MTG / Dragons Maze
101 - 125 of 157 results
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Trostani's Summoner
Dragon's Maze
(U)
Collector #: 110
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1/1 Creature - Elf Shaman
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| When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield. | |
- NM
- EX
- VG
- G
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Ubul Sar Gatekeepers
Dragon's Maze
(C)
Collector #: 030
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2/4 Creature - Zombie Soldier
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| When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Woodlot Crawler
Dragon's Maze
(U)
Collector #: 118
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2/1 Creature - Insect
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| Forestwalk, protection from green | |
- NM
- EX
- VG
- G
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Armored Wolf-Rider
Dragon's Maze
(C)
Collector #: 052
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4/6 Creature - Elf Knight
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- NM
- EX
- VG
- G
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Murmuring Phantasm
Dragon's Maze
(C)
Collector #: 015
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0/5 Creature - Spirit
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| Defender | |
- NM
- EX
- VG
- G
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Restore the Peace
Dragon's Maze
(U)
Collector #: 097
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Instant
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| Return each creature that dealt damage this turn to its owner's hand. | |
- NM
- EX
- VG
- G
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Thrashing Mossdog
Dragon's Maze
(C)
Collector #: 050
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3/3 Creature - Plant Dog
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Reach (This creature can block creatures with flying.) Scavenge |
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- NM
- EX
- VG
- G
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Reap Intellect
Dragon's Maze
(M)
Collector #: 095
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Sorcery
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| Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Catch // Release
Dragon's Maze
(R)
Collector #: 125
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Sorcery
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Catch: Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Release: Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Alive // Well
Dragon's Maze
(U)
Collector #: 121
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Sorcery
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Alive: Put a 3/3 green Centaur creature token onto the battlefield. Well: You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Bane Alley Blackguard
Dragon's Maze
(C)
Collector #: 021
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1/3 Creature - Human Rogue
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- NM
- EX
- VG
- G
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Bronzebeak Moa
Dragon's Maze
(U)
Collector #: 060
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2/2 Creature - Bird
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| Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Carnage Gladiator
Dragon's Maze
(U)
Collector #: 061
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4/2 Creature - Skeleton Warrior
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Whenever a creature blocks, that creature's controller loses 1 life. |
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- NM
- EX
- VG
- G
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Maze Abomination
Dragon's Maze
(C)
Collector #: 026
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4/5 Creature - Elemental
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch. |
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- NM
- EX
- VG
- G
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Opal Lake Gatekeepers
Dragon's Maze
(C)
Collector #: 016
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2/4 Creature - Vedalken Soldier
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| When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. | |
- NM
- EX
- VG
- G
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Profit // Loss
Dragon's Maze
(U)
Collector #: 130
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Instant
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Profit: Creatures you control get +1/+1 until end of turn. Loss: Creatures your opponents control get -1/-1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Rakdos Guildgate
Dragon's Maze
(C)
Collector #: 154
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Land - Gate
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Rakdos Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Riot Piker
Dragon's Maze
(C)
Collector #: 037
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2/1 Creature - Goblin Berserker
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First strike Riot Piker attacks each turn if able. |
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- NM
- EX
- VG
- G
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Awe for the Guilds
Dragon's Maze
(C)
Collector #: 031
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Sorcery
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| Monocolored creatures can't block this turn. | |
- NM
- EX
- VG
- G
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Boros Guildgate
Dragon's Maze
(C)
Collector #: 147
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Land - Gate
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Boros Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Goblin Test Pilot
Dragon's Maze
(U)
Collector #: 074
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0/2 Creature - Goblin Wizard
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Flying |
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- NM
- EX
- VG
- G
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Gruul Guildgate
Dragon's Maze
(C)
Collector #: 150
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Land - Gate
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Gruul Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Hired Torturer
Dragon's Maze
(C)
Collector #: 025
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2/3 Creature - Human Rogue
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Defender |
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- NM
- EX
- VG
- G
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Lyev Decree
Dragon's Maze
(C)
Collector #: 003
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Sorcery
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| Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) | |
- NM
- EX
- VG
- G
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Maze Behemoth
Dragon's Maze
(C)
Collector #: 043
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5/4 Creature - Elemental
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Trample Multicolored creatures you control have trample. |
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- NM
- EX
- VG
- G
101 - 125 of 157 results