MTG / Final Fantasy Commander Decks
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Isolated Chapel (Surge Foil)
Final Fantasy Commander Decks
(R)
Collector #: 0405
FOIL
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Land
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This land enters tapped unless you control a Plains or a Swamp. |
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- NM
- EX
- VG
- G
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Swiftfoot Boots (Surge Foil)
Final Fantasy Commander Decks
(U)
Collector #: 0361
FOIL
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Artifact - Equipment
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Equipped creature has hexproof and haste. Equip |
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- NM
- EX
- VG
- G
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Command Tower (0382 - Surge Foil)
Final Fantasy Commander Decks
(C)
Collector #: 0382
FOIL
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Land
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- NM
- EX
- VG
- G
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Incubation Druid (Surge Foil)
Final Fantasy Commander Decks
(R)
Collector #: 0309
FOIL
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0/2 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Archfiend of Depravity (Surge Foil)
Final Fantasy Commander Decks
(R)
Collector #: 0273
FOIL
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5/4 Creature - Demon
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Flying At the beginning of each opponent’s end step, that player chooses up to two creatures they control, then sacrifices the rest. |
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- NM
- EX
- VG
- G
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Tifa, Martial Artist
Final Fantasy Commander Decks
(M)
Collector #: 0006
FOIL
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4/4 Legendary Creature - Human Monk
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase. |
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- NM
- EX
- VG
- G
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Arcane Signet (0335 - Surge Foil)
Final Fantasy Commander Decks
(C)
Collector #: 0335
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Command Tower (0485 - Surge Foil)
Final Fantasy Commander Decks
(C)
Collector #: 0485
FOIL
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Land
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- NM
- EX
- VG
- G
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Foretell Token // Treasure Token (0010 // 0036 - Surge Foil)
Final Fantasy Commander Decks
(S)
Collector #: 0010
FOIL
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After you foretell a card, you can place the exiled card here. You may cast it on a later turn for its foretell cost. Back Treasure Token |
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- NM
- EX
- VG
- G
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Sunpetal Grove (Surge Foil)
Final Fantasy Commander Decks
(R)
Collector #: 0432
FOIL
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Land
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This land enters tapped unless you control a Forest or a Plains. |
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- NM
- EX
- VG
- G
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Tidus, Yuna's Guardian
Final Fantasy Commander Decks
(M)
Collector #: 0005
FOIL
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3/3 Legendary Creature - Human Warrior
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At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control. Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Temple of the False God (Surge Foil)
Final Fantasy Commander Decks
(U)
Collector #: 0438
FOIL
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Land
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- NM
- EX
- VG
- G
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Sol Ring (0359 - Surge Foil)
Final Fantasy Commander Decks
(U)
Collector #: 0359
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Cultivate (Surge Foil)
Final Fantasy Commander Decks
(C)
Collector #: 0300
FOIL
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Sorcery
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| Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Colossus Hammer (Surge Foil)
Final Fantasy Commander Decks
(U)
Collector #: 0338
FOIL
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Artifact - Equipment
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Equipped creature gets +10/+10 and loses flying. Equip |
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- NM
- EX
- VG
- G
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Stitch Together (Surge Foil)
Final Fantasy Commander Decks
(U)
Collector #: 0286
FOIL
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Sorcery
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Return target creature card from your graveyard to your hand. Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. |
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- NM
- EX
- VG
- G
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Duskshell Crawler (Surge Foil)
Final Fantasy Commander Decks
(C)
Collector #: 0301
FOIL
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0/3 Creature - Insect
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When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. |
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- NM
- EX
- VG
- G
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Contaminated Aquifer (Surge Foil)
Final Fantasy Commander Decks
(C)
Collector #: 0383
FOIL
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Land - Island Swamp
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( This land enters tapped. |
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- NM
- EX
- VG
- G
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Champion's Helm (Surge Foil)
Final Fantasy Commander Decks
(R)
Collector #: 0337
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip |
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- NM
- EX
- VG
- G
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Promise of Loyalty (Surge Foil)
Final Fantasy Commander Decks
(R)
Collector #: 0249
FOIL
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Sorcery
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| Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. | |
- NM
- EX
- VG
- G
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Seaside Citadel (Surge Foil)
Final Fantasy Commander Decks
(U)
Collector #: 0420
FOIL
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Fathom Mage (Surge Foil)
Final Fantasy Commander Decks
(R)
Collector #: 0325
FOIL
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1/1 Creature - Human Wizard
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Evolve Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on this creature, you may draw a card. |
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- NM
- EX
- VG
- G
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Hinterland Harbor (Surge Foil)
Final Fantasy Commander Decks
(R)
Collector #: 0403
FOIL
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Land
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This land enters tapped unless you control a Forest or an Island. |
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- NM
- EX
- VG
- G
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Lifestream's Blessing (Surge Foil)
Final Fantasy Commander Decks
(R)
Collector #: 0067
FOIL
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Instant
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Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life. Foretell |
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- NM
- EX
- VG
- G
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Mask of Memory (Surge Foil)
Final Fantasy Commander Decks
(U)
Collector #: 0350
FOIL
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Artifact - Equipment
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Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip |
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- NM
- EX
- VG
- G
76 - 100 of 336 results