MTG / Duskmourn House Of Horror Commander Decks
326 - 350 of 354 results
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You Will Know True Suffering (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0363
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Scheme
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| When you set this scheme in motion, it deals damage equal to your commander's mana value to each noncommander creature your opponents control. | |
- NM
- EX
- VG
- G
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Aether Gale
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0109
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Sorcery
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| Return six target nonland permanents to their owners' hands. | |
- NM
- EX
- VG
- G
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Overflowing Basin
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0293
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Land
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- NM
- EX
- VG
- G
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Prognostic Sphinx
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0124
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3/5 Creature - Sphinx
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Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. |
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- NM
- EX
- VG
- G
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Eureka Moment
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0216
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Instant
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| Draw two cards. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Harmonize
Duskmourn: House of Horror Commander Decks
(U)
Collector #: 0182
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Obsessive Skinner
Duskmourn: House of Horror Commander Decks
(U)
Collector #: 0191
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1/1 Creature - Human Rogue
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When Obsessive Skinner enters, put a +1/+1 counter on target creature. Delirium - At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. |
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- NM
- EX
- VG
- G
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Oversimplify
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0228
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Sorcery
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| Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way. | |
- NM
- EX
- VG
- G
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My Laughter Echoes (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0344
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Ongoing Scheme
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(An ongoing scheme remains face up until it's abandoned.) Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again. |
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- NM
- EX
- VG
- G
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Scarecrow Token // Glimmer Token (0023 // 0004)
Duskmourn: House of Horror Commander Decks
(S)
Collector #: 0023
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4/4 Token Artifact Creature - Scarecrow
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Vigilance Back Glimmer Token Token Enchantment Creature - Glimmer 1/1 |
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- NM
- EX
- VG
- G
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Skola Grovedancer
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0199
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2/2 Enchantment Creature - Satyr Druid
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Whenever a land card is put into your graveyard from anywhere, you gain 1 life. |
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- NM
- EX
- VG
- G
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Choose Your Demise (Scheme Oversized)
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0331
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Scheme
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| When you set this scheme in motion, look at the top four cards in your library and seperate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Dig Through Time
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0115
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Instant
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Delve Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Scavenging Ooze
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0196
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2/2 Creature - Ooze
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- NM
- EX
- VG
- G
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Temur War Shaman
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0200
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4/5 Creature - Human Shaman
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When Temur War Shaman enters, manifest the top card of your library.(Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. |
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- NM
- EX
- VG
- G
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Thriving Moor
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0317
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Land
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Thriving Moor enters tapped. As Thriving Moor enters, choose a color other than black. |
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- NM
- EX
- VG
- G
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Cast Out
Duskmourn: House of Horror Commander Decks
(U)
Collector #: 0098
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Enchantment
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Flash When Cast Out enters, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling |
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- NM
- EX
- VG
- G
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Grapple with the Past
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0082
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Instant
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| Mill three cards, then you may return a creature or land card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Moldgraf Millipede
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0188
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2/2 Creature - Insect Horror
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| When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Biomass Mutation
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0214
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Instant
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| Creatures you control have base power and toughness X/X until end of turn. | |
- NM
- EX
- VG
- G
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Trail of Mystery
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0203
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Enchantment
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Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Binding the Old Gods
Duskmourn: House of Horror Commander Decks
(U)
Collector #: 0213
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Destroy target nonland permanent an opponent controls. II: Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III: Creatures you control gain deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Inkling Token // Scarecrow Token (0021 // 0023)
Duskmourn: House of Horror Commander Decks
(S)
Collector #: 0021
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2/1 Token Creature - Inkling
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Flying Back Scarecrow Token Token Artifact Creature - Scarecrow Vigilance 4/4 |
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- NM
- EX
- VG
- G
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Thriving Isle
Duskmourn: House of Horror Commander Decks
(C)
Collector #: 0316
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Land
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Thriving Isle enters tapped. As it enters, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Grim Backwoods
Duskmourn: House of Horror Commander Decks
(R)
Collector #: 0281
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Land
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- NM
- EX
- VG
- G
326 - 350 of 354 results