MTG / Duskmourn House Of Horror Commander Decks
326 - 350 of 354 results
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Power Without Equal (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0352
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Scheme
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| When you set this scheme in motion, draw three cards. You have no maximum hand size until your next turn. If you control six or more lands, you may cast up to three nonland cards from your hand without paying their mana costs. | |
- NM
- EX
- VG
- G
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When Will You Learn? (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0358
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Scheme
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| When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs. | |
- NM
- EX
- VG
- G
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You Live Only Because I Will It (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0362
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Scheme
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| When you set this scheme in motion, you may redistribute any number of life totals. (Each affected player or team gets one of those life totals back.) | |
- NM
- EX
- VG
- G
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You Will Know True Suffering (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0363
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Scheme
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| When you set this scheme in motion, it deals damage equal to your commander's mana value to each noncommander creature your opponents control. | |
- NM
- EX
- VG
- G
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Phenomenon Investigators
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0038
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3/4 Creature - Human Detective
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As Phenomenon Investigators enters, choose Believe or Doubt.
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- NM
- EX
- VG
- G
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A Premonition of Your Demise (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0353
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Scheme
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| When you set this scheme in motion, reveal the top two cards of your library and put them into your hand. When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target. | |
- NM
- EX
- VG
- G
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Choose Your Demise (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0331
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Scheme
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| When you set this scheme in motion, look at the top four cards in your library and seperate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Grapple with the Past
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0082
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Instant
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| Mill three cards, then you may return a creature or land card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Insect Token // Ooze Token (0011 // 0014)
Duskmourn: House of Horror Commander Decks
(S)
Collector #: 0011
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1/1 Token Creature - Insect
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Back Ooze Token Token Creature - Ooze */* |
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- NM
- EX
- VG
- G
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Mulch
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0189
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Sorcery
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| Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Quandrix Campus
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0294
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Land
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Quandrix Campus enters tapped. |
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- NM
- EX
- VG
- G
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Thriving Moor
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0317
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Land
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Thriving Moor enters tapped. As Thriving Moor enters, choose a color other than black. |
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- NM
- EX
- VG
- G
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Biomass Mutation
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0214
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Instant
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| Creatures you control have base power and toughness X/X until end of turn. | |
- NM
- EX
- VG
- G
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Prognostic Sphinx
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0124
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3/5 Creature - Sphinx
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Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. |
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- NM
- EX
- VG
- G
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Temur War Shaman
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0200
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4/5 Creature - Human Shaman
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When Temur War Shaman enters, manifest the top card of your library.(Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. |
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- NM
- EX
- VG
- G
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Trail of Mystery
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0203
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Enchantment
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Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Zimone's Hypothesis
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0015
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Instant
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| You may put a +1/+1 counter on a creature. Then choose odd or even. Return each creature with power of the chosen quality to its owner's hand. (Zero is even.) | |
- NM
- EX
- VG
- G
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Cast Out
Duskmourn: House of Horror Commander Decks
(U)
Collector #: 0098
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Enchantment
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Flash When Cast Out enters, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling |
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- NM
- EX
- VG
- G
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Deathcap Cultivator
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0175
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2/1 Creature - Human Druid
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Delirium - Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Grim Backwoods
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0281
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Land
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- NM
- EX
- VG
- G
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Kheru Spellsnatcher
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0119
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3/3 Creature - Snake Wizard
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Morph When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled. |
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- NM
- EX
- VG
- G
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Oversimplify
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0228
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Sorcery
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| Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way. | |
- NM
- EX
- VG
- G
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Scarecrow Token // Glimmer Token (0023 // 0004)
Duskmourn: House of Horror Commander Decks
(S)
Collector #: 0023
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4/4 Token Artifact Creature - Scarecrow
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Vigilance Back Glimmer Token Token Enchantment Creature - Glimmer 1/1 |
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- NM
- EX
- VG
- G
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Moldgraf Millipede
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0188
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2/2 Creature - Insect Horror
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| When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Thornwood Falls
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0314
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Land
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Thornwood Falls enters tapped. When Thornwood Falls enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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