MTG / Final Fantasy Variants
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Lightning, Army of One (0400 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0400
FOIL
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3/2 Legendary Creature - Human Soldier
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First strike, trample, lifelink Stagger - Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead. |
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- NM
- EX
- VG
- G
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Cloud, Midgar Mercenary (0375 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0375
FOIL
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2/1 Legendary Creature - Human Soldier Mercenary
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When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Kefka, Court Mage (0322 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0322
FOIL
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4/5 Legendary Creature - Human Wizard
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Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way. Back Kefka, Ruler of Ruin Legendary Creature - Avatar Wizard Flying Whenever an opponent loses life during your turn, you draw that many cards. 5/7 |
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- NM
- EX
- VG
- G
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Tifa Lockhart (0536 - Borderless Surge Foil)
Final Fantasy Variants
(R)
Collector #: 0536
FOIL
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1/2 Legendary Creature - Human Monk
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Trample Landfall - Whenever a land you control enters, double Tifa Lockhart's power until end of turn. |
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- NM
- EX
- VG
- G
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Terra, Magical Adept (0323 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0323
FOIL
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4/2 Legendary Creature - Human Wizard Warrior
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When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance - Back Esper Terra Legendary Enchantment Creature - Saga Wizard (As this saga enters and after your draw step, add a lore counter.) I, II, III - Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step. IV - Add 6/6 |
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- NM
- EX
- VG
- G
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Squall, SeeD Mercenary (0547 - Borderless Surge Foil)
Final Fantasy Variants
(R)
Collector #: 0547
FOIL
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3/4 Legendary Creature - Human Knight Mercenary
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Rough Divide - Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Clive, Ifrit's Dominant (0318 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0318
FOIL
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5/5 Legendary Creature - Human Noble Warrior
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When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each Back Ifrit, Warden of Inferno Legendary Enchantment Creature - Saga Demon (As this saga enters and after your draw step, add a lore counter.) I - Lunge - Ifrit fights up to one other target creature. II, III - Brimstone - Add 9/9 |
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- NM
- EX
- VG
- G
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The Fire Crystal (0337 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0337
FOIL
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Legendary Artifact
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Red spells you cast cost Creatures you control have haste. |
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- NM
- EX
- VG
- G
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Summon: Knights of Round (0359 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0359
FOIL
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3/3 Enchantment Creature - Saga Knight
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after V.) I, II, III, IV - Create three 2/2 white Knight creature tokens. V - Ultimate End - Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them. Indestructible |
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- NM
- EX
- VG
- G
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Traveling Chocobo (0568 - Chocobo Track Foil)
Final Fantasy Variants
(M)
Collector #: 0568
FOIL
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3/2 Creature - Bird
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You may look at the top card of your library any time. You may play lands and cast Bird spells from the top of your library. If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Aerith Gainsborough (0374 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0374
FOIL
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2/2 Legendary Creature - Human Cleric
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Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough. |
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- NM
- EX
- VG
- G
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Lightning, Army of One (0320 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0320
FOIL
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3/2 Legendary Creature - Human Soldier
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First strike, trample, lifelink Stagger - Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead. |
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- NM
- EX
- VG
- G
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The Wind Crystal (0330 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0330
FOIL
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Legendary Artifact
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White spells you cast cost If you would gain life, you gain twice that much life instead. |
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- NM
- EX
- VG
- G
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Zenos yae Galvus (0529 - Borderless Surge Foil)
Final Fantasy Variants
(R)
Collector #: 0529
FOIL
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4/4 Legendary Creature - Human Noble Warrior
