MTG / Final Fantasy Commander Decks Variants
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Lifestream's Blessing (0122 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0122
FOIL
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Instant
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Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life. Foretell |
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- NM
- EX
- VG
- G
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Duelist's Flame
Final Fantasy Commander Decks Variants
(R)
Collector #: 0452
FOIL
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Instant
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| Until end of turn, target blocked creature you control gets +X/+0 and gains trample and "Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Exile up to one nonland card from among them and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost." | |
- NM
- EX
- VG
- G
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Noctis, Heir Apparent
Final Fantasy Commander Decks Variants
(R)
Collector #: 0460
FOIL
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2/3 Legendary Creature - Human Noble
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Whenever a creature you control enters during combat, you may attach target Equipment you control to target creature you control. Warp Strike - |
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- NM
- EX
- VG
- G
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Eye of Nidhogg (0115 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0115
FOIL
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Legendary Enchantment - Aura
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Enchant creature Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (it attacks each combat if able and attacks a player other than you if able.) When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand. |
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- NM
- EX
- VG
- G
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The Destined Thief
Final Fantasy Commander Decks Variants
(R)
Collector #: 0446
FOIL
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2/2 Legendary Creature - Human Rogue
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The Destined Thief can't be blocked. Whenever one or more creatures you control deal combat damage to one or more players, draw a card, then discard a card. If you have a full party, instead draw three cards. |
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- NM
- EX
- VG
- G
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Sphere Grid (0123 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0123
FOIL
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Enchantment
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Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. Unlock Ability - Creatures you control with +1/+1 counters on them have reach and trample. |
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- NM
- EX
- VG
- G
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Sephiroth, Fallen Hero (0182 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0182
FOIL
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7/5 Legendary Creature - Human Avatar Soldier
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Jenova Cells - Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.) The Reunion - |
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- NM
- EX
- VG
- G
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G'raha Tia, Scion Reborn (0203 - Borderless)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0203
FOIL
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2/3 Legendary Creature - Cat Wizard
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Lifelink Throw Wide the Gates - Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Aerith, Last Ancient (0163 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0163
FOIL
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3/5 Legendary Creature - Human Cleric Druid
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Lifelink Raise - At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead. |
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- NM
- EX
- VG
- G
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Chaos Shrine's Black Crystal
Final Fantasy Commander Decks Variants
(R)
Collector #: 0445
FOIL
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Legendary Artifact
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Whenever a nontoken creature you control dies, exile it. At the beginning of your upkeep, you may put a creature card exiled with Chaos Shrine's Black Crystal onto the battlefield under your control with a finality counter on it. |
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- NM
- EX
- VG
- G
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Lyse Hext (0178 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0178
FOIL
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2/2 Legendary Creature - Human Rebel Monk
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Noncreature spells you cast cost As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike. |
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- NM
- EX
- VG
- G
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Summon: Good King Mog XII (0194 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0194
FOIL
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4/4 Enchantment Creature - Saga Moogle
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Create two 1/2 white Moogle creature tokens with lifelink. II, III - Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control. IV - Put two +1/+1 counters on each other Moogle you control. Flying, lifelink |
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- NM
- EX
- VG
- G
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Sin, Unending Cataclysm (0185 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0185
FOIL
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5/5 Legendary Creature - Leviathan Avatar
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Flying, trample As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way. When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library. |
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- NM
- EX
- VG
- G
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Tidus, Yuna's Guardian (0187 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0187
FOIL
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3/3 Legendary Creature - Human Warrior
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At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control. Cheer - Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Tifa, Martial Artist (0188 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0188
FOIL
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4/4 Legendary Creature - Human Monk
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase. |
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- NM
- EX
- VG
- G
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Yuna, Grand Summoner (0192 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0192
FOIL
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1/5 Legendary Creature - Human Cleric
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Grand Summon - Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature. |
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- NM
- EX
- VG
- G
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Summon: Valefor (0197 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0197
FOIL
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5/4 Enchantment Creature - Saga Drake
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Sonic Wings - Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV - Tap up to one target creature and put a stun counter on it. Flying |
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- NM
- EX
- VG
- G
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Shadow, Mysterious Assassin (0148 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0148
FOIL
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3/3 Legendary Creature - Human Assassin
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Deathtouch Throw - Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent. |
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- NM
- EX
- VG
- G
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Summon: Magus Sisters (0200 - Borderless)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0200
FOIL
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5/5 Enchantment Creature - Saga Faerie
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III - Choose one at random -
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- NM
- EX
- VG
- G
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Lulu, Stern Guardian (0143 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0143
FOIL
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2/3 Legendary Creature - Human Wizard
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Whenever an opponent attacks you, choose target creature attacking you. Put a stun counter on that creature. |
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- NM
- EX
- VG
- G
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Ultimate Magic: Holy (0110 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0110
FOIL
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Instant
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Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn. Foretell |
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- NM
- EX
- VG
- G
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Terra, Herald of Hope (0186 - Extended Art)
Final Fantasy Commander Decks Variants
(M)
Collector #: 0186
FOIL
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3/3 Legendary Creature - Human Wizard Warrior
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Trance - At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay |
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- NM
- EX
- VG
- G
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The Destined Warrior
Final Fantasy Commander Decks Variants
(R)
Collector #: 0443
FOIL
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3/3 Legendary Creature - Human Warrior
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First strike, vigilance, menace Cleric, Rogue, Warrior, and Wizard spells you cast cost At the beginning of combat on your turn, creatures you control get +1/+0 until end of turn. If you have a full party, creatures you control get +3/+0 until end of turn instead. |
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- NM
- EX
- VG
- G
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Cid, Freeflier Pilot (0131 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0131
FOIL
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2/2 Legendary Creature - Human Warrior Pilot
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Equipment and Vehicle spells you cast cost Jump - During your turn, Cid has flying. |
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- NM
- EX
- VG
- G
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Ardbert, Warrior of Darkness (0164 - Extended Art)
Final Fantasy Commander Decks Variants
(R)
Collector #: 0164
FOIL
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2/2 Legendary Creature - Spirit Warrior
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Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn. Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn. |
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- NM
- EX
- VG
- G
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