- G
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Zodiark, Umbral God (0456 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0456
FOIL
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5/5 Legendary Creature - God
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Indestructible When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down. Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark. |
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- NM
- EX
- VG
- G
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Clive, Ifrit's Dominant (0458 - Extended Art)
Final Fantasy Variants
(M)
Collector #: 0458
FOIL
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5/5 Legendary Creature - Human Noble Warrior
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When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each Back Ifrit, Warden of Inferno Legendary Enchantment Creature - Saga Demon (As this saga enters and after your draw step, add a lore counter.) I - Lunge - Ifrit fights up to one other target creature. II, III - Brimstone - Add 9/9 |
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- NM
- EX
- VG
- G
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Stiltzkin, Moogle Merchant (0327 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0327
FOIL
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1/2 Legendary Creature - Moogle
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Lifelink |
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- NM
- EX
- VG
- G
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A Realm Reborn (0344 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0344
FOIL
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Enchantment
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Other permanents you control have " |
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- NM
- EX
- VG
- G
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Garland, Knight of Cornelia (0486 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0486
FOIL
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3/2 Legendary Creature - Human Knight
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Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Back Chaos, the Endless Legendary Creature - Demon Flying When Chaos dies, put it on the bottom of its owner's library. 5/5 |
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- NM
- EX
- VG
- G
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Ultros, Obnoxious Octopus (0442 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0442
FOIL
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2/1 Legendary Creature - Octopus
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Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros. |
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- NM
- EX
- VG
- G
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Gladiolus Amicitia (0489 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0489
FOIL
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6/6 Legendary Creature - Human Warrior
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When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle. Landfall - Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn. |
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- NM
- EX
- VG
- G
176 - 200 of 239 results