MTG / Final Fantasy Commander Decks Variants
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Gogo, Mysterious Mime (0153 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0153
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2/2 Legendary Creature - Wizard
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| At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able. | |
- NM
- EX
- VG
- G
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Edea, Possessed Sorceress
Final Fantasy Commander Decks Variants
(R)
Collector #: 0448
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2/5 Legendary Creature - Human Warlock
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Ward At the beginning of combat on your turn, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Whenever a creature you control but don't own dies, return it to the battlefield under its owner's control and you draw a card. |
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- NM
- EX
- VG
- G
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Yuna, Grand Summoner (0192 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0192
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1/5 Legendary Creature - Human Cleric
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Grand Summon - Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature. |
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- NM
- EX
- VG
- G
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Summon: Valefor (0197 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0197
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5/4 Enchantment Creature - Saga Drake
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Sonic Wings - Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV - Tap up to one target creature and put a stun counter on it. Flying |
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- NM
- EX
- VG
- G
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Chaos Shrine's Black Crystal
Final Fantasy Commander Decks Variants
(R)
Collector #: 0445
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Legendary Artifact
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Whenever a nontoken creature you control dies, exile it. At the beginning of your upkeep, you may put a creature card exiled with Chaos Shrine's Black Crystal onto the battlefield under your control with a finality counter on it. |
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- NM
- EX
- VG
- G
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Summon: Magus Sisters (0200 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0200
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5/5 Enchantment Creature - Saga Faerie
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III - Choose one at random -
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- NM
- EX
- VG
- G
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Champions from Beyond (0101 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0101
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Enchantment
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When this enchantment enters create X 1/1 colorless Hero creature tokens. Light Party - Whenever you attack with four or more creatures, scry 2, then draw a card. Full Party - Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn. |
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- NM
- EX
- VG
- G
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Tidus, Yuna's Guardian (0187 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0187
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3/3 Legendary Creature - Human Warrior
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At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control. Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Summon: Kujata (0199 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0199
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7/5 Enchantment Creature - Saga Ox
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Lightning - This creature deals 3 damage to each of up to two target creatures. II - Ice - Up to three target creatures can't block this turn. III - Fire - Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent. Trample, haste |
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- NM
- EX
- VG
- G
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Kefka, Dancing Mad (0174 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0174
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6/6 Legendary Creature - Human Wizard
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During your turn, Kefka has indestructible. At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value. |
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- NM
- EX
- VG
- G
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Tifa, Martial Artist (0188 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0188
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4/4 Legendary Creature - Human Monk
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase. |
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- NM
- EX
- VG
- G
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Noctis, Heir Apparent
Final Fantasy Commander Decks Variants
(R)
Collector #: 0460
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2/3 Legendary Creature - Human Noble
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Whenever a creature you control enters during combat, you may attach target Equipment you control to target creature you control. Warp Strike - |
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- NM
- EX
- VG
- G
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Squall, Gunblade Duelist
Final Fantasy Commander Decks Variants
(R)
Collector #: 0453
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3/2 Legendary Creature - Human Mercenary
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First strike As Squall enters, choose a number. Whenever one or more creatures attack one of your opponents, if any of those creatures have power or toughness equal to the chosen number, Squall deals damage equal to its power to defending player. |
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- NM
- EX
- VG
- G
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Celes, Rune Knight (0167 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0167
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4/4 Legendary Creature - Human Wizard Knight
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When Celes enters, discard any number of cards, then draw that many cards plus one. Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Summon: Esper Valigarmanda (0198 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0198
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3/3 Enchantment Creature - Saga Drake
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Exile an instant or sorcery card from each graveyard. II, III, IV - Add Flying, haste |
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- NM
- EX
- VG
- G
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Rinoa, Angel Wing
Final Fantasy Commander Decks Variants
(R)
Collector #: 0450
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2/4 Legendary Creature - Human Rebel Warlock
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At the beginning of combat on your turn, creatures you control with flying get +1/+1 and gain vigilance until end of turn. Whenever one or more attacking creatures you control die, you may return one of them to the battlefield tapped under its owner's control with a flying counter on it. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Amarant Coral
Final Fantasy Commander Decks Variants
(R)
Collector #: 0457
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5/4 Legendary Creature - Human Monk
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Trample Amarant Coral attacks each combat if able. No Mercy - Whenever Amarant Coral deals combat damage to an opponent, it deals that much damage to each other opponent. |
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- NM
- EX
- VG
- G
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Aerith, Last Ancient (0163 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0163
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3/5 Legendary Creature - Human Cleric Druid
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Lifelink Raise - At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead. |
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- NM
- EX
- VG
- G
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Hermes, Overseer of Elpis (0141 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0141
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2/4 Legendary Creature - Elder Wizard
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Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance. Whenever you attack with one or more Birds, scry 2. |
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- NM
- EX
- VG
- G
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Ultimate Magic: Holy (0110 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0110
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Instant
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Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn. Foretell |
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- NM
- EX
- VG
- G
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Warrior's Resolve
Final Fantasy Commander Decks Variants
(R)
Collector #: 0465
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Enchantment
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Creatures you control have training. (Whenever a creature you control attacks with another creature with greater power, put a +1/+1 counter on the creature with lesser power.) At the beginning of your end step, if you control a creature with a +1/+1 counter on it that attacked this turn, draw a card. |
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- NM
- EX
- VG
- G
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Cloud, Ex-SOLDIER (0168 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0168
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4/4 Legendary Creature - Human Soldier Mercenary
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Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens. |
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- NM
- EX
- VG
- G
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Vincent, Vengeful Atoner (0157 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0157
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3/3 Legendary Creature - Assassin
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Menace Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent. Chaos - Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater. |
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- NM
- EX
- VG
- G
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Terra, Herald of Hope (0186 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0186
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3/3 Legendary Creature - Human Wizard Warrior
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Trance - At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay |
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- NM
- EX
- VG
- G
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Wrecking Ball Arm (0128 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0128
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Legendary Artifact - Equipment
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Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less. Equip legendary creature Equip |
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- NM
- EX
- VG
- G
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