MTG / Dragons Maze
76 - 100 of 157 results
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Boros Battleshaper
Dragon's Maze
(R)
Collector #: 058
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5/5 Creature - Minotaur Soldier
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| At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat. | |
- NM
- EX
- VG
- G
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Selesnya Cluestone
Dragon's Maze
(C)
Collector #: 144
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Artifact
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- NM
- EX
- VG
- G
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Spike Jester
Dragon's Maze
(U)
Collector #: 106
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3/1 Creature - Goblin Warrior
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| Haste | |
- NM
- EX
- VG
- G
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Savageborn Hydra
Dragon's Maze
(M)
Collector #: 100
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0/0 Creature - Hydra
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Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Obzedat's Aid
Dragon's Maze
(R)
Collector #: 089
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Sorcery
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| Return target permanent card from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Scion of Vitu-Ghazi
Dragon's Maze
(R)
Collector #: 007
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4/4 Creature - Elemental
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| When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | |
- NM
- EX
- VG
- G
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Deputy of Acquittals
Dragon's Maze
(C)
Collector #: 065
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2/2 Creature - Human Wizard
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Flash (You may cast this spell any time you could cast an instant.) When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Golgari Cluestone
Dragon's Maze
(C)
Collector #: 139
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Artifact
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- NM
- EX
- VG
- G
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Korozda Gorgon
Dragon's Maze
(U)
Collector #: 078
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2/5 Creature - Gorgon
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Deathtouch |
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- NM
- EX
- VG
- G
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Mending Touch
Dragon's Maze
(C)
Collector #: 044
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Instant
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| Regenerate target creature. | |
- NM
- EX
- VG
- G
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Putrefy
Dragon's Maze
(U)
Collector #: 093
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Instant
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| Destroy target artifact or creature. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Toil // Trouble
Dragon's Maze
(U)
Collector #: 133
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Sorcery
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Toil: Target player draws two cards and loses 2 life. Trouble Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Gruul Cluestone
Dragon's Maze
(C)
Collector #: 140
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Artifact
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- NM
- EX
- VG
- G
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Flesh // Blood
Dragon's Maze
(R)
Collector #: 128
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Sorcery
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Flesh: Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Blood: Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Renounce the Guilds
Dragon's Maze
(R)
Collector #: 005
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Instant
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| Each player sacrifices a multicolored permanent. | |
- NM
- EX
- VG
- G
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Armored Wolf-Rider
Dragon's Maze
(C)
Collector #: 052
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4/6 Creature - Elf Knight
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- NM
- EX
- VG
- G
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Rakdos Guildgate
Dragon's Maze
(C)
Collector #: 154
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Land - Gate
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Rakdos Guildgate enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Council of the Absolute
Dragon's Maze
(M)
Collector #: 062
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2/4 Creature - Human Advisor
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As Council of the Absolute enters the battlefield, name a card other than a creature or a land. Your opponents can't cast cards with the chosen name. Spells with the chosen name you cast cost |
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- NM
- EX
- VG
- G
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Breaking // Entering
Dragon's Maze
(R)
Collector #: 124
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Sorcery
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Breaking: Target player mills eight cards. Entering: Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Boros Mastiff
Dragon's Maze
(C)
Collector #: 001
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2/2 Creature - Dog
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| Battalion - Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. | |
- NM
- EX
- VG
- G
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Simic Cluestone
Dragon's Maze
(C)
Collector #: 145
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Artifact
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- NM
- EX
- VG
- G
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Sin Collector
Dragon's Maze
(U)
Collector #: 103
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2/1 Creature - Human Cleric
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| When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. | |
- NM
- EX
- VG
- G
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Carnage Gladiator
Dragon's Maze
(U)
Collector #: 061
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4/2 Creature - Skeleton Warrior
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Whenever a creature blocks, that creature's controller loses 1 life. |
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- NM
- EX
- VG
- G
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Give // Take
Dragon's Maze
(U)
Collector #: 129
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Sorcery
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Give: Put three +1/+1 counters on target creatures. Take: Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
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Turn // Burn
Dragon's Maze
(U)
Collector #: 134
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Instant
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Turn: Target creature loses all abilities and becomes a 0/1 red Weird until end of turn. Burn: Burn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.) |
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- NM
- EX
- VG
- G
76 - 100 of 157 results