MTG / Duskmourn House Of Horror
276 - 300 of 320 results
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Unnerving Grasp
Duskmourn: House of Horror
(U)
Collector #: 0080
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Sorcery
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| Return up to one target nonland permanent to its owner's hand. Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) | |
- NM
- EX
- VG
- G
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Unwilling Vessel
Duskmourn: House of Horror
(U)
Collector #: 0081
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3/2 Creature - Human Wizard
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Vigilance Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on Unwilling Vessel. When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on Unwilling Vessel. |
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- NM
- EX
- VG
- G
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Fear of Being Hunted
Duskmourn: House of Horror
(U)
Collector #: 0134
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4/2 Enchantment Creature - Nightmare
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Haste Fear of Being Hunted must be blocked if able. |
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- NM
- EX
- VG
- G
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Hardened Escort
Duskmourn: House of Horror
(C)
Collector #: 0016
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2/4 Creature - Human Soldier
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| Whenever Hardened Escort attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
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Patched Plaything
Duskmourn: House of Horror
(U)
Collector #: 0024
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4/3 Artifact Creature - Toy
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Double strike Patched Plaything enters with two -1/-1 counters on it if you cast it from your hand. |
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- NM
- EX
- VG
- G
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Scorching Dragonfire
Duskmourn: House of Horror
(C)
Collector #: 0156
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Instant
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| Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Vicious Clown
Duskmourn: House of Horror
(C)
Collector #: 0163
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2/3 Creature - Human Clown
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| Whenever another creature you control with power 2 or less enters, Vicious Clown gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Acrobatic Cheerleader
Duskmourn: House of Horror
(C)
Collector #: 0001
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2/2 Creature - Human Survivor
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| Survival - At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once. | |
- NM
- EX
- VG
- G
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Grasping Longneck
Duskmourn: House of Horror
(C)
Collector #: 0180
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4/2 Enchantment Creature - Horror
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Reach When Grasping Longneck dies, you gain 2 life. |
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- NM
- EX
- VG
- G
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Impossible Inferno
Duskmourn: House of Horror
(C)
Collector #: 0140
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Instant
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Impossible Inferno deals 6 damage to target creature. Delirium - If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn. |
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- NM
- EX
- VG
- G
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Miasma Demon
Duskmourn: House of Horror
(U)
Collector #: 0109
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5/4 Creature - Demon
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Flying When Miasma Demon enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn. |
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- NM
- EX
- VG
- G
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Shrewd Storyteller
Duskmourn: House of Horror
(U)
Collector #: 0232
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3/3 Creature - Human Survivor
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| Survival - At the beginning of your second main phase, if Shrewd Storyteller is tapped, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
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Cursed Recording (0296 - Lurking Evil)
Duskmourn: House of Horror
(R)
Collector #: 0296
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Artifact
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Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you. |
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- NM
- EX
- VG
- G
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Cautious Survivor
Duskmourn: House of Horror
(C)
Collector #: 0172
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4/4 Creature - Elf Survivor
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| Survival - At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life. | |
- NM
- EX
- VG
- G
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Diversion Specialist
Duskmourn: House of Horror
(U)
Collector #: 0132
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4/3 Creature - Human Warrior
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Menace (This creature can't be blocked except by two or more creatures.) |
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- NM
- EX
- VG
- G
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Fear of Abduction
Duskmourn: House of Horror
(U)
Collector #: 0009
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5/5 Enchantment Creature - Nightmare
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As an additional cost to cast this spell, exile a creature you control. Flying When Fear of Abduction enters, exile target creature an opponent controls. When Fear of Abduction leaves the battlefield, put each card exiled with it into its owner's hand. |
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- NM
- EX
- VG
- G
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Hand That Feeds
Duskmourn: House of Horror
(C)
Collector #: 0139
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2/2 Creature - Mutant
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| Delirium - Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Infernal Phantom
Duskmourn: House of Horror
(U)
Collector #: 0141
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2/3 Creature - Spirit
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Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn. When Infernal Phantom dies, it deals damage equal to its power to any target. |
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- NM
- EX
- VG
- G
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Most Valuable Slayer
Duskmourn: House of Horror
(C)
Collector #: 0144
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2/4 Creature - Human Warrior
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| Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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Piranha Fly
Duskmourn: House of Horror
(C)
Collector #: 0070
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2/1 Creature - Fish Insect
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Flying Piranha Fly enters tapped. |
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- NM
- EX
- VG
- G
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Primo, the Indivisible Token (0014)
Duskmourn: House of Horror
(S)
Collector #: 0014
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0/0 Token Legendary Creature - Fractal
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- NM
- EX
- VG
- G
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Rampaging Soulrager
Duskmourn: House of Horror
(C)
Collector #: 0151
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1/4 Creature - Spirit
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| Rampaging Soulrager gets +3/+0 as long as there are two or more unlocked doors among Rooms you control. | |
- NM
- EX
- VG
- G
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Ripchain Razorkin
Duskmourn: House of Horror
(C)
Collector #: 0154
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5/3 Creature - Human Berserker
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Reach |
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- NM
- EX
- VG
- G
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Stalked Researcher
Duskmourn: House of Horror
(C)
Collector #: 0073
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3/3 Creature - Human Wizard
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Defender Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Stalked Researcher can attack this turn as though it didn't have defender. |
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- NM
- EX
- VG
- G
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Anthropede
Duskmourn: House of Horror
(C)
Collector #: 0167
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3/4 Creature - Insect
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Reach When Anthropede enters, you may discard a card or pay |
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- NM
- EX
- VG
- G
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