MTG / Duskmourn House Of Horror
251 - 275 of 320 results
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Midnight Mayhem
Duskmourn: House of Horror
(U)
Collector #: 0222
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Sorcery
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| Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Skullsnap Nuisance
Duskmourn: House of Horror
(U)
Collector #: 0234
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1/4 Creature - Insect Skeleton
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Flying Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Terramorphic Expanse
Duskmourn: House of Horror
(C)
Collector #: 0269
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Land
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- NM
- EX
- VG
- G
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Unsettling Twins
Duskmourn: House of Horror
(C)
Collector #: 0038
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2/2 Creature - Human
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| When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) | |
- NM
- EX
- VG
- G
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Rip, Spawn Hunter
Duskmourn: House of Horror
(R)
Collector #: 0228
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4/4 Legendary Creature - Human Survivor
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| Survival - At the beginning of your second main phase, if Rip, Spawn Hunter is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Betrayer's Bargain
Duskmourn: House of Horror
(U)
Collector #: 0126
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Instant
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As an additional cost to cast this spell, sacrifice a creature or enchantment or pay Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead. |
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- NM
- EX
- VG
- G
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Glimmerburst
Duskmourn: House of Horror
(C)
Collector #: 0062
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Instant
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| Draw two cards. Create a 1/1 white Glimmer enchantment creature token. | |
- NM
- EX
- VG
- G
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Seized from Slumber
Duskmourn: House of Horror
(C)
Collector #: 0028
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Instant
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This spell costs Destroy target creature. |
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- NM
- EX
- VG
- G
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Beastie Beatdown
Duskmourn: House of Horror
(U)
Collector #: 0210
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Sorcery
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Choose target creature you control and target creature an opponent controls. Delirium - If there are four or more card types among cards in your graveyard, put two +1/+1 counters on the creature you control. The creature you control deals damage equal to its power to the creature an opponent controls. |
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- NM
- EX
- VG
- G
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Cracked Skull
Duskmourn: House of Horror
(C)
Collector #: 0088
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Enchantment - Aura
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Enchant creature When Cracked Skull enters, look at target player's hand. You may choose a nonland card from it. That player discards that card. When enchanted creature is dealt damage, destroy it. |
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- NM
- EX
- VG
- G
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Fear of Falling
Duskmourn: House of Horror
(U)
Collector #: 0056
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4/4 Enchantment Creature - Nightmare
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Flying Whenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn. |
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- NM
- EX
- VG
- G
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Glimmer Seeker
Duskmourn: House of Horror
(U)
Collector #: 0014
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3/3 Creature - Human Survivor
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| Survival - At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token. | |
- NM
- EX
- VG
- G
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Bedhead Beastie
Duskmourn: House of Horror
(C)
Collector #: 0125
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5/6 Creature - Beast
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Menace (This creature can't be blocked except by two or more creatures.) Mountaincylcing |
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- NM
- EX
- VG
- G
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Conductive Machete
Duskmourn: House of Horror
(U)
Collector #: 0244
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Artifact - Equipment
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When Conductive Machete enters, manifest dread, then attach Conductive Machete to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) Equipped creature gets +2/+1. Equip |
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- NM
- EX
- VG
- G
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Disturbing Mirth
Duskmourn: House of Horror
(U)
Collector #: 0212
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Enchantment
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When Disturbing Mirth enters, you may sacrifice another enchantment or creature. If you do, draw two cards. When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) |
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- NM
- EX
- VG
- G
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Fear of Being Hunted
Duskmourn: House of Horror
(U)
Collector #: 0134
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4/2 Enchantment Creature - Nightmare
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Haste Fear of Being Hunted must be blocked if able. |
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- NM
- EX
- VG
- G
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Fear of Exposure
Duskmourn: House of Horror
(U)
Collector #: 0177
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5/4 Enchantment Creature - Nightmare
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As an additional cost to cast this spell, tap two untapped creatures and/or lands you control. Trample |
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- NM
- EX
- VG
- G
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Killer's Mask
Duskmourn: House of Horror
(U)
Collector #: 0104
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Artifact - Equipment
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When Killer's Mask enters, manifest dread, then attach Killer's Mask to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) Equipped creature has menace. Equip |
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- NM
- EX
- VG
- G
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Patched Plaything
Duskmourn: House of Horror
(U)
Collector #: 0024
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4/3 Artifact Creature - Toy
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Double strike Patched Plaything enters with two -1/-1 counters on it if you cast it from your hand. |
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- NM
- EX
- VG
- G
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Possessed Goat
Duskmourn: House of Horror
(C)
Collector #: 0025
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1/1 Creature - Goat
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- NM
- EX
- VG
- G
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Savior of the Small
Duskmourn: House of Horror
(U)
Collector #: 0027
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3/4 Creature - Kor Survivor
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| Survival - At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Cackling Slasher
Duskmourn: House of Horror
(C)
Collector #: 0085
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3/3 Creature - Human Assassin
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Deathtouch Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. |
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- NM
- EX
- VG
- G
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Cursed Windbreaker
Duskmourn: House of Horror
(U)
Collector #: 0047
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Artifact - Equipment
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When Cursed Windbreaker enters, manifest dread, then attach Cursed Windbreaker to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) Equipped creature has flying. Equip |
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- NM
- EX
- VG
- G
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Defiant Survivor
Duskmourn: House of Horror
(U)
Collector #: 0175
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3/2 Creature - Human Survivor
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| Survival - At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) | |
- NM
- EX
- VG
- G
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Vicious Clown
Duskmourn: House of Horror
(C)
Collector #: 0163
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2/3 Creature - Human Clown
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| Whenever another creature you control with power 2 or less enters, Vicious Clown gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
251 - 275 of 320 results