MTG / Eternal Masters
151 - 175 of 249 results
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Blightsoil Druid
Eternal Masters
(C)
Collector #: 080
FOIL
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1/2 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Bloodfell Caves
Eternal Masters
(C)
Collector #: 236
FOIL
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Land
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Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Blossoming Sands
Eternal Masters
(C)
Collector #: 237
FOIL
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Land
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Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Borderland Marauder
Eternal Masters
(C)
Collector #: 120
FOIL
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1/2 Creature - Human Warrior
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| Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Burning Vengeance
Eternal Masters
(U)
Collector #: 121
FOIL
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Enchantment
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| Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target. | |
- NM
- EX
- VG
- G
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Calciderm
Eternal Masters
(U)
Collector #: 005
FOIL
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5/5 Creature - Beast
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Shroud(This creature can't be the target of spells or abilities) Vanishing 4(This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) |
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- NM
- EX
- VG
- G
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Carbonize
Eternal Masters
(C)
Collector #: 122
FOIL
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Instant
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| Carbonize deals 3 damage to any target. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Centaur Chieftain
Eternal Masters
(U)
Collector #: 160
FOIL
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3/3 Creature - Centaur
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Haste Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has “When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn.” |
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- NM
- EX
- VG
- G
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Cephalid Sage
Eternal Masters
(C)
Collector #: 041
FOIL
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2/3 Creature - Octopus
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| Threshold - As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards." | |
- NM
- EX
- VG
- G
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Chain Lightning
Eternal Masters
(U)
Collector #: 123
FOIL
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Sorcery
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Chain Lightning deals 3 damage to any target. Then that player or that permanent’s controller may pay |
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- NM
- EX
- VG
- G
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Civic Wayfinder
Eternal Masters
(C)
Collector #: 161
FOIL
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2/2 Creature - Elf Warrior Druid
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| When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Control Magic
Eternal Masters
(R)
Collector #: 042
FOIL
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Enchantment - Aura
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Enchant creature You control enchanted creature. |
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- NM
- EX
- VG
- G
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Dack Fayden
Eternal Masters
(M)
Collector #: 199
FOIL
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Legendary Planeswalker - Dack
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[+1]: Target player draws two cards, then discards two cards. [-2]: Gain control of target artifact. [-6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." |3| |
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- NM
- EX
- VG
- G
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Desperate Ravings
Eternal Masters
(C)
Collector #: 125
FOIL
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Instant
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Draw two cards, then discard a card at random. Flashback |
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- NM
- EX
- VG
- G
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Dismal Backwater
Eternal Masters
(C)
Collector #: 238
FOIL
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Land
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Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Dream Twist
Eternal Masters
(C)
Collector #: 047
FOIL
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Instant
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Target player mills three cards. Flashback |
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- NM
- EX
- VG
- G
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Dualcaster Mage
Eternal Masters
(R)
Collector #: 127
FOIL
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2/2 Creature - Human Wizard
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Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Duplicant
Eternal Masters
(R)
Collector #: 220
FOIL
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2/4 Artifact Creature - Shapeshifter
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Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature. As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter. |
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- NM
- EX
- VG
- G
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Duress
Eternal Masters
(C)
Collector #: 086
FOIL
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Sorcery
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| Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Elite Vanguard
Eternal Masters
(C)
Collector #: 008
FOIL
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2/1 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Emperor Crocodile
Eternal Masters
(C)
Collector #: 165
FOIL
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5/5 Creature - Crocodile
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| When you control no other creatures, sacrifice Emperor Crocodile. | |
- NM
- EX
- VG
- G
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Faith's Fetters
Eternal Masters
(U)
Collector #: 010
FOIL
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Enchantment - Aura
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Enchant Permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. |
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- NM
- EX
- VG
- G
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Fervent Cathar
Eternal Masters
(C)
Collector #: 129
FOIL
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2/1 Creature - Human Knight
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Haste When Fervent Cathar enters the battlefield, target creature can't block this turn. |
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- NM
- EX
- VG
- G
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Flame-Kin Zealot
Eternal Masters
(U)
Collector #: 201
FOIL
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2/2 Creature - Elemental Berserker
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| When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Flinthoof Boar
Eternal Masters
(U)
Collector #: 166
FOIL
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2/2 Creature - Boar
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Flinthoof Boar gets +1/+1 as long as you control a mountain. |
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- NM
- EX
- VG
- G
151 - 175 of 249 results