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Night's Whisper
Duel Decks: Jace Vs. Vraska
(U)
Collector #: 068
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Sorcery
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You draw two cards and you lose 2 life. | |
Ohran Viper
Duel Decks: Jace Vs. Vraska
(R)
Collector #: 057
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1/3 Snow Creature - Snake
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Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card. |
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Tragic Slip
Duel Decks: Jace Vs. Vraska
(C)
Collector #: 066
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Instant
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Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn. |
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Vinelasher Kudzu
Duel Decks: Jace Vs. Vraska
(R)
Collector #: 050
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1/1 Creature - Plant
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Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. | |
Jace's Mindseeker
Duel Decks: Jace Vs. Vraska
(R)
Collector #: 019
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4/4 Creature - Fish Illusion
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Flying When Jace’s Mindseeker enters the battlefield, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost. |
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Jace, Architect of Thought (Foil)
Duel Decks: Jace Vs. Vraska
(M)
Collector #: 001
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Legendary Planeswalker - Jace
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[+1]: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. [-2]: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. [-8]: For each player, search that player’s library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs. |4| |
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Island (40 D)
Duel Decks: Jace Vs. Vraska
(L)
Collector #: 040
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Basic Land - Island
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Control Magic
Duel Decks: Jace Vs. Vraska
(U)
Collector #: 030
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Enchantment - Aura
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Enchant creature You control enchanted creature. |
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Acidic Slime
Duel Decks: Jace Vs. Vraska
(U)
Collector #: 064
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2/2 Creature - Ooze
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. |
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Aeon Chronicler
Duel Decks: Jace Vs. Vraska
(R)
Collector #: 017
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*/* Creature - Avatar
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Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend —. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. |
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Spawnwrithe
Duel Decks: Jace Vs. Vraska
(R)
Collector #: 055
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2/2 Creature - Elemental
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Trample Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield. |
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Remand
Duel Decks: Jace Vs. Vraska
(U)
Collector #: 026
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Instant
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Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card. |
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Reaper of the Wilds
Duel Decks: Jace Vs. Vraska
(R)
Collector #: 063
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4/5 Creature - Gorgon
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Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) : Reaper of the Wilds gains deathtouch until end of turn. : Reaper of the Wilds gains hexproof until end of turn. |
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Aether Adept
Duel Decks: Jace Vs. Vraska
(C)
Collector #: 012
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2/2 Creature - Human Wizard
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When Æther Adept enters the battlefield, return target creature to its owner's hand. | |
Ray of Command
Duel Decks: Jace Vs. Vraska
(C)
Collector #: 029
|
Instant
|
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. | |
Wight of Precinct Six
Duel Decks: Jace Vs. Vraska
(U)
Collector #: 046
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1/1 Creature - Zombie
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Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. | |
Dread Statuary
Duel Decks: Jace Vs. Vraska
(U)
Collector #: 035
|
Land
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: Add to your mana pool. : Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. |
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Archaeomancer
Duel Decks: Jace Vs. Vraska
(C)
Collector #: 013
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1/2 Creature - Human Wizard
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When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | |
Halimar Depths
Duel Decks: Jace Vs. Vraska
(C)
Collector #: 036
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Land
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Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. : Add to your mana pool. |
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Spelltwine
Duel Decks: Jace Vs. Vraska
(R)
Collector #: 034
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Sorcery
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Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine. | |
Future Sight
Duel Decks: Jace Vs. Vraska
(R)
Collector #: 033
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Enchantment
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Play with the top card of your library revealed. You may play the top card of your library. |
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Thought Scour
Duel Decks: Jace Vs. Vraska
(C)
Collector #: 021
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Instant
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Target player mills two cards. Draw a card. |
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Vraska the Unseen (Foil)
Duel Decks: Jace Vs. Vraska
(M)
Collector #: 042
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Legendary Planeswalker - Vraska
|
[+1]: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. [-3]: Destroy target nonland permanent. [-7]: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game." |5| |
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Memory Lapse
Duel Decks: Jace Vs. Vraska
(C)
Collector #: 024
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Instant
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Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. | |
Gatecreeper Vine
Duel Decks: Jace Vs. Vraska
(C)
Collector #: 048
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0/2 Creature - Plant
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Defender When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library. |
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