MTG / Duskmourn House Of Horror
226 - 250 of 320 results
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Insect Token (0013)
Duskmourn: House of Horror
(S)
Collector #: 0013
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1/1 Token Creature - Insect
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| Flying | |
- NM
- EX
- VG
- G
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Moldering Gym // Weight Room
Duskmourn: House of Horror
(C)
Collector #: 0190
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Moldering Gym When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Weight Room When you unlock this door, manifest dread, then put three +1/+1 counters on that creature. |
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- NM
- EX
- VG
- G
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Paranormal Analyst
Duskmourn: House of Horror
(U)
Collector #: 0069
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1/3 Creature - Human Detective
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| Whenever you manifest dread, put a card you put into your graveyard this way into your hand. | |
- NM
- EX
- VG
- G
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Rite of the Moth
Duskmourn: House of Horror
(U)
Collector #: 0229
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Sorcery
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Return target creature card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) Flashback |
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- NM
- EX
- VG
- G
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Attack-in-the-Box
Duskmourn: House of Horror
(U)
Collector #: 0242
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2/4 Artifact Creature - Toy
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| Whenever Attack-in-the-Box attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Bear Trap
Duskmourn: House of Horror
(C)
Collector #: 0243
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Artifact
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Flash |
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- NM
- EX
- VG
- G
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Bedhead Beastie
Duskmourn: House of Horror
(C)
Collector #: 0125
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5/6 Creature - Beast
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Menace (This creature can't be blocked except by two or more creatures.) Mountaincylcing |
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- NM
- EX
- VG
- G
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Daggermaw Megalodon
Duskmourn: House of Horror
(C)
Collector #: 0048
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5/7 Creature - Shark
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Vigilance Islandcycling |
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- NM
- EX
- VG
- G
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Fanatic of the Harrowing
Duskmourn: House of Horror
(C)
Collector #: 0096
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2/2 Creature - Human Cleric
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| When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card. | |
- NM
- EX
- VG
- G
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Grand Entryway // Elegant Rotunda (0015)
Duskmourn: House of Horror
(C)
Collector #: 0015
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Grand Entryway When you unlock this door, create a 1/1 white Glimmer enchantment creature token. Elegant Rotunda When you unlock this door, put a +1/+1 counter on each of up to two target creatures. |
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- NM
- EX
- VG
- G
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Skullsnap Nuisance
Duskmourn: House of Horror
(U)
Collector #: 0234
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1/4 Creature - Insect Skeleton
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Flying Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Spirit Token (0008)
Duskmourn: House of Horror
(S)
Collector #: 0008
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*/* Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Underwater Tunnel // Slimy Aquarium
Duskmourn: House of Horror
(C)
Collector #: 0079
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Underwater Tunnel When you unlock this door, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Slimy Aquarium When you unlock this door, manifest dread, then put a +1/+1 counter on that creature. |
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- NM
- EX
- VG
- G
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Fear of the Dark
Duskmourn: House of Horror
(C)
Collector #: 0098
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5/5 Enchantment Creature - Nightmare
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| Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Ghostly Keybearer
Duskmourn: House of Horror
(U)
Collector #: 0061
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3/3 Creature - Spirit
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Flying Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door of up to one target Room you control. |
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- NM
- EX
- VG
- G
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Haunted Screen
Duskmourn: House of Horror
(U)
Collector #: 0250
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Artifact
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- NM
- EX
- VG
- G
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Manifest Dread
Duskmourn: House of Horror
(C)
Collector #: 0189
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Sorcery
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| Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) | |
- NM
- EX
- VG
- G
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Spineseeker Centipede
Duskmourn: House of Horror
(C)
Collector #: 0199
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2/1 Creature - Insect
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When Spineseeker Centipede enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium - Spineseeker Centipede gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Terramorphic Expanse
Duskmourn: House of Horror
(C)
Collector #: 0269
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Land
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- NM
- EX
- VG
- G
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Baseball Bat
Duskmourn: House of Horror
(U)
Collector #: 0209
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Artifact - Equipment
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When Baseball Bat enters, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap up to one target creature. Equip |
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- NM
- EX
- VG
- G
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Jump Scare
Duskmourn: House of Horror
(C)
Collector #: 0017
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Instant
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| Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types. | |
- NM
- EX
- VG
- G
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Midnight Mayhem
Duskmourn: House of Horror
(U)
Collector #: 0222
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Sorcery
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| Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Patched Plaything
Duskmourn: House of Horror
(U)
Collector #: 0024
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4/3 Artifact Creature - Toy
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Double strike Patched Plaything enters with two -1/-1 counters on it if you cast it from your hand. |
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- NM
- EX
- VG
- G
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Saw
Duskmourn: House of Horror
(U)
Collector #: 0254
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Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature attacks, you may sacrifice a permanent other than that creature or Saw. If you do, draw a card. Equip |
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- NM
- EX
- VG
- G
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Ticket Booth // Tunnel of Hate
Duskmourn: House of Horror
(C)
Collector #: 0158
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Ticket Booth When you unlock this door, manifest dread. Tunnel of Hate Whenever you attack, target attacking creature gains double strike until end of turn. |
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- NM
- EX
- VG
- G
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