MTG / Fallen Empires
176 - 187 of 187 results
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Combat Medic (Danforth)
Fallen Empires
(C)
Collector #: 001
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0/2 Creature - Human Cleric Soldier
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- NM
- EX
- VG
- G
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Elven Fortress (Poole)
Fallen Empires
(C)
Collector #: 065
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Enchantment
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- NM
- EX
- VG
- G
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Farrel's Zealot (Kane-Ferguson)
Fallen Empires
(C)
Collector #: 003
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2/2 Creature - Human
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| Whenever Farrel’s Zealot attacks and isn’t blocked, you may have it deal 3 damage to target creature. If you do, Farrel’s Zealot assigns no combat damage this turn. | |
- NM
- EX
- VG
- G
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Homarid (Hoover)
Fallen Empires
(C)
Collector #: 019
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2/2 Creature - Homarid
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Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it. |
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- NM
- EX
- VG
- G
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Homarid Warrior (Gelon)
Fallen Empires
(C)
Collector #: 022
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3/3 Creature - Homarid Warrior
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- NM
- EX
- VG
- G
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Homarid Warrior (Shuler)
Fallen Empires
(C)
Collector #: 022
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3/3 Creature - Homarid Warrior
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- NM
- EX
- VG
- G
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Thelon's Chant
Fallen Empires
(U)
Collector #: 076
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Enchantment
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At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay Whenever a player puts a Swamp onto the battlefield, Thelon’s Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control. |
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- NM
- EX
- VG
- G
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Farrel's Zealot (Beard Jr.)
Fallen Empires
(C)
Collector #: 003
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2/2 Creature - Human
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| Whenever Farrel’s Zealot attacks and isn’t blocked, you may have it deal 3 damage to target creature. If you do, Farrel’s Zealot assigns no combat damage this turn. | |
- NM
- EX
- VG
- G
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Homarid (Hudson)
Fallen Empires
(C)
Collector #: 019
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2/2 Creature - Homarid
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Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it. |
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- NM
- EX
- VG
- G
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Homarid Warrior (Asplund-Faith)
Fallen Empires
(C)
Collector #: 022
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3/3 Creature - Homarid Warrior
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- NM
- EX
- VG
- G
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Dwarven Soldier (Shuler)
Fallen Empires
(C)
Collector #: 053
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2/1 Creature - Dwarf Soldier
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| Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Merseine (Organ-Kean)
Fallen Empires
(C)
Collector #: 023
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Enchantment - Aura
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Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn’t untap during its controller’s untap step if Merseine has a net counter on it. Pay enchanted creature’s mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability. |
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- NM
- EX
- VG
- G
176 - 187 of 187 results