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My First Friend - When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. Back Shinryu, Transcendent Rival Legendary Creature - Dragon Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains - When the chosen player loses the game, you win the game. 8/8 |
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- NM
- EX
- VG
- G
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Joshua, Phoenix's Dominant (0542 - Borderless Surge Foil)
Final Fantasy Variants
(R)
Collector #: 0542
FOIL
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4/4 Legendary Creature - Human Noble Wizard
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When Joshua enters, discard up to two cards, then draw that many cards. Back Phoenix, Warden of Fire Legendary Enchantment Creature - Saga Phoenix (As this saga enters and after your draw step, add a lore counter.) I, II - Rising Flames - Phoenix deals 2 damage to each opponent. III - Flames of Rebirth - Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up). Flying, lifelink 4/4 |
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- NM
- EX
- VG
- G
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Kefka, Court Mage (0398 - Borderless)
Final Fantasy Variants
(M)
Collector #: 0398
FOIL
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4/5 Legendary Creature - Human Wizard
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Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way. Back Kefka, Ruler of Ruin Legendary Creature - Avatar Wizard Flying Whenever an opponent loses life during your turn, you draw that many cards. 5/7 |
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- NM
- EX
- VG
- G
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The Wandering Minstrel (0548 - Borderless Surge Foil)
Final Fantasy Variants
(R)
Collector #: 0548
FOIL
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1/3 Legendary Creature - Human Bard
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Lands you control enter untapped. The Minstrel's Ballad - At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. |
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- NM
- EX
- VG
- G
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Tifa Lockhart (0391 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0391
FOIL
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1/2 Legendary Creature - Human Monk
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Trample Landfall - Whenever a land you control enters, double Tifa Lockhart's power until end of turn. |
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- NM
- EX
- VG
- G
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Vincent Valentine (0528 - Borderless Surge Foil)
Final Fantasy Variants
(R)
Collector #: 0528
FOIL
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2/2 Legendary Creature - Assassin
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Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power. Whenever Vincent Valentine attacks, you may transform it. Back Galian Beast Trample, lfelink When Galian Beast dies, return it to the battlefield tapped (front face up). 3/2 |
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- NM
- EX
- VG
- G
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Hope Estheim (0541 - Borderless Surge Foil)
Final Fantasy Variants
(R)
Collector #: 0541
FOIL
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2/2 Legendary Creature - Human Wizard
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Lifelink At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn. |
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- NM
- EX
- VG
- G
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Cecil, Dark Knight (0525 - Borderless Surge Foil)
Final Fantasy Variants
(R)
Collector #: 0525
FOIL
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Clive, Ifrit's Dominant (0530 - Borderless Surge Foil)
Final Fantasy Variants
(M)
Collector #: 0530
FOIL
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5/5 Legendary Creature - Human Noble Warrior
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When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each Back Ifrit, Warden of Inferno Legendary Enchantment Creature - Saga Demon (As this saga enters and after your draw step, add a lore counter.) I - Lunge - Ifrit fights up to one other target creature. II, III - Brimstone - Add 9/9 |
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- NM
- EX
- VG
- G
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Dion, Bahamut's Dominant (0521 - Borderless Surge Foil)
Final Fantasy Variants
(R)
Collector #: 0521
FOIL
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3/3 Legendary Creature - Human Noble Knight
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Dragonfire Dive - During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token. Back Bahamut, Warden of Light (As this saga enters and after your draw step, add a lore counter.) I, II - Wings of Light - Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn. III - Gigaflare - Destroy target permanent. Exile Bahamut, then return it to the battlefield (front side up). Legendary Enchantment Creature - Saga Dragon Flying 5/5 |
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- NM
- EX
- VG
- G
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Stiltzkin, Moogle Merchant (0565 - Chocobo Track Foil)
Final Fantasy Variants
(R)
Collector #: 0565
FOIL
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1/2 Legendary Creature - Moogle
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Lifelink |
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- NM
- EX
- VG
- G
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Rosa, Resolute White Mage (0431 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0431
FOIL
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2/3 Legendary Creature - Human Noble Cleric
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Reach (This creature can block creature with flying.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn. (Damage dealt by the creature also causes you to gain that much life.) |
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- NM
- EX
- VG
- G
26 - 50 of 239 results