MTG / Duskmourn House Of Horror
201 - 225 of 320 results
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Living Phone
Duskmourn: House of Horror
(C)
Collector #: 0020
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2/1 Artifact Creature - Toy
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| When Living Phone dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Scrabbling Skullcrab
Duskmourn: House of Horror
(U)
Collector #: 0071
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0/3 Creature - Crab Skeleton
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| Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Optimistic Scavenger (0288 - Lurking Evil)
Duskmourn: House of Horror
(U)
Collector #: 0288
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1/1 Creature - Human Scout
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| Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
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Coordinated Clobbering
Duskmourn: House of Horror
(U)
Collector #: 0173
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Sorcery
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| Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Found Footage
Duskmourn: House of Horror
(C)
Collector #: 0246
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Artifact - Clue
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You may look at face-down creatures your opponents control any time. |
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- NM
- EX
- VG
- G
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House Cartographer
Duskmourn: House of Horror
(U)
Collector #: 0185
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2/2 Creature - Human Scout Survivor
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| Survival - At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Painter's Studio // Defaced Gallery
Duskmourn: House of Horror
(U)
Collector #: 0147
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Painter's Studio When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn. Defaced Gallery Whenever you attack, attacking creatures you control get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Popular Egotist
Duskmourn: House of Horror
(U)
Collector #: 0114
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3/2 Creature - Human Rogue
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Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Bear Trap
Duskmourn: House of Horror
(C)
Collector #: 0243
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Artifact
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Flash |
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- NM
- EX
- VG
- G
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Cryptid Inspector
Duskmourn: House of Horror
(C)
Collector #: 0174
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2/3 Creature - Elf Warrior
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Vigilance Whenever a face-down permanent you control enters and whenever Cryptid Inspector or another permanent you control is turned face up, put a +1/+1 counter on Crypted Inspector. |
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- NM
- EX
- VG
- G
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Grand Entryway // Elegant Rotunda (0015)
Duskmourn: House of Horror
(C)
Collector #: 0015
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Grand Entryway When you unlock this door, create a 1/1 white Glimmer enchantment creature token. Elegant Rotunda When you unlock this door, put a +1/+1 counter on each of up to two target creatures. |
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- NM
- EX
- VG
- G
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The Tale of Tamiyo
Duskmourn: House of Horror
(R)
Collector #: 0075
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Legendary Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, II - Mill two cards, if two cards that share a card type were milled this way, draw a card and repeat this process. IV - Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies. |
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- NM
- EX
- VG
- G
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Fear of Isolation
Duskmourn: House of Horror
(U)
Collector #: 0058
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2/3 Enchantment Creature - Nightmare
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As an additional cost to cast this spell, return a permanent you control to its owner's hand. Flying |
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- NM
- EX
- VG
- G
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Sporogenic Infection
Duskmourn: House of Horror
(U)
Collector #: 0117
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Enchantment - Aura
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Enchant creature When Sporogenic Infection enters, target player sacrifices a creature other than enchanted creature. When enchanted creature is dealt damage, destroy it. |
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- NM
- EX
- VG
- G
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Twist Reality
Duskmourn: House of Horror
(C)
Collector #: 0077
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Insect Token (0013)
Duskmourn: House of Horror
(S)
Collector #: 0013
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1/1 Token Creature - Insect
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| Flying | |
- NM
- EX
- VG
- G
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Rite of the Moth
Duskmourn: House of Horror
(U)
Collector #: 0229
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Sorcery
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Return target creature card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) Flashback |
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- NM
- EX
- VG
- G
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Spectral Snatcher
Duskmourn: House of Horror
(C)
Collector #: 0116
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6/5 Creature - Spirit
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Ward - Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Swampcycling |
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- NM
- EX
- VG
- G
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Wary Watchdog
Duskmourn: House of Horror
(C)
Collector #: 0206
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3/1 Creature - Dog
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| When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
- NM
- EX
- VG
- G
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Derelict Attic // Widow's Walk
Duskmourn: House of Horror
(C)
Collector #: 0093
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Derelict Attic When you unlock this door, you draw two cards and you lose 2 life. Widow's Walk Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Fanatic of the Harrowing
Duskmourn: House of Horror
(C)
Collector #: 0096
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2/2 Creature - Human Cleric
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| When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card. | |
- NM
- EX
- VG
- G
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Fear of Immobility
Duskmourn: House of Horror
(C)
Collector #: 0010
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4/4 Enchantment Creature - Nightmare
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| When Fear of Immortality enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | |
- NM
- EX
- VG
- G
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Fear of Infinity
Duskmourn: House of Horror
(U)
Collector #: 0214
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2/2 Enchantment Creature - Nightmare
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Flying, lifelink Fear of Infinity can't block. Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return Fear of Infinity from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Glassworks // Shattered Yard
Duskmourn: House of Horror
(C)
Collector #: 0137
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Glassworks When you unlock this door, this Room deals 4 damage to target creature an opponent controls. Shattered Yard At the beginning of your end step, this Room deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Appendage Amalgam
Duskmourn: House of Horror
(C)
Collector #: 0083
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3/2 Enchantment Creature - Horror
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Flash Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